Fixed sending wireless messages potentially triggering chunk loads.

This commit is contained in:
Florian Nücke 2015-04-05 19:22:14 +02:00
parent ed24b53783
commit 5b4ba8ae4a

View File

@ -138,7 +138,7 @@ object WirelessNetwork {
val x = (origin.xCoord + v.xCoord * rGap + side.xCoord * rSide + top.xCoord * rTop).toInt
val y = (origin.yCoord + v.yCoord * rGap + side.yCoord * rSide + top.yCoord * rTop).toInt
val z = (origin.zCoord + v.zCoord * rGap + side.zCoord * rSide + top.zCoord * rTop).toInt
Option(world.getBlock(x, y, z)) match {
if (world.blockExists(x, y, z)) Option(world.getBlock(x, y, z)) match {
case Some(block) => hardness += block.getBlockHardness(world, x, y, z)
case _ =>
}