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Merge branch 'master-MC1.10' into master-MC1.12
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commit
1b4ec99eba
@ -96,12 +96,11 @@ class MotionSensor(val host: EnvironmentHost) extends prefab.AbstractManagedEnvi
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private def isInRange(entity: EntityLivingBase) = entity.getDistanceSq(x + 0.5, y + 0.5, z + 0.5) <= radius * radius
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private def isClearPath(target: BlockPos): Boolean = {
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private def isClearPath(target: Vec3d): Boolean = {
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val origin = new Vec3d(x, y, z)
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val targetVec = new Vec3d(target.getX, target.getY, target.getZ)
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val path = origin.subtract(targetVec).normalize()
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val path = target.subtract(origin).normalize()
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val eye = origin.add(path)
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world.rayTraceBlocks(eye, targetVec) == null
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world.rayTraceBlocks(eye, target) == null
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}
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private def isVisible(entity: EntityLivingBase) =
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@ -110,8 +109,8 @@ class MotionSensor(val host: EnvironmentHost) extends prefab.AbstractManagedEnvi
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// is pseudo-infrared driven (it only works for *living* entities, after
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// all), so I think it makes more sense for it to work in the dark, too.
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/* entity.getBrightness(0) > 0.2 && */ {
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val target = entity.getPosition
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isClearPath(target) || isClearPath(target.add(0, entity.getEyeHeight, 0))
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val target = entity.getPositionVector
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isClearPath(target) || isClearPath(target.addVector(0.0D, entity.getEyeHeight, 0.0D))
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}
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private def sendSignal(entity: EntityLivingBase) {
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