Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into master-MC1.8

Conflicts:
	src/main/scala/li/cil/oc/integration/opencomputers/DriverMemory.scala
	src/main/scala/li/cil/oc/server/network/Network.scala
This commit is contained in:
Florian Nücke 2015-02-17 14:14:24 +01:00
commit 94c7f7a9c2
4 changed files with 57 additions and 43 deletions

View File

@ -25,7 +25,7 @@ class Raid(protected implicit val tileTag: ClassTag[tileentity.Raid]) extends Si
super.tooltipTail(metadata, stack, player, tooltip, advanced)
if (KeyBindings.showExtendedTooltips) {
val data = new RaidData(stack)
for (disk <- data.disks) {
for (disk <- data.disks if disk != null) {
tooltip.add("- " + disk.getDisplayName)
}
}

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@ -11,7 +11,7 @@ import net.minecraft.item.ItemStack
object DriverMemory extends Item with driver.item.Memory {
override def amount(stack: ItemStack) = Delegator.subItem(stack) match {
case Some(memory: item.Memory) => memory.tier
case Some(memory: item.Memory) => memory.tier + 1
case _ => 0.0
}

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@ -14,8 +14,8 @@ import li.cil.oc.OpenComputers
import li.cil.oc.Settings
import li.cil.oc.api
import li.cil.oc.api.network
import li.cil.oc.api.network.{Node => ImmutableNode}
import li.cil.oc.api.network._
import li.cil.oc.api.network.{Node => ImmutableNode}
import li.cil.oc.common.tileentity
import li.cil.oc.integration.Mods
import li.cil.oc.server.network.{Node => MutableNode}
@ -26,7 +26,6 @@ import net.minecraft.tileentity.TileEntity
import net.minecraft.util.EnumFacing
import scala.collection.JavaConverters._
import scala.collection.convert.WrapAsScala._
import scala.collection.mutable
import scala.collection.mutable.ArrayBuffer
@ -54,13 +53,21 @@ private class Network private(private val data: mutable.Map[String, Network.Vert
node.data.network = wrapper
})
// Called by nodes when they may have changed address from loading.
def remap(node: MutableNode) {
data.find(_._2.data == node) match {
case Some((address, vertex)) =>
data -= address
data += node.address -> vertex
case _ => // Eh?
// Called by nodes when they want to change address from loading.
def remap(remappedNode: MutableNode, newAddress: String) {
data.get(remappedNode.address) match {
case Some(node) =>
val neighbors = node.edges.map(_.other(node))
node.data.remove()
node.data.address = newAddress
while (data.contains(node.data.address)) {
node.data.address = java.util.UUID.randomUUID().toString
}
if (neighbors.isEmpty)
addNew(node.data)
else
neighbors.foreach(_.data.connect(node.data))
case _ => throw new AssertionError("Node believes it belongs to a network it doesn't.")
}
}
@ -221,7 +228,7 @@ private class Network private(private val data: mutable.Map[String, Network.Vert
newNode
}
private def add(oldNode: Network.Vertex, addedNode: MutableNode) = {
private def add(oldNode: Network.Vertex, addedNode: MutableNode): Boolean = {
// Queue onConnect calls to avoid side effects from callbacks.
val connects = mutable.Buffer.empty[(ImmutableNode, Iterable[ImmutableNode])]
// Check if the other node is new or if we have to merge networks.
@ -252,44 +259,52 @@ private class Network private(private val data: mutable.Map[String, Network.Vert
// never happen in normal operation anyway. It *can* happen when NBT
// editing stuff or using mods to clone blocks (e.g. WorldEdit).
otherNetwork.data.filter(entry => data.contains(entry._1)).toArray.foreach {
case (address, node: Network.Vertex) =>
case (_, node: Network.Vertex) =>
val neighbors = node.edges.map(_.other(node))
node.data.remove()
node.data.address = java.util.UUID.randomUUID().toString
do {
node.data.address = java.util.UUID.randomUUID().toString
} while (data.contains(node.data.address) || otherNetwork.data.contains(node.data.address))
if (neighbors.isEmpty)
otherNetwork.addNew(node.data)
else
neighbors.foreach(_.data.connect(node.data))
}
if (addedNode.reachability == Visibility.Neighbors)
connects += ((addedNode, Iterable(oldNode.data)))
if (oldNode.data.reachability == Visibility.Neighbors)
connects += ((oldNode.data, Iterable(addedNode)))
// The address change can theoretically cause the node to be kicked from
// its old network (via onConnect callbacks), so we make sure it's still
// in the same network. If it isn't we start over.
if (addedNode.network != null && addedNode.network.asInstanceOf[Network.Wrapper].network == otherNetwork) {
if (addedNode.reachability == Visibility.Neighbors)
connects += ((addedNode, Iterable(oldNode.data)))
if (oldNode.data.reachability == Visibility.Neighbors)
connects += ((oldNode.data, Iterable(addedNode)))
val oldNodes = nodes
val newNodes = otherNetwork.nodes
val oldVisibleNodes = oldNodes.filter(_.reachability == Visibility.Network)
val newVisibleNodes = newNodes.filter(_.reachability == Visibility.Network)
val oldNodes = nodes
val newNodes = otherNetwork.nodes
val oldVisibleNodes = oldNodes.filter(_.reachability == Visibility.Network)
val newVisibleNodes = newNodes.filter(_.reachability == Visibility.Network)
newVisibleNodes.foreach(node => connects += ((node, oldNodes)))
oldVisibleNodes.foreach(node => connects += ((node, newNodes)))
newVisibleNodes.foreach(node => connects += ((node, oldNodes)))
oldVisibleNodes.foreach(node => connects += ((node, newNodes)))
data ++= otherNetwork.data
connectors ++= otherNetwork.connectors
globalBuffer += otherNetwork.globalBuffer
globalBufferSize += otherNetwork.globalBufferSize
otherNetwork.data.values.foreach(node => {
node.data match {
case connector: Connector => connector.distributor = Some(wrapper)
case _ =>
}
node.data.network = wrapper
})
otherNetwork.data.clear()
otherNetwork.connectors.clear()
data ++= otherNetwork.data
connectors ++= otherNetwork.connectors
globalBuffer += otherNetwork.globalBuffer
globalBufferSize += otherNetwork.globalBufferSize
otherNetwork.data.values.foreach(node => {
node.data match {
case connector: Connector => connector.distributor = Some(wrapper)
case _ =>
}
node.data.network = wrapper
})
otherNetwork.data.clear()
otherNetwork.connectors.clear()
Network.Edge(oldNode, node(addedNode))
Network.Edge(oldNode, node(addedNode))
}
else add(oldNode, addedNode)
}
for ((node, nodes) <- connects) nodes.foreach(_.asInstanceOf[MutableNode].onConnect(node))

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@ -67,11 +67,10 @@ trait Node extends ImmutableNode {
def load(nbt: NBTTagCompound) = {
if (nbt.hasKey("address")) {
val oldAddress = address
address = nbt.getString("address")
if (address != oldAddress) network match {
case wrapper: Network.Wrapper => wrapper.network.remap(this)
case _ =>
val newAddress = nbt.getString("address")
if (newAddress != address) network match {
case wrapper: Network.Wrapper => wrapper.network.remap(this, newAddress)
case _ => address = newAddress
}
}
}