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https://github.com/MightyPirates/OpenComputers.git
synced 2025-09-16 02:39:48 -04:00
Merge branch 'master-MC1.7.10' into master-MC1.10
# Conflicts: # src/main/scala/li/cil/oc/common/nanomachines/provider/PotionProvider.scala # src/main/scala/li/cil/oc/common/tileentity/Adapter.scala # src/main/scala/li/cil/oc/common/tileentity/NetSplitter.scala
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commit
454e091959
@ -67,7 +67,7 @@ class ControllerImpl(val player: EntityPlayer) extends Controller with WirelessE
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override def receivePacket(packet: Packet, sender: WirelessEndpoint): Unit = {
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if (getLocalBuffer > 0 && commandDelay < 1 && !player.isDead) {
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val (dx, dy, dz) = ((sender.x + 0.5) - player.posX, (sender.y + 0.5) - player.posY, (sender.z + 0.5) - player.posZ)
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val dSquared = dx * dx + dy * dy + dz * dz
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val dSquared = Math.sqrt(dx * dx + dy * dy + dz * dz)
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if (dSquared <= CommandRange) packet.data.headOption match {
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case Some(header: Array[Byte]) if new String(header, Charsets.UTF_8) == "nanomachines" =>
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val command = packet.data.drop(1).map {
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@ -57,7 +57,7 @@ object PotionProvider extends ScalaProvider("c29e4eec-5a46-479a-9b3d-ad0f06da784
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}
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override def update(): Unit = {
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player.addPotionEffect(new PotionEffect(potion, Duration, amplifier(player)))
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player.addPotionEffect(new PotionEffect(potion, Duration, if (Settings.get.enableNanomachinePfx) amplifier(player) else -1))
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}
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}
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@ -81,7 +81,7 @@ class Adapter extends traits.Environment with traits.ComponentInventory with tra
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if (node != null && node.network != null) {
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val blockPos = getPos.offset(d)
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world.getTileEntity(blockPos) match {
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case env: traits.Environment =>
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case _: traits.Environment =>
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// Don't provide adaption for our stuffs. This is mostly to avoid
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// cables and other non-functional stuff popping up in the adapter
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// due to having a power interface. Might revisit this at some point,
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@ -1,8 +1,12 @@
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package li.cil.oc.common.tileentity
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import li.cil.oc.Settings
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import li.cil.oc.api
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import li.cil.oc.api.network.Visibility
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import java.util
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import li.cil.oc.{Constants, Settings, api}
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import li.cil.oc.api.driver.DeviceInfo
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import li.cil.oc.api.driver.DeviceInfo.{DeviceAttribute, DeviceClass}
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import li.cil.oc.api.machine.{Arguments, Callback, Context}
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import li.cil.oc.api.network.{Node, Visibility}
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import li.cil.oc.common.EventHandler
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import li.cil.oc.common.tileentity.traits.RedstoneChangedEventArgs
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import li.cil.oc.server.{PacketSender => ServerPacketSender}
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@ -13,36 +17,53 @@ import net.minecraft.util.SoundCategory
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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class NetSplitter extends traits.Environment with traits.OpenSides with traits.RedstoneAware with api.network.SidedEnvironment {
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import scala.collection.convert.WrapAsJava._
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class NetSplitter extends traits.Environment with traits.OpenSides with traits.RedstoneAware with api.network.SidedEnvironment with DeviceInfo {
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private lazy val deviceInfo: util.Map[String, String] = Map(
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DeviceAttribute.Class -> DeviceClass.Network,
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DeviceAttribute.Description -> "Ethernet controller",
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DeviceAttribute.Vendor -> Constants.DeviceInfo.DefaultVendor,
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DeviceAttribute.Product -> "NetSplits",
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DeviceAttribute.Version -> "1.0",
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DeviceAttribute.Width -> "6"
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)
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override def getDeviceInfo: util.Map[String, String] = deviceInfo
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_isOutputEnabled = true
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val node = api.Network.newNode(this, Visibility.None).
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val node: Node = api.Network.newNode(this, Visibility.Network).
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withComponent("net_splitter", Visibility.Network).
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create()
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var isInverted = false
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override def isSideOpen(side: EnumFacing) = if (isInverted) !super.isSideOpen(side) else super.isSideOpen(side)
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override def isSideOpen(side: EnumFacing): Boolean = if (isInverted) !super.isSideOpen(side) else super.isSideOpen(side)
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override def setSideOpen(side: EnumFacing, value: Boolean) {
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val previous = isSideOpen(side)
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super.setSideOpen(side, value)
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if (isServer) {
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node.remove()
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api.Network.joinOrCreateNetwork(this)
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ServerPacketSender.sendNetSplitterState(this)
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world.playSound(null, x + 0.5, y + 0.5, z + 0.5, SoundEvents.BLOCK_PISTON_EXTEND, SoundCategory.BLOCKS, 0.5f, world.rand.nextFloat() * 0.25f + 0.7f)
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world.notifyNeighborsOfStateChange(getPos, getBlockType)
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}
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else {
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world.notifyBlockUpdate(getPos, world.getBlockState(getPos), world.getBlockState(getPos), 3)
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if (previous != isSideOpen(side)) {
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if (isServer) {
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node.remove()
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api.Network.joinOrCreateNetwork(this)
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ServerPacketSender.sendNetSplitterState(this)
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world.playSound(null, x + 0.5, y + 0.5, z + 0.5, SoundEvents.BLOCK_PISTON_EXTEND, SoundCategory.BLOCKS, 0.5f, world.rand.nextFloat() * 0.25f + 0.7f)
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world.notifyNeighborsOfStateChange(getPos, getBlockType)
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}
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else {
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world.notifyBlockUpdate(getPos, world.getBlockState(getPos), world.getBlockState(getPos), 3)
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}
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}
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}
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// ----------------------------------------------------------------------- //
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override def sidedNode(side: EnumFacing) = if (isSideOpen(side)) node else null
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override def sidedNode(side: EnumFacing): Node = if (isSideOpen(side)) node else null
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@SideOnly(Side.CLIENT)
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override def canConnect(side: EnumFacing) = isSideOpen(side)
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override def canConnect(side: EnumFacing): Boolean = isSideOpen(side)
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// ----------------------------------------------------------------------- //
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@ -95,4 +116,53 @@ class NetSplitter extends traits.Environment with traits.OpenSides with traits.R
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super.writeToNBTForClient(nbt)
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nbt.setBoolean(IsInvertedTag, isInverted)
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}
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// component api
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def currentStatus(): Array[Boolean] = {
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val openSidesCopy = Array.fill(EnumFacing.VALUES.length)(false)
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for (side <- EnumFacing.VALUES) {
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openSidesCopy(side.ordinal()) = isSideOpen(side)
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}
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openSidesCopy
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}
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def setSide(side: EnumFacing, state: Boolean): Boolean = {
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val previous = isSideOpen(side) // isSideOpen uses inverter
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setSideOpen(side, if (isInverted) !state else state) // but setSideOpen does not
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previous != state
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}
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@Callback(doc = "function(settings:table):table -- set open state (true/false) of all sides in an array; index by direction. Returns previous states")
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def setSides(context: Context, args: Arguments): Array[AnyRef] = {
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val settings = args.checkTable(0)
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val previous = currentStatus()
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for (side <- EnumFacing.VALUES) {
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val ordinal = side.ordinal()
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val value = if (settings.containsKey(ordinal)) {
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settings.get(ordinal) match {
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case v: Boolean => v
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case _ => false
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}
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} else false
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setSide(side, value)
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}
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result(previous)
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}
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@Callback(direct = true, doc = "function():table -- Returns current open/close state of all sides in an array, indexed by direction.")
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def getSides(context: Context, args: Arguments): Array[AnyRef] = result(currentStatus())
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def setSideHelper(args: Arguments, value: Boolean): Array[AnyRef] = {
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val sideIndex = args.checkInteger(0)
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if (sideIndex < 0 || sideIndex > 5)
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return result(Unit, "invalid direction")
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val side = EnumFacing.getFront(sideIndex)
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result(setSide(side, value))
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}
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@Callback(doc = "function(side: number):boolean -- Open the side, returns true if it changed to open.")
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def open(context: Context, args: Arguments): Array[AnyRef] = setSideHelper(args, value = true)
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@Callback(doc = "function(side: number):boolean -- Close the side, returns true if it changed to close.")
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def close(context: Context, args: Arguments): Array[AnyRef] = setSideHelper(args, value = false)
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}
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@ -37,10 +37,10 @@ trait Node extends ImmutableNode {
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if (network == null) Iterable.empty[ImmutableNode].toSeq
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else network.neighbors(this)
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// a node should be added to a network before it can connect to a node
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// A node should be added to a network before it can connect to a node
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// but, sometimes other mods try to create nodes and connect them before
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// the network is ready. we dont those things to crash here
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// with typical nodes we are talking about components here
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// the network is ready. We don't desire those things to crash here.
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// With typical nodes we are talking about components here
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// which will be connected anyways when the network is created
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def connect(node: ImmutableNode): Unit = if (network != null) network.connect(this, node)
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