fixed the glitch with items flying towards the player when robots harvested blocks

This commit is contained in:
Florian Nücke 2013-11-29 18:55:38 +01:00
parent b66223ce3e
commit 19c2f7db23

View File

@ -329,6 +329,8 @@ class Player(val robot: Robot) extends EntityPlayer(robot.world, Settings.get.na
override def onLivingUpdate() {}
override def onItemPickup(entity: Entity, count: Int) {}
override def setCurrentItemOrArmor(slot: Int, stack: ItemStack) {}
override def setRevengeTarget(entity: EntityLivingBase) {}