mirror of
https://github.com/MightyPirates/OpenComputers.git
synced 2025-09-17 11:15:12 -04:00
better check for which terminal is allowed to talk to which server; added basic range check (range not yet configurable); some localization stuff
This commit is contained in:
parent
0f067e37c4
commit
0c464a7801
@ -54,6 +54,7 @@ oc:item.PrintedCircuitBoard.name=Gedruckte Leiterplatte (PCB)
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oc:item.RawCircuitBoard.name=Leiterplattenrohling
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oc:item.RedstoneCard.name=Redstonekarte
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oc:item.Server.name=Server
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oc:item.Terminal.name=Fernbedienung
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oc:item.Transistor.name=Transistor
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oc:item.UpgradeCrafting.name=Fertigungs-Upgrade
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oc:item.UpgradeGenerator.name=Generator-Upgrade
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@ -81,6 +82,8 @@ oc:gui.ServerRack.Bottom=Unten
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oc:gui.ServerRack.Left=Links
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oc:gui.ServerRack.Right=Rechts
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oc:gui.ServerRack.Top=Oben
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oc:gui.Terminal.InvalidKey=Ungültiger Schlüssel, vermutlich wurde eine andere Fernbedienung an den Server gebunden.
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oc:gui.Terminal.OutOfRange=Kein Signal.
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# Containers
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oc:container.Adapter=Adapter
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@ -134,6 +137,7 @@ oc:tooltip.Screen=Zeigt Text an, gesteuert von Grafikkarten in Computern.[nl] H
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oc:tooltip.Server=Ein Server kann wie gewöhnlich Computergehäuse mit Komponenten verbessert werden. Um den Server zu starten muss er in einem Servergehäuse installiert werden.
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oc:tooltip.Server.Components=Installierte Komponenten:
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oc:tooltip.ServerRack=Erlaubt die Installation von bis zu vier Servern.
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oc:tooltip.Terminal=Erlaubt es einen Server aus der Ferne zu steuern, so lange man sich in Reichweite des Servers befindet. Verhält sich wie Bildschirm und Tastatur in einem.
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oc:tooltip.TooLong=Shift gedrückt halten für mehr Infos.
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oc:tooltip.Transistor=Elementarer Baustein der meisten Computerkomponenten. Nicht zu verwechseln mit Steinelementaren.
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oc:tooltip.UpgradeCrafting=Ermöglicht Robotern, in dem oberen linken Bereich ihres Inventars Dinge zu fertigen. Gegenstände müssen so angeordnet sein, wie sie es in einer Werkbank wären.
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@ -54,6 +54,7 @@ oc:item.PrintedCircuitBoard.name=Printed Circuit Board (PCB)
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oc:item.RawCircuitBoard.name=Raw Circuit Board
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oc:item.RedstoneCard.name=Redstone Card
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oc:item.Server.name=Server
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oc:item.Terminal.name=Remote Terminal
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oc:item.Transistor.name=Transistor
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oc:item.UpgradeCrafting.name=Crafting Upgrade
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oc:item.UpgradeGenerator.name=Generator Upgrade
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@ -81,6 +82,8 @@ oc:gui.ServerRack.Bottom=Bottom
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oc:gui.ServerRack.Left=Left
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oc:gui.ServerRack.Right=Right
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oc:gui.ServerRack.Top=Top
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oc:gui.Terminal.InvalidKey=Invalid key, most likely another terminal has been bound to the server.
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oc:gui.Terminal.OutOfRange=No signal.
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# Containers
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oc:container.Adapter=Adapter
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@ -134,6 +137,7 @@ oc:tooltip.Screen=Display text, controlled by a Graphics Card in a Case.[nl] Max
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oc:tooltip.Server=This is a server, there are many like it, but this one can be upgraded with components much like a computer case can be. It can be run by inserting it into a server rack.
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oc:tooltip.Server.Components=Installed components:
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oc:tooltip.ServerRack=Allows the installation of up to four servers.
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oc:tooltip.Terminal=Allows controlling a server remotely, as long as you are in range of it. Acts like a portable screen and keyboard.
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oc:tooltip.TooLong=Hold shift for a detailed tooltip.
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oc:tooltip.Transistor=A basic element in most other computer parts. It's a bit twisted, but it does the job.
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oc:tooltip.UpgradeCrafting=Enables robots to use the top left area of their inventory for crafting objects. Items have to be aligned as they would be in a crafting table.
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@ -13,7 +13,6 @@ object Blocks {
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var blockSpecial: SpecialDelegator = _
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var blockSpecialWithRedstone: SpecialDelegator = _
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var accessPoint: AccessPoint = _
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var adapter: Adapter = _
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var cable: Cable = _
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var capacitor: Capacitor = _
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@ -41,7 +40,6 @@ object Blocks {
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GameRegistry.registerBlock(blockSpecial, classOf[Item], Settings.namespace + "special")
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GameRegistry.registerBlock(blockSpecialWithRedstone, classOf[Item], Settings.namespace + "special_redstone")
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GameRegistry.registerTileEntity(classOf[tileentity.AccessPoint], Settings.namespace + "accessPoint")
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GameRegistry.registerTileEntity(classOf[tileentity.Adapter], Settings.namespace + "adapter")
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GameRegistry.registerTileEntity(classOf[tileentity.Cable], Settings.namespace + "cable")
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GameRegistry.registerTileEntity(classOf[tileentity.Capacitor], Settings.namespace + "capacitor")
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@ -88,7 +86,6 @@ object Blocks {
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// v1.2.0
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serverRack = new Rack(blockSpecialWithRedstone)
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accessPoint = new AccessPoint(blockSimple)
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register("oc:craftingCable", cable.createItemStack())
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register("oc:craftingCapacitor", capacitor.createItemStack())
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@ -110,8 +110,7 @@ object Recipes {
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addRecipe(Items.card.createItemStack(), recipes, "card")
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// Try to keep this in the same order as the fields in the Blocks class
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// to make it easier to match them and check if anything is missing.
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addRecipe(Blocks.accessPoint.createItemStack(), recipes, "accessPoint")
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// to make it easier to match them and check if anything is missing.Point")
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addRecipe(Blocks.adapter.createItemStack(), recipes, "adapter")
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addRecipe(Blocks.cable.createItemStack(), recipes, "cable")
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addRecipe(Blocks.capacitor.createItemStack(), recipes, "capacitor")
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@ -326,12 +325,6 @@ object Recipes {
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Item.itemsList(index)
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}
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private def cartesianProduct[T](xss: List[List[T]]): List[List[T]] = xss match {
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case Nil => List(Nil)
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case h :: t => for (xh <- h;
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xt <- cartesianProduct(t)) yield xh :: xt
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}
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private class RecipeException(message: String) extends RuntimeException(message)
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}
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@ -6,9 +6,11 @@ import li.cil.oc.{Settings, Items}
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.world.World
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import scala.collection.convert.WrapAsScala._
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import net.minecraft.util.StatCollector
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import net.minecraft.client.Minecraft
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object GuiHandler extends CommonGuiHandler {
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override def getClientGuiElement(id: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int) =
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override def getClientGuiElement(id: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int): AnyRef =
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world.getBlockTileEntity(x, y, z) match {
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case adapter: tileentity.Adapter if id == GuiType.Adapter.id =>
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new gui.Adapter(player.inventory, adapter)
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@ -33,24 +35,39 @@ object GuiHandler extends CommonGuiHandler {
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val stack = player.getCurrentEquippedItem
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if (stack.hasTagCompound) {
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val address = stack.getTagCompound.getString(Settings.namespace + "server")
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if (address != null && !address.isEmpty) {
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val key = stack.getTagCompound.getString(Settings.namespace + "key")
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if (key != null && !key.isEmpty && address != null && !address.isEmpty) {
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// Check if bound to server is loaded. TODO optimize this?
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world.loadedTileEntityList.flatMap {
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case rack: tileentity.Rack => rack.terminals
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case _ => Iterable.empty
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} find (_.rack.isPresent.exists {
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} find (term => term.rack.isPresent(term.number) match {
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case Some(value) => value == address
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case _ => false
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}) match {
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case Some(term) =>
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// TODO check reachability
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new gui.Screen(term.buffer, true, () => true)
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def inRange = player.isEntityAlive && term.rack.getDistanceFrom(player.posX, player.posY, player.posZ) < term.rack.range
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if (inRange) {
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if (term.key.isDefined && term.key.get == key) return new gui.Screen(term.buffer, true, () => {
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// Check if someone else bound a term to our server.
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if (stack.getTagCompound.getString(Settings.namespace + "key") != key) {
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Minecraft.getMinecraft.displayGuiScreen(null)
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}
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// Check whether we're still in range.
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if (!inRange) {
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Minecraft.getMinecraft.displayGuiScreen(null)
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}
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true
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})
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else player.addChatMessage(StatCollector.translateToLocal(Settings.namespace + "gui.Terminal.InvalidKey"))
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}
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else player.addChatMessage(StatCollector.translateToLocal(Settings.namespace + "gui.Terminal.OutOfRange"))
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case _ => null
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}
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}
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else null
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}
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else null
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null
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case _ => null
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}
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}
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@ -86,6 +86,10 @@ class PacketHandler extends CommonPacketHandler {
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val number = p.readInt()
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t.setRunning(number, p.readBoolean())
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t.sides(number) = p.readDirection()
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val key = p.readUTF()
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if (key != "") {
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t.terminals(number).key = Option(key)
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}
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case _ => // Invalid packet.
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}
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@ -1,5 +0,0 @@
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package li.cil.oc.common.block
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class AccessPoint(val parent: SimpleDelegator) extends SimpleDelegate {
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val unlocalizedName = "AccessPoint"
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}
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@ -1,12 +1,14 @@
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package li.cil.oc.common.component
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import li.cil.oc.api.network.{Node, Visibility}
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import li.cil.oc.common.tileentity
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import li.cil.oc.common.item
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import li.cil.oc.server.component
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import li.cil.oc.server.{PacketSender => ServerPacketSender}
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import li.cil.oc.util.ExtendedNBT._
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import li.cil.oc.util.PackedColor.Depth
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import li.cil.oc.{Settings, common}
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import li.cil.oc.{Items, Settings, common}
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.nbt.NBTTagCompound
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@ -15,11 +17,20 @@ class Terminal(val rack: tileentity.Rack, val number: Int) extends Buffer.Owner
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val keyboard = if (buffer.node != null) {
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buffer.node.setVisibility(Visibility.Neighbors)
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new component.Keyboard {
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override def isUseableByPlayer(p: EntityPlayer) = true // TODO if player has bound terminal
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override def isUseableByPlayer(p: EntityPlayer) = {
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val stack = p.getCurrentEquippedItem
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Items.multi.subItem(stack) match {
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case Some(t: item.Terminal) if key.isDefined && stack.hasTagCompound =>
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key.get == stack.getTagCompound.getString(Settings.namespace + "key")
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case _ => false
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}
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}
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}
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}
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else null
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var key: Option[String] = None
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def isServer = rack.isServer
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def connect(node: Node) {
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@ -35,11 +46,34 @@ class Terminal(val rack: tileentity.Rack, val number: Int) extends Buffer.Owner
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def load(nbt: NBTTagCompound) {
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buffer.load(nbt.getCompoundTag(Settings.namespace + "buffer"))
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keyboard.load(nbt.getCompoundTag(Settings.namespace + "keyboard"))
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if (nbt.hasKey(Settings.namespace + "key")) {
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key = Option(nbt.getString(Settings.namespace + "key"))
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}
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}
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def save(nbt: NBTTagCompound) {
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nbt.setNewCompoundTag(Settings.namespace + "buffer", buffer.save)
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nbt.setNewCompoundTag(Settings.namespace + "keyboard", keyboard.save)
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key match {
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case Some(value) => nbt.setString(Settings.namespace + "key", value)
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case _ =>
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}
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}
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@SideOnly(Side.CLIENT)
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def readFromNBTForClient(nbt: NBTTagCompound) {
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buffer.buffer.load(nbt)
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if (nbt.hasKey("key")) {
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key = Option(nbt.getString("key"))
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}
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}
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def writeToNBTForClient(nbt: NBTTagCompound) {
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buffer.buffer.save(nbt)
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key match {
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case Some(value) => nbt.setString("key", value)
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case _ =>
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}
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}
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// ----------------------------------------------------------------------- //
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@ -2,8 +2,10 @@ package li.cil.oc.common.item
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import cpw.mods.fml.relauncher.{SideOnly, Side}
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import java.util
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import java.util.UUID
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import li.cil.oc.common.{GuiType, tileentity}
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import li.cil.oc.util.Tooltip
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import li.cil.oc.server.{PacketSender => ServerPacketSender}
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import li.cil.oc.{OpenComputers, Settings}
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import net.minecraft.client.renderer.texture.IconRegister
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import net.minecraft.entity.player.EntityPlayer
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@ -35,14 +37,18 @@ class Terminal(val parent: Delegator) extends Delegate {
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case rack: tileentity.Rack if side == rack.facing.ordinal() =>
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val l = 2 / 16.0
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val h = 14 / 16.0
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val s = (((1 - hitY) - l) / (h - l) * 4).toInt
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if (s >= 0 && s <= 3 && rack.items(s).isDefined) {
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val slot = (((1 - hitY) - l) / (h - l) * 4).toInt
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if (slot >= 0 && slot <= 3 && rack.items(slot).isDefined) {
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if (!world.isRemote) {
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rack.servers(s) match {
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rack.servers(slot) match {
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case Some(server) =>
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if (!stack.hasTagCompound) {
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stack.setTagCompound(new NBTTagCompound("tag"))
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}
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val key = UUID.randomUUID().toString
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rack.terminals(slot).key = Some(key)
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ServerPacketSender.sendServerState(rack, slot)
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stack.getTagCompound.setString(Settings.namespace + "key", key)
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stack.getTagCompound.setString(Settings.namespace + "server", server.machine.address)
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player.inventory.onInventoryChanged()
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case _ => // Huh?
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@ -57,8 +63,9 @@ class Terminal(val parent: Delegator) extends Delegate {
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override def onItemRightClick(stack: ItemStack, world: World, player: EntityPlayer) = {
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if (!player.isSneaking && stack.hasTagCompound) {
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val address = stack.getTagCompound.getString(Settings.namespace + "server")
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if (address != null && !address.isEmpty) {
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val key = stack.getTagCompound.getString(Settings.namespace + "key")
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val server = stack.getTagCompound.getString(Settings.namespace + "server")
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if (key != null && !key.isEmpty && server != null && !server.isEmpty) {
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if (world.isRemote) {
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player.openGui(OpenComputers, GuiType.Terminal.id, world, 0, 0, 0)
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}
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@ -1,8 +0,0 @@
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package li.cil.oc.common.tileentity
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import li.cil.oc.api
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import li.cil.oc.api.network.Visibility
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class AccessPoint extends Environment {
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val node = api.Network.newNode(this, Visibility.Network).create()
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}
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@ -22,6 +22,8 @@ class Rack extends Hub with PowerBalancer with Inventory with Rotatable with Bun
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val terminals = (0 until servers.length).map(new common.component.Terminal(this, _)).toArray
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var range = 16 * 16
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// For client side, where we don't create the component.
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private val _isRunning = new Array[Boolean](getSizeInventory)
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@ -102,15 +104,16 @@ class Rack extends Hub with PowerBalancer with Inventory with Rotatable with Bun
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// ----------------------------------------------------------------------- //
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def onAnalyze(stats: NBTTagCompound, player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = {
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servers.collect {
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case Some(server) => server.machine.lastError match {
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case Some(value) =>
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// TODO check if already in, expand value string with additional messages
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stats.setString(Settings.namespace + "gui.Analyzer.LastError", value)
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case _ =>
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if (side == facing.ordinal) {
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val l = 2 / 16.0
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val h = 14 / 16.0
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val slot = ((hitY - l) / (h - l) * 4).toInt
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if (slot >= 0 && slot <= 3 && servers(slot).isDefined) {
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servers(slot).get.machine.node
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}
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else null
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}
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null
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else sidedNode(ForgeDirection.getOrientation(side))
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}
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// ----------------------------------------------------------------------- //
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@ -168,6 +171,7 @@ class Rack extends Hub with PowerBalancer with Inventory with Rotatable with Bun
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for (i <- 0 until math.min(terminals.length, terminalsNbt.length)) {
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terminals(i).load(terminalsNbt(i))
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}
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range = nbt.getInteger(Settings.namespace + "range")
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}
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override def writeToNBT(nbt: NBTTagCompound) {
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@ -185,6 +189,7 @@ class Rack extends Hub with PowerBalancer with Inventory with Rotatable with Bun
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t.save(terminalNbt)
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terminalNbt
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}))
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nbt.setInteger(Settings.namespace + "range", range)
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}
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@SideOnly(Side.CLIENT)
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@ -198,8 +203,9 @@ class Rack extends Hub with PowerBalancer with Inventory with Rotatable with Bun
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Array.copy(sidesNbt, 0, sides, 0, math.min(sidesNbt.length, sides.length))
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val terminalsNbt = nbt.getTagList("terminals").iterator[NBTTagCompound].toArray
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for (i <- 0 until math.min(terminals.length, terminalsNbt.length)) {
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terminals(i).buffer.buffer.load(terminalsNbt(i))
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terminals(i).readFromNBTForClient(terminalsNbt(i))
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}
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range = nbt.getInteger("range")
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}
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override def writeToNBTForClient(nbt: NBTTagCompound) {
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@ -209,9 +215,10 @@ class Rack extends Hub with PowerBalancer with Inventory with Rotatable with Bun
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nbt.setByteArray("sides", sides.map(_.ordinal.toByte))
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nbt.setNewTagList("terminals", terminals.map(t => {
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val terminalNbt = new NBTTagCompound()
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t.buffer.buffer.save(terminalNbt)
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t.writeToNBTForClient(terminalNbt)
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terminalNbt
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}))
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nbt.setInteger("range", range)
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}
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// ----------------------------------------------------------------------- //
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@ -309,6 +309,7 @@ object PacketSender {
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pb.writeInt(number)
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pb.writeBoolean(t.isRunning(number))
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pb.writeDirection(t.sides(number))
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pb.writeUTF(t.terminals(number).key.getOrElse(""))
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pb.sendToNearbyPlayers(t)
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}
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