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Merge branch 'master' of github.com:MightyPirates/OpenComputers
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commit
2b0b74fd9b
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NAME
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OpenLoader - A simple bootloader
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DESCRIPTION
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A simple bootloader that gives power to chose wich system to boot.
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The bootloader searches for init.lua on filesystems.
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One drive can contain more than one system/init. Another inits
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may be placed into /boot/kernel directory. Entries are labeled
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following these rules:
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for /boot/kernel, the label is file name
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for /init.lua label is contained in /.osprop file, which is
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simple lua script returning table with properties.
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EXAMPLE .osprop file:
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return {name = "OpenOS"}
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125
src/main/resources/assets/opencomputers/loot/OpenLoader/init.lua
Normal file
125
src/main/resources/assets/opencomputers/loot/OpenLoader/init.lua
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_G._OSVERSION = "OpenLoader 0.1"
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local component = component or require('component')
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local computer = computer or require('computer')
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local unicode = unicode or require('unicode')
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local gpu = component.list("gpu")()
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local w, h
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local screen = component.list('screen')()
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for address in component.list('screen') do
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if #component.invoke(address, 'getKeyboards') > 0 then
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screen = address
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end
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end
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local cls = function()end
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if gpu and screen then
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component.invoke(gpu, "bind", screen)
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w, h = component.invoke(gpu, "getResolution")
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component.invoke(gpu, "setResolution", w, h)
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component.invoke(gpu, "setBackground", 0x000000)
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component.invoke(gpu, "setForeground", 0xFFFFFF)
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component.invoke(gpu, "fill", 1, 1, w, h, " ")
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cls = function()component.invoke(gpu,"fill", 1, 1, w, h, " ")end
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end
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local y = 1
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local function status(msg)
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if gpu and screen then
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component.invoke(gpu, "set", 1, y, msg)
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if y == h then
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component.invoke(gpu, "copy", 1, 2, w, h - 1, 0, -1)
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component.invoke(gpu, "fill", 1, h, w, 1, " ")
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else
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y = y + 1
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end
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end
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end
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local function loadfile(fs, file)
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--status("> " .. file)
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local handle, reason = component.invoke(fs,"open",file)
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if not handle then
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error(reason)
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end
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local buffer = ""
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repeat
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local data, reason = component.invoke(fs,"read",handle,math.huge)
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if not data and reason then
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error(reason)
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end
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buffer = buffer .. (data or "")
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until not data
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component.invoke(fs,"close",handle)
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return load(buffer, "=" .. file)
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end
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local function dofile(fs, file)
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local program, reason = loadfile(fs, file)
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if program then
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local result = table.pack(pcall(program))
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if result[1] then
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return table.unpack(result, 2, result.n)
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else
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error(result[2])
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end
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else
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error(reason)
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end
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end
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local function boot(kernel)
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status("BOOTING")
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_G.computer.getBootAddress = function()return kernel.address end
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cls()
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dofile(kernel.address, kernel.fpx .. kernel.file)
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end
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status("OpenLoader")
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status("Select what to boot:")
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local osList = {}
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for fs in component.list("filesystem") do
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if component.invoke(fs, "isDirectory", "boot/kernel/")then
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for _,file in ipairs(component.invoke(fs, "list", "boot/kernel/")) do
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osList[#osList+1] = {fpx = "boot/kernel/", file = file, address = fs}
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status(tostring(#osList).."."..file.." from "..(fs:sub(1,3)))
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end
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end
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if fs ~= computer.getBootAddress() and component.invoke(fs, "exists", "init.lua") then
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local osName = "init.lua"
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if component.invoke(fs, "exists", ".osprop") then
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pcall(function()
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local prop = dofile(fs, ".osprop")
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osName = (prop and prop.name) or "init.lua"
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end)
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end
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osList[#osList+1] = {fpx = "", file = "init.lua", address = fs}
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status(tostring(#osList).."."..osName.." from "..(fs:sub(1,3)))
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end
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end
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status("Select os: ")
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if #osList == 1 then
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boot(osList[1])
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end
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if #osList == 0 then
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error("No OS found")
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while true do computer.pullSignal() end
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end
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while true do
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local sig = {computer.pullSignal()}
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if sig[1] == "key_down" then
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if sig[4] >= 2 and sig[4] <= 11 then
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if osList[sig[4]-1] then
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boot(osList[sig[4]-1])
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else
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status("Not found!")
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end
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end
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end
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end
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error("System crashed")
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while true do computer.pullSignal() end
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@ -0,0 +1 @@
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return {name = "OpenOS"}
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@ -7,6 +7,7 @@
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BetterShell=besh
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Builder=build:1:dyeCyan
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OpenIRC=irc:1:dyeRed
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OpenLoader=openloader:1:dyeOrange
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OpenOS=openos:1:dyeGreen
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MazeGen=maze:1:dyeBrown
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OPPM=oppm:1:dyeLime
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@ -17,12 +17,14 @@ Kilobyte
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# Names of more or less famous robots, as a bit of filler material. Feel free
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# to add more via pull requests. Let's hope this won't get us sued...
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Adventure Core
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Atlas
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Bender
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C-3PO
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Clank
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Claptrap
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Dog
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Fact Core
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GLaDOS
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HAL 9000
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Heron
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@ -33,6 +35,7 @@ Marvin
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P-Body
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R2-D2
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Skynet
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Space Core
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Terminator T-1000
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Terminator T-800
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Wheatley
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