ae2 startup fix

This commit is contained in:
payonel 2018-10-27 23:36:35 -07:00
parent ea9b6b1559
commit 79a632e9f2

View File

@ -76,7 +76,7 @@ trait AppliedEnergistics2 extends Common with IGridHost {
override def setWorld(worldIn: World): Unit = {
super.setWorld(worldIn)
if (worldIn != null && isServer) {
if (worldIn != null && isServer && useAppliedEnergistics2Power) {
val gridNode = getGridNode(AEPartLocation.INTERNAL)
if (gridNode != null) {
gridNode.updateState()