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Porting.
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@ -55,7 +55,7 @@ abstract class PacketHandler {
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// Avoid AFK kicks by marking players as non-idle when they send packets.
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// Avoid AFK kicks by marking players as non-idle when they send packets.
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// This will usually be stuff like typing while in screen GUIs.
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// This will usually be stuff like typing while in screen GUIs.
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player match {
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player match {
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case mp: EntityPlayerMP => mp.func_143004_u()
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case mp: EntityPlayerMP => mp.markPlayerActive()
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case _ => // Uh... OK?
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case _ => // Uh... OK?
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}
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}
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}
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}
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