Merge remote-tracking branch 'repo-alt/feature/TransposerFluids' into master-MC1.7.10

This commit is contained in:
Adrian Siekierka 2022-11-11 10:19:21 +01:00
commit 7de3aed91f
4 changed files with 33 additions and 11 deletions

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@ -1403,6 +1403,12 @@ opencomputers {
# Radius the MFU is able to operate in
mfuRange: 3
# Transposer fluid transfer rate specified in millibuckets per second.
# While the transposer can transfer an unlimited amount in a single
# operation, it will block the computer for a duration matching the
# limit set in this config option.
transposerFluidTransferRate=4000
}
# Settings for mod integration (the mod previously known as OpenComponents).

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@ -51,6 +51,7 @@ class Settings(val config: Config) {
(-1.0, -1.0)
}
val enableNanomachinePfx = config.getBoolean("client.enableNanomachinePfx")
val transposerFluidTransferRate = config.getInt("misc.transposerFluidTransferRate")
// ----------------------------------------------------------------------- //
// computer

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@ -1,5 +1,6 @@
package li.cil.oc.server.component.traits
import li.cil.oc.Settings
import li.cil.oc.api.machine.Arguments
import li.cil.oc.api.machine.Callback
import li.cil.oc.api.machine.Context
@ -40,20 +41,21 @@ trait InventoryTransfer extends traits.WorldAware with traits.SideRestricted {
}
}
@Callback(doc = """function(sourceSide:number, sinkSide:number[, count:number]):number -- Transfer some items between two inventories.""")
@Callback(doc = """function(sourceSide:number, sinkSide:number[, count:number [, sourceTank:number]]):boolean, number -- Transfer some fluid between two tanks. Returns operation result and filled amount""")
def transferFluid(context: Context, args: Arguments): Array[AnyRef] = {
val sourceSide = checkSideForAction(args, 0)
val sourcePos = position.offset(sourceSide)
val sinkSide = checkSideForAction(args, 1)
val sinkPos = position.offset(sinkSide)
val count = args.optFluidCount(2)
val sourceTank = args.optInteger(3, -1)
onTransferContents() match {
case Some(reason) =>
result(Unit, reason)
case _ =>
val moved = FluidUtils.transferBetweenFluidHandlersAt(sourcePos, sourceSide.getOpposite, sinkPos, sinkSide.getOpposite, count)
if (moved > 0) context.pause(moved / 1000 * 0.25) // Allow up to 4 buckets per second.
val moved = FluidUtils.transferBetweenFluidHandlersAt(sourcePos, sourceSide.getOpposite, sinkPos, sinkSide.getOpposite, count, sourceTank)
if (moved > 0) context.pause(moved / Settings.get.transposerFluidTransferRate) // Allow up to 16 buckets per second.
result(moved > 0, moved)
}
}

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@ -40,13 +40,26 @@ object FluidUtils {
* <br>
* This returns <tt>true</tt> if some fluid was transferred.
*/
def transferBetweenFluidHandlers(source: IFluidHandler, sourceSide: ForgeDirection, sink: IFluidHandler, sinkSide: ForgeDirection, limit: Int = FluidContainerRegistry.BUCKET_VOLUME) : Int = {
val drained = source.drain(sourceSide, limit, false)
if (drained == null) {
return 0
def transferBetweenFluidHandlers(source: IFluidHandler, sourceSide: ForgeDirection, sink: IFluidHandler, sinkSide: ForgeDirection, limit: Int = FluidContainerRegistry.BUCKET_VOLUME, sourceTank: Int = -1) : Int = {
val ti = source.getTankInfo(sourceSide)
val srcFluid = if (sourceTank < 0 || ti == null || ti.length <= sourceTank) null else ti(sourceTank).fluid.copy()
val nullFluid = srcFluid == null;
val drained = if (nullFluid)
source.drain(sourceSide, limit, false)
else {
srcFluid.amount = limit
source.drain(sourceSide, srcFluid, false)
}
val filled = sink.fill(sinkSide, drained, false)
sink.fill(sinkSide, source.drain(sourceSide, filled, true), true)
if (drained != null) {
val filled = sink.fill(sinkSide, drained, false)
if (nullFluid) {
sink.fill(sinkSide, source.drain(sourceSide, filled, true), true)
} else {
srcFluid.amount = filled
sink.fill(sinkSide, source.drain(sourceSide, srcFluid, true), true)
}
} else 0
}
/**
@ -56,10 +69,10 @@ object FluidUtils {
* This uses the <tt>fluidHandlerAt</tt> method, and therefore handles special
* cases such as fluid blocks.
*/
def transferBetweenFluidHandlersAt(sourcePos: BlockPosition, sourceSide: ForgeDirection, sinkPos: BlockPosition, sinkSide: ForgeDirection, limit: Int = FluidContainerRegistry.BUCKET_VOLUME) =
def transferBetweenFluidHandlersAt(sourcePos: BlockPosition, sourceSide: ForgeDirection, sinkPos: BlockPosition, sinkSide: ForgeDirection, limit: Int = FluidContainerRegistry.BUCKET_VOLUME, sourceTank: Int = -1) =
fluidHandlerAt(sourcePos).fold(0)(source =>
fluidHandlerAt(sinkPos).fold(0)(sink =>
transferBetweenFluidHandlers(source, sourceSide, sink, sinkSide, limit)))
transferBetweenFluidHandlers(source, sourceSide, sink, sinkSide, limit, sourceTank)))
/**
* Lookup fluid taking into account flowing liquid blocks...