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FUCK YOU MINECRAFT. Because *obviously* Potion.isBadEffect is client side only FOR NO FUCKING REASON. [/rant] So yeah, whitelist only it is.
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@ -1022,15 +1022,10 @@ opencomputers {
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# Radius in blocks of the disintegration behavior for each active input.
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disintegrationRange: 1
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# Blacklisted potions, i.e. potions that won't be used for the potion
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# Whitelisted potions, i.e. potions that will be used for the potion
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# behaviors nanomachines may trigger. This can contain strings or numbers.
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# In the case of strings, it has to be the internal name of the potion,
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# in case of a number it has to be the potion ID. Use this to disable
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# *bad* potion effects, since they will all be enabled by default.
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potionBlacklist: [
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]
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# Whitelisted potions, see potionBlacklist. Add *good* potion effects
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# in case of a number it has to be the potion ID. Add any potion effects
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# to make use of here, since they will all be disabled by default.
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potionWhitelist: [
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"potion.moveSpeed",
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@ -1042,7 +1037,17 @@ opencomputers {
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"potion.waterBreathing",
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"potion.nightVision",
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"potion.healthBoost",
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"potion.absorption"
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"potion.absorption",
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"potion.blindness",
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"potion.confusion",
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"potion.digSlowDown",
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"potion.harm",
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"potion.hunger",
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"potion.moveSlowdown",
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"potion.poison",
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"potion.weakness",
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"potion.wither"
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]
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}
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@ -14,7 +14,6 @@ import scala.collection.convert.WrapAsScala._
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object PotionProvider extends ScalaProvider("c29e4eec-5a46-479a-9b3d-ad0f06da784a") {
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// Lazy to give other mods a chance to register their potions.
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lazy val PotionWhitelist = filterPotions(Settings.get.nanomachinePotionWhitelist)
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lazy val PotionBlacklist = filterPotions(Settings.get.nanomachinePotionBlacklist)
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def filterPotions[T](list: Iterable[T]) = {
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list.map {
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@ -26,7 +25,7 @@ object PotionProvider extends ScalaProvider("c29e4eec-5a46-479a-9b3d-ad0f06da784
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}.toSet
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}
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def isPotionEligible(potion: Potion) = potion != null && (if (potion.isBadEffect) !PotionBlacklist.contains(potion) else PotionWhitelist.contains(potion))
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def isPotionEligible(potion: Potion) = potion != null && PotionWhitelist.contains(potion)
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override def createScalaBehaviors(player: EntityPlayer) = {
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Potion.potionTypes.filter(isPotionEligible).map(new PotionBehavior(_, player))
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