Better: show alternative state in item render when extended tooltip key is pressed.

This commit is contained in:
Florian Nücke 2015-04-06 19:26:26 +02:00
parent 6dd9069c39
commit 828853904d

View File

@ -3,6 +3,7 @@ package li.cil.oc.client.renderer.item
import li.cil.oc.Settings
import li.cil.oc.api
import li.cil.oc.api.detail.ItemInfo
import li.cil.oc.client.KeyBindings
import li.cil.oc.client.Textures
import li.cil.oc.client.renderer.block.Print
import li.cil.oc.client.renderer.entity.DroneRenderer
@ -166,7 +167,7 @@ object ItemRenderer extends IItemRenderer {
val data = new PrintData(stack)
Minecraft.getMinecraft.renderEngine.bindTexture(TextureMap.locationBlocksTexture)
val state =
if (data.stateOn.size > 0 && System.currentTimeMillis() / 2000 % 2 == 0)
if (data.stateOn.size > 0 && KeyBindings.showExtendedTooltips)
data.stateOn
else
data.stateOff