From 97ad5ebdaffc9ddf079c584dc2300b0beeefaaed Mon Sep 17 00:00:00 2001 From: payonel Date: Sun, 10 Dec 2017 04:06:57 -0800 Subject: [PATCH] 1.12 build fix, Vec3d x,y,z and not xCoord,etc --- .../scala/li/cil/oc/server/component/MotionSensor.scala | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/scala/li/cil/oc/server/component/MotionSensor.scala b/src/main/scala/li/cil/oc/server/component/MotionSensor.scala index 399763223..48dbc4a90 100644 --- a/src/main/scala/li/cil/oc/server/component/MotionSensor.scala +++ b/src/main/scala/li/cil/oc/server/component/MotionSensor.scala @@ -106,9 +106,9 @@ class MotionSensor(val host: EnvironmentHost) extends prefab.AbstractManagedEnvi val target = new Vec3d(entity.posX, entity.posY, entity.posZ) val path = origin.subtract(target).normalize() origin = origin.addVector( - path.xCoord * 0.75, - path.yCoord * 0.75, - path.zCoord * 0.75 + path.x * 0.75, + path.y * 0.75, + path.z * 0.75 ) world.rayTraceBlocks(origin, target) == null }