Merge pull request #1989 from Spyboticsguy/master-MC1.10

Change scheduleIC2Add to use IEnergySink instead of IEnergyTile
This commit is contained in:
Florian "Sangar" Nücke 2016-07-30 09:33:32 +02:00 committed by GitHub
commit 5ed06deef7

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@ -113,7 +113,7 @@ object EventHandler {
def scheduleIC2Add(tileEntity: power.IndustrialCraft2Experimental) {
if (SideTracker.isServer) pendingServer.synchronized {
pendingServer += (() => if (!tileEntity.addedToIC2PowerGrid && !tileEntity.isInvalid) {
MinecraftForge.EVENT_BUS.post(new ic2.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2.api.energy.tile.IEnergyTile]))
MinecraftForge.EVENT_BUS.post(new ic2.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2.api.energy.tile.IEnergySink]))
tileEntity.addedToIC2PowerGrid = true
})
}