Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into OC1.5-MC1.7.10

This commit is contained in:
Florian Nücke 2015-02-20 01:42:19 +01:00
commit 3f6a4d25ed
20 changed files with 225 additions and 86 deletions

View File

@ -6,7 +6,6 @@ import li.cil.oc.api.network.Message;
import li.cil.oc.api.network.Node;
import li.cil.oc.api.network.Visibility;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.tileentity.TileEntity;
/**
@ -18,7 +17,7 @@ import net.minecraft.tileentity.TileEntity;
* network as an index structure to find other nodes connected to them.
*/
@SuppressWarnings("UnusedDeclaration")
public abstract class TileEntityEnvironment extends TileEntity implements Environment, IUpdatePlayerListBox {
public abstract class TileEntityEnvironment extends TileEntity implements Environment {
/**
* This must be set in subclasses to the node that is used to represent
* this tile entity.
@ -97,7 +96,7 @@ public abstract class TileEntityEnvironment extends TileEntity implements Enviro
// ----------------------------------------------------------------------- //
@Override
public void update() {
public void updateEntity() {
// On the first update, try to add our node to nearby networks. We do
// this in the update logic, not in validate() because we need to access
// neighboring tile entities, which isn't possible in validate().

View File

@ -1,9 +1,18 @@
local version = "OpenLoader 0.2EE"
local eeprom = [[
_G._OSVERSION = "OpenLoader 0.1EE"
_G._OSVERSION = "]] .. version .. [["
local component = component or require('component')
local computer = computer or require('computer')
local unicode = unicode or require('unicode')
local eeprom = component.list("eeprom")()
computer.getBootAddress = function()
return component.invoke(eeprom, "getData")
end
computer.setBootAddress = function(address)
return component.invoke(eeprom, "setData", address)
end
local gpu = component.list("gpu")()
local w, h
@ -147,7 +156,7 @@ say ("Do you really want to flash openloader to EEPROM("..tostring(#eeprom).." b
if options.q or options.quiet or io.read():lower() == "y" then
say("Flashing... Do not reboot now!")
component.eeprom.set(eeprom)
component.eeprom.setLabel((type(options.label) == "string" and options.label) or "OpenLoader")
component.eeprom.setLabel((type(options.label) == "string" and options.label) or version)
if options.r or options.reboot then
computer.shutdown(true)
else

View File

@ -1,8 +1,15 @@
_G._OSVERSION = "OpenLoader 0.1"
_G._OSVERSION = "OpenLoader 0.2"
local component = component or require('component')
local computer = computer or require('computer')
local unicode = unicode or require('unicode')
local eeprom = component.list("eeprom")()
computer.getBootAddress = function()
return component.invoke(eeprom, "getData")
end
computer.setBootAddress = function(address)
return component.invoke(eeprom, "setData", address)
end
local gpu = component.list("gpu")()
local w, h

View File

@ -0,0 +1,33 @@
local event = require "event"
local component = require "component"
local keyboard = require "keyboard"
local interactive = io.output() == io.stdout
local color, isPal, evt
if interactive then
color, isPal = component.gpu.getForeground()
end
io.write("Press 'q' to exit\n")
pcall(function()
repeat
evt = table.pack(event.pull())
if interactive then component.gpu.setForeground(0xCC2200) end
io.write("[" .. os.date("%T") .. "] ")
if interactive then component.gpu.setForeground(0x44CC00) end
io.write(tostring(evt[1]) .. string.rep(" ", math.max(10 - #tostring(evt[1]), 0) + 1))
if interactive then component.gpu.setForeground(0xB0B00F) end
io.write(tostring(evt[2]) .. string.rep(" ", 37 - #tostring(evt[2])))
if interactive then component.gpu.setForeground(0xFFFFFF) end
if evt.n > 2 then
for i = 3, evt.n do
io.write(" " .. tostring(evt[i]))
end
end
io.write("\n")
until evt[1] == "key_down" and evt[4] == keyboard.keys.q
end)
if interactive then
component.gpu.setForeground(color, isPal)
end

View File

@ -0,0 +1,20 @@
local args = {...}
if args[1] then
local file, reason = io.open("/etc/hostname", "w")
if not file then
io.stderr:write(reason .. "\n")
else
file:write(args[1])
file:close()
os.setenv("HOSTNAME", args[1])
os.setenv("PS1", "$HOSTNAME:$PWD# ")
end
else
local file = io.open("/etc/hostname")
if file then
io.write(file:read("*l"), "\n")
file:close()
else
io.stderr:write("Hostname not set\n")
end
end

View File

@ -13,4 +13,13 @@ shell.setAlias("rs", "redstone")
shell.setAlias("view", "edit -r")
shell.setAlias("help", "man")
shell.setAlias("?", "man")
shell.setAlias("cp", "cp -i")
shell.setAlias("cp", "cp -i")
require("event").listen("init", function()
local file = io.open("/etc/hostname")
if file then
os.setenv("HOSTNAME", file:read("*l"))
os.setenv("PS1", "$HOSTNAME:$PWD# ")
file:close()
end
end)

View File

@ -0,0 +1,6 @@
NAME
dmesg - display messages(events)
SYNOPIS
dmesg

View File

@ -0,0 +1,12 @@
NAME
hostname - Display and modify hostname
SYNOPIS
hostname [NEW NAME]
EXAMPLES
hostname
Prints currently set hostname
hostname test
Sets hostname of this computer to test

View File

@ -51,6 +51,7 @@ Kilobyte # Contributor
KITT # Knight Rider
Kodos # Contributor
Laire # Perry Rhodan
Loader 1340 # Borderlands 2
LordFokas # Contributor
Marvin # Hitchhiker's Guide to the Galaxy
Michiyo # Contributor

View File

@ -6,6 +6,7 @@ import cpw.mods.fml.common.Optional
import cpw.mods.fml.common.eventhandler.SubscribeEvent
import cpw.mods.fml.common.gameevent.PlayerEvent._
import cpw.mods.fml.common.gameevent.TickEvent
import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent
import cpw.mods.fml.common.gameevent.TickEvent.ServerTickEvent
import cpw.mods.fml.common.network.FMLNetworkEvent.ClientConnectedToServerEvent
import li.cil.oc._
@ -97,7 +98,7 @@ object EventHandler {
}
@SubscribeEvent
def onTick(e: ServerTickEvent) = if (e.phase == TickEvent.Phase.START) {
def onServerTick(e: ServerTickEvent) = if (e.phase == TickEvent.Phase.START) {
pending.synchronized {
val adds = pending.toArray
pending.clear()
@ -107,6 +108,10 @@ object EventHandler {
case t: Throwable => OpenComputers.log.warn("Error in scheduled tick action.", t)
}
})
}
@SubscribeEvent
def onClientTick(e: ClientTickEvent) = if (e.phase == TickEvent.Phase.START) {
totalWorldTicks += 1
}

View File

@ -29,7 +29,7 @@ class Raid(protected implicit val tileTag: ClassTag[tileentity.Raid]) extends Si
super.tooltipTail(metadata, stack, player, tooltip, advanced)
if (KeyBindings.showExtendedTooltips) {
val data = new RaidData(stack)
for (disk <- data.disks) {
for (disk <- data.disks if disk != null) {
tooltip.add("- " + disk.getDisplayName)
}
}

View File

@ -88,7 +88,7 @@ class RobotProxy extends RedstoneAware with traits.SpecialBlock with traits.Stat
val components = info.containers ++ info.components
if (components.length > 0) {
tooltip.addAll(Tooltip.get("Server.Components"))
for (component <- components) {
for (component <- components if component != null) {
tooltip.add("- " + component.getDisplayName)
}
}

View File

@ -77,7 +77,8 @@ class Raid extends traits.Environment with traits.Inventory with traits.Rotatabl
}
def tryCreateRaid(id: String) {
if (items.count(_.isDefined) == items.length) {
if (items.count(_.isDefined) == items.length && filesystem.fold(true)(fs => fs.node == null || fs.node.address != id)) {
filesystem.foreach(fs => if (fs.node != null) fs.node.remove())
val fs = api.FileSystem.asManagedEnvironment(
api.FileSystem.fromSaveDirectory(id, wipeDisksAndComputeSpace, Settings.get.bufferChanges),
label, this, Settings.resourceDomain + ":hdd_access").

View File

@ -447,6 +447,11 @@ class Robot extends traits.Computer with traits.PowerInformation with IFluidHand
swingingTool = nbt.getBoolean(Settings.namespace + "swingingTool")
turnAxis = nbt.getByte(Settings.namespace + "turnAxis")
}
// Normally set in superclass, but that's not called directly, only in the
// robot's proxy instance.
_isOutputEnabled = hasRedstoneCard
_isAbstractBusAvailable = hasAbstractBusCard
}
// Side check for Waila (and other mods that may call this client side).
@ -692,8 +697,8 @@ class Robot extends traits.Computer with traits.PowerInformation with IFluidHand
player().inventory.addItemStackToInventory(stack)
spawnStackInWorld(stack, Option(facing))
}
setSelectedSlot(oldSelected)
} // else: save is screwed and we potentially lose items. Life is hard.
setSelectedSlot(oldSelected)
}
}
finally {

View File

@ -64,10 +64,8 @@ class RobotProxy(val robot: Robot) extends traits.Computer with traits.PowerInfo
override def disconnectComponents() {}
@SideOnly(Side.CLIENT)
override def isRunning = robot.isRunning
@SideOnly(Side.CLIENT)
override def setRunning(value: Boolean) = robot.setRunning(value)
// ----------------------------------------------------------------------- //

View File

@ -50,14 +50,15 @@ trait Computer extends Environment with ComponentInventory with Rotatable with B
def isRunning = _isRunning
@SideOnly(Side.CLIENT)
def setRunning(value: Boolean): Unit = if (value != _isRunning) {
_isRunning = value
world.markBlockForUpdate(x, y, z)
runSound.foreach(sound =>
if (_isRunning) Sound.startLoop(this, sound, 0.5f, 50 + world.rand.nextInt(50))
else Sound.stopLoop(this)
)
if (world != null) {
world.markBlockForUpdate(x, y, z)
runSound.foreach(sound =>
if (_isRunning) Sound.startLoop(this, sound, 0.5f, 50 + world.rand.nextInt(50))
else Sound.stopLoop(this)
)
}
}
@SideOnly(Side.CLIENT)
@ -137,7 +138,7 @@ trait Computer extends Environment with ComponentInventory with Rotatable with B
// Kickstart initialization to avoid values getting overwritten by
// readFromNBTForClient if that packet is handled after a manual
// initialization / state change packet.
_isRunning = machine.isRunning
setRunning(machine.isRunning)
_isOutputEnabled = hasRedstoneCard
_isAbstractBusAvailable = hasAbstractBusCard
}
@ -155,7 +156,7 @@ trait Computer extends Environment with ComponentInventory with Rotatable with B
@SideOnly(Side.CLIENT)
override def readFromNBTForClient(nbt: NBTTagCompound) {
super.readFromNBTForClient(nbt)
_isRunning = nbt.getBoolean("isRunning")
setRunning(nbt.getBoolean("isRunning"))
_users.clear()
_users ++= nbt.getTagList("users", NBT.TAG_STRING).map((tag: NBTTagString) => tag.func_150285_a_())
if (_isRunning) runSound.foreach(sound => Sound.startLoop(this, sound, 0.5f, 1000 + world.rand.nextInt(2000)))

View File

@ -10,7 +10,7 @@ import net.minecraft.item.ItemStack
object DriverMemory extends Item with driver.item.Memory {
override def amount(stack: ItemStack) = Items.multi.subItem(stack) match {
case Some(memory: item.Memory) => memory.tier
case Some(memory: item.Memory) => memory.tier + 1
case _ => 0.0
}

View File

@ -20,7 +20,6 @@ import li.cil.oc.util.ExtendedArguments._
import li.cil.oc.util.ExtendedWorld._
import li.cil.oc.util.InventoryUtils
import net.minecraft.block.Block
import net.minecraft.command.ICommandSender
import net.minecraft.entity.player.EntityPlayerMP
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
@ -33,12 +32,14 @@ import net.minecraft.world.World
import net.minecraft.world.WorldServer
import net.minecraft.world.WorldSettings.GameType
import net.minecraftforge.common.DimensionManager
import net.minecraftforge.common.util.FakePlayer
import net.minecraftforge.common.util.FakePlayerFactory
import net.minecraftforge.common.util.ForgeDirection
import net.minecraftforge.fluids.FluidRegistry
import net.minecraftforge.fluids.FluidStack
import net.minecraftforge.fluids.IFluidHandler
import scala.collection.convert.WrapAsScala._
import scala.collection.mutable
class DebugCard(host: EnvironmentHost) extends prefab.ManagedEnvironment {
@ -56,6 +57,17 @@ class DebugCard(host: EnvironmentHost) extends prefab.ManagedEnvironment {
// Player this card is bound to (if any) to use for permissions.
var player: Option[String] = None
private lazy val CommandSender = {
def defaultFakePlayer = FakePlayerFactory.get(host.world.asInstanceOf[WorldServer], Settings.get.fakePlayerProfile)
new CommandSender(host, player match {
case Some(name) => Option(MinecraftServer.getServer.getConfigurationManager.func_152612_a(name)) match {
case Some(playerEntity) => playerEntity
case _ => defaultFakePlayer
}
case _ => defaultFakePlayer
})
}
// ----------------------------------------------------------------------- //
import li.cil.oc.server.component.DebugCard.checkEnabled
@ -99,10 +111,18 @@ class DebugCard(host: EnvironmentHost) extends prefab.ManagedEnvironment {
@Callback(doc = """function(command:string):number -- Runs an arbitrary command using a fake player.""")
def runCommand(context: Context, args: Arguments): Array[AnyRef] = {
checkEnabled()
val command = args.checkString(0)
val sender = new CommandSender(host, player)
val value = MinecraftServer.getServer.getCommandManager.executeCommand(sender, command)
result(value, sender.messages.orNull)
val commands =
if (args.isTable(0)) collectionAsScalaIterable(args.checkTable(0).values())
else Iterable (args.checkString(0))
CommandSender.synchronized {
CommandSender.prepare()
var value = 0
for (command <- commands) {
value = MinecraftServer.getServer.getCommandManager.executeCommand(CommandSender, command.toString)
}
result(value, CommandSender.messages.orNull)
}
}
@Callback(doc = """function(x:number, y:number, z:number):boolean -- Connect the debug card to the block at the specified coordinates.""")
@ -496,31 +516,28 @@ object DebugCard {
}
}
class CommandSender(val host: EnvironmentHost, val playerName: Option[String]) extends ICommandSender {
val fakePlayer = {
def defaultFakePlayer = FakePlayerFactory.get(host.world.asInstanceOf[WorldServer], Settings.get.fakePlayerProfile)
playerName match {
case Some(name) => Option(MinecraftServer.getServer.getConfigurationManager.func_152612_a(name)) match {
case Some(player) => player
case _ => defaultFakePlayer
}
case _ => defaultFakePlayer
}
}
class CommandSender(val host: EnvironmentHost, val underlying: EntityPlayerMP) extends FakePlayer(underlying.getEntityWorld.asInstanceOf[WorldServer], underlying.getGameProfile) {
var messages: Option[String] = None
override def getCommandSenderName = fakePlayer.getCommandSenderName
def prepare(): Unit = {
val blockPos = BlockPosition(host)
posX = blockPos.x
posY = blockPos.y
posZ = blockPos.z
messages = None
}
override def getCommandSenderName = underlying.getCommandSenderName
override def getEntityWorld = host.world
override def addChatMessage(message: IChatComponent) {
messages = Option(messages.getOrElse("") + message.getUnformattedText)
messages = Option(messages.fold("")(_ + "\n") + message.getUnformattedText)
}
override def canCommandSenderUseCommand(level: Int, command: String) = {
val profile = fakePlayer.getGameProfile
val server = fakePlayer.mcServer
val profile = underlying.getGameProfile
val server = underlying.mcServer
val config = server.getConfigurationManager
server.isSinglePlayer || (config.func_152596_g(profile) && (config.func_152603_m.func_152683_b(profile) match {
case entry: UserListOpsEntry => entry.func_152644_a >= level
@ -530,7 +547,7 @@ object DebugCard {
override def getPlayerCoordinates = BlockPosition(host).toChunkCoordinates
override def func_145748_c_() = fakePlayer.func_145748_c_()
override def func_145748_c_() = underlying.func_145748_c_()
}
class TestValue extends AbstractValue {

View File

@ -9,7 +9,8 @@ import li.cil.oc.OpenComputers
import li.cil.oc.Settings
import li.cil.oc.api
import li.cil.oc.api.network
import li.cil.oc.api.network.{Node => ImmutableNode, _}
import li.cil.oc.api.network._
import li.cil.oc.api.network.{Node => ImmutableNode}
import li.cil.oc.common.block.Cable
import li.cil.oc.common.tileentity
import li.cil.oc.integration.Mods
@ -21,8 +22,8 @@ import net.minecraft.nbt._
import net.minecraft.tileentity.TileEntity
import net.minecraftforge.common.util.ForgeDirection
import scala.collection.convert.WrapAsScala._
import scala.collection.JavaConverters._
import scala.collection.convert.WrapAsScala._
import scala.collection.mutable
import scala.collection.mutable.ArrayBuffer
@ -50,13 +51,21 @@ private class Network private(private val data: mutable.Map[String, Network.Vert
node.data.network = wrapper
})
// Called by nodes when they may have changed address from loading.
def remap(node: MutableNode) {
data.find(_._2.data == node) match {
case Some((address, vertex)) =>
data -= address
data += node.address -> vertex
case _ => // Eh?
// Called by nodes when they want to change address from loading.
def remap(remappedNode: MutableNode, newAddress: String) {
data.get(remappedNode.address) match {
case Some(node) =>
val neighbors = node.edges.map(_.other(node))
node.data.remove()
node.data.address = newAddress
while (data.contains(node.data.address)) {
node.data.address = java.util.UUID.randomUUID().toString
}
if (neighbors.isEmpty)
addNew(node.data)
else
neighbors.foreach(_.data.connect(node.data))
case _ => throw new AssertionError("Node believes it belongs to a network it doesn't.")
}
}
@ -217,7 +226,7 @@ private class Network private(private val data: mutable.Map[String, Network.Vert
newNode
}
private def add(oldNode: Network.Vertex, addedNode: MutableNode) = {
private def add(oldNode: Network.Vertex, addedNode: MutableNode): Boolean = {
// Queue onConnect calls to avoid side effects from callbacks.
val connects = mutable.Buffer.empty[(ImmutableNode, Iterable[ImmutableNode])]
// Check if the other node is new or if we have to merge networks.
@ -248,44 +257,52 @@ private class Network private(private val data: mutable.Map[String, Network.Vert
// never happen in normal operation anyway. It *can* happen when NBT
// editing stuff or using mods to clone blocks (e.g. WorldEdit).
otherNetwork.data.filter(entry => data.contains(entry._1)).toArray.foreach {
case (address, node: Network.Vertex) =>
case (_, node: Network.Vertex) =>
val neighbors = node.edges.map(_.other(node))
node.data.remove()
node.data.address = java.util.UUID.randomUUID().toString
do {
node.data.address = java.util.UUID.randomUUID().toString
} while (data.contains(node.data.address) || otherNetwork.data.contains(node.data.address))
if (neighbors.isEmpty)
otherNetwork.addNew(node.data)
else
neighbors.foreach(_.data.connect(node.data))
}
if (addedNode.reachability == Visibility.Neighbors)
connects += ((addedNode, Iterable(oldNode.data)))
if (oldNode.data.reachability == Visibility.Neighbors)
connects += ((oldNode.data, Iterable(addedNode)))
// The address change can theoretically cause the node to be kicked from
// its old network (via onConnect callbacks), so we make sure it's still
// in the same network. If it isn't we start over.
if (addedNode.network != null && addedNode.network.asInstanceOf[Network.Wrapper].network == otherNetwork) {
if (addedNode.reachability == Visibility.Neighbors)
connects += ((addedNode, Iterable(oldNode.data)))
if (oldNode.data.reachability == Visibility.Neighbors)
connects += ((oldNode.data, Iterable(addedNode)))
val oldNodes = nodes
val newNodes = otherNetwork.nodes
val oldVisibleNodes = oldNodes.filter(_.reachability == Visibility.Network)
val newVisibleNodes = newNodes.filter(_.reachability == Visibility.Network)
val oldNodes = nodes
val newNodes = otherNetwork.nodes
val oldVisibleNodes = oldNodes.filter(_.reachability == Visibility.Network)
val newVisibleNodes = newNodes.filter(_.reachability == Visibility.Network)
newVisibleNodes.foreach(node => connects += ((node, oldNodes)))
oldVisibleNodes.foreach(node => connects += ((node, newNodes)))
newVisibleNodes.foreach(node => connects += ((node, oldNodes)))
oldVisibleNodes.foreach(node => connects += ((node, newNodes)))
data ++= otherNetwork.data
connectors ++= otherNetwork.connectors
globalBuffer += otherNetwork.globalBuffer
globalBufferSize += otherNetwork.globalBufferSize
otherNetwork.data.values.foreach(node => {
node.data match {
case connector: Connector => connector.distributor = Some(wrapper)
case _ =>
}
node.data.network = wrapper
})
otherNetwork.data.clear()
otherNetwork.connectors.clear()
data ++= otherNetwork.data
connectors ++= otherNetwork.connectors
globalBuffer += otherNetwork.globalBuffer
globalBufferSize += otherNetwork.globalBufferSize
otherNetwork.data.values.foreach(node => {
node.data match {
case connector: Connector => connector.distributor = Some(wrapper)
case _ =>
}
node.data.network = wrapper
})
otherNetwork.data.clear()
otherNetwork.connectors.clear()
Network.Edge(oldNode, node(addedNode))
Network.Edge(oldNode, node(addedNode))
}
else add(oldNode, addedNode)
}
for ((node, nodes) <- connects) nodes.foreach(_.asInstanceOf[MutableNode].onConnect(node))

View File

@ -66,11 +66,10 @@ trait Node extends ImmutableNode {
def load(nbt: NBTTagCompound) = {
if (nbt.hasKey("address")) {
val oldAddress = address
address = nbt.getString("address")
if (address != oldAddress) network match {
case wrapper: Network.Wrapper => wrapper.network.remap(this)
case _ =>
val newAddress = nbt.getString("address")
if (newAddress != address) network match {
case wrapper: Network.Wrapper => wrapper.network.remap(this, newAddress)
case _ => address = newAddress
}
}
}