Merge branch 'master-MC1.7.10' of https://github.com/MightyPirates/OpenComputers into master-MC1.7.10

This commit is contained in:
repo_alt 2020-02-26 17:09:42 +03:00
commit 9ae594dc7c
29 changed files with 249 additions and 126 deletions

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@ -2,6 +2,7 @@ sudo: false
language: scala
scala: 2.11.1
jdk: oraclejdk8
dist: trusty
notifications:
email: false

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@ -9,20 +9,21 @@ buildscript {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
maven {
url = "https://jitpack.io"
}
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
classpath 'com.github.CDAGaming:ForgeGradle:1c670759c5'
classpath 'com.github.CDAGaming:CurseGradle:184e4322fd'
}
}
plugins {
id "com.matthewprenger.cursegradle" version "1.0.9"
}
apply plugin: 'scala'
apply plugin: 'forge'
apply plugin: 'idea'
apply plugin: 'maven-publish'
apply plugin: 'com.matthewprenger.cursegradle'
file "build.properties" withReader {
def prop = new Properties()
@ -77,53 +78,61 @@ repositories {
name = "mightypirates"
url = "https://maven.cil.li/"
}
// These are necessary because some parts of the maven repo is weirdly structured, this needs to be fixed.
ivy {
name 'weird maven repos'
artifactPattern "https://maven.cil.li/[module]/[revision]/[module]-[revision].[ext]"
}
ivy {
name 'weird maven repos 2'
artifactPattern "https://maven.cil.li/[module]/[revision]/[module]-[revision]-[classifier].[ext]"
}
}
configurations {
provided
embedded
compile.extendsFrom embedded
implementation.extendsFrom embedded
}
dependencies {
provided "appeng:RotaryCraft:${config.rotc.version}:api"
provided ("appeng:appliedenergistics2:${config.ae2.version}:dev") {
compileOnly "appeng:RotaryCraft:${config.rotc.version}:api"
compileOnly ("appeng:appliedenergistics2:${config.ae2.version}:dev") {
exclude module: 'buildcraft'
}
provided "codechicken:CodeChickenLib:${config.minecraft.version}-${config.ccl.version}:dev"
provided "codechicken:EnderStorage:${config.minecraft.version}-${config.es.version}:dev"
provided "codechicken:ForgeMultipart:${config.minecraft.version}-${config.fmp.version}:dev"
provided "codechicken:NotEnoughItems:${config.minecraft.version}-${config.nei.version}:dev"
provided "codechicken:WR-CBE:${config.minecraft.version}-${config.wrcbe.version}:dev"
provided "com.bluepowermod:BluePower:${config.bluepower.version}:deobf"
provided "com.gregoriust.gregtech:gregtech_${config.minecraft.version}:${config.gt.version}:dev"
provided "igwmod:IGW-Mod-1.7.10:${config.igwmod.version}:userdev"
provided "li.cil.tis3d:TIS-3D:${config.tis3d.version}:dev"
provided "mcp.mobius.waila:Waila:${config.waila.version}_${config.minecraft.version}:dev"
provided "net.industrial-craft:industrialcraft-2:${config.ic2.version}:dev"
provided "net.sengir.forestry:forestry_${config.minecraft.version}:${config.forestry.version}:dev"
provided "dev.modwarriors.notenoughkeys:NotEnoughKeys:${config.minecraft.version}-${config.nek.version}:deobf-dev"
provided "qmunity:QmunityLib:${config.qmunitylib.version}:deobf"
provided "tmech:TMechworks:${config.minecraft.version}-${config.tmech.version}:deobf"
provided ("mrtjp:ProjectRed:${config.projred.version}:dev") {
compileOnly "codechicken:CodeChickenLib:${config.minecraft.version}-${config.ccl.version}:dev"
compileOnly "codechicken:EnderStorage:${config.minecraft.version}-${config.es.version}:dev"
compileOnly "codechicken:ForgeMultipart:${config.minecraft.version}-${config.fmp.version}:dev"
compileOnly "codechicken:NotEnoughItems:${config.minecraft.version}-${config.nei.version}:dev"
compileOnly "codechicken:WR-CBE:${config.minecraft.version}-${config.wrcbe.version}:dev"
compileOnly "com.bluepowermod:BluePower:${config.bluepower.version}:deobf"
compileOnly "com.gregoriust.gregtech:gregtech_${config.minecraft.version}:${config.gt.version}:dev"
compileOnly "igwmod:IGW-Mod-1.7.10:${config.igwmod.version}:userdev"
compileOnly "li.cil.tis3d:TIS-3D:${config.tis3d.version}:dev"
compileOnly "mcp.mobius.waila:Waila:${config.waila.version}_${config.minecraft.version}:dev"
compileOnly "net.industrial-craft:industrialcraft-2:${config.ic2.version}:dev"
compileOnly "net.sengir.forestry:forestry_${config.minecraft.version}:${config.forestry.version}:dev"
compileOnly "dev.modwarriors.notenoughkeys:NotEnoughKeys:${config.minecraft.version}-${config.nek.version}:deobf-dev"
compileOnly "qmunity:QmunityLib:${config.qmunitylib.version}:deobf"
compileOnly "tmech:TMechworks:${config.minecraft.version}-${config.tmech.version}:deobf"
compileOnly ("mrtjp:ProjectRed:${config.projred.version}:dev") {
exclude module: 'CoFHCore'
}
// provided "coloredlightscore:ColoredLightsCore:${config.coloredlights.version}:api"
// compileOnly "coloredlightscore:ColoredLightsCore:${config.coloredlights.version}:api"
provided name: 'buildcraft', version: config.bc.version, classifier: "dev", ext: 'jar'
provided name: 'GalacticraftCoreAll', version: config.gc.version, ext: 'jar'
provided name: 'MekanismAll', version: config.mekanism.version, ext: 'jar'
provided name: 'redlogic', version: config.redlogic.version, ext: 'jar'
compileOnly name: 'buildcraft', version: config.bc.version, classifier: "dev", ext: 'jar'
compileOnly name: 'GalacticraftCoreAll', version: config.gc.version, ext: 'jar'
compileOnly name: 'MekanismAll', version: config.mekanism.version, ext: 'jar'
compileOnly name: 'redlogic', version: config.redlogic.version, ext: 'jar'
provided name: 'CoFHLib', version: config.cofhlib.version, ext: 'jar'
provided name: 'CoFHCore', version: config.cofhcore.version, ext: 'jar'
provided name: 'MineFactoryReloaded', version: config.mfr.version, ext: 'jar'
provided name: 'ComputerCraft', version: config.cc.version, ext: 'jar'
provided name: 'EnderIO', version: config.eio.version, ext: 'jar'
provided name: 'Railcraft', version: config.rc.version, ext: 'jar'
provided name: 'BloodMagic', version: config.bloodmagic.version, ext: 'jar'
provided name: 'ExtraCells', version: config.ec.version, ext: 'jar'
provided name: 'ThaumicEnergistics', version: config.thaumicenergistics.version, ext: 'jar'
compileOnly name: 'CoFHLib', version: config.cofhlib.version, ext: 'jar'
compileOnly name: 'CoFHCore', version: config.cofhcore.version, ext: 'jar'
compileOnly name: 'MineFactoryReloaded', version: config.mfr.version, ext: 'jar'
compileOnly name: 'ComputerCraft', version: config.cc.version, ext: 'jar'
compileOnly name: 'EnderIO', version: config.eio.version, ext: 'jar'
compileOnly name: 'Railcraft', version: config.rc.version, ext: 'jar'
compileOnly name: 'BloodMagic', version: config.bloodmagic.version, ext: 'jar'
compileOnly name: 'ExtraCells', version: config.ec.version, ext: 'jar'
compileOnly name: 'ThaumicEnergistics', version: config.thaumicenergistics.version, ext: 'jar'
compile 'com.google.code.findbugs:jsr305:1.3.9' // Annotations used by google libs.
@ -134,13 +143,6 @@ dependencies {
testCompile "org.scalatest:scalatest_2.11:2.2.6"
}
// Add the "provided" dependencies to the compile (but NOT runtime) classpath.
sourceSets.main.compileClasspath += [configurations.provided]
idea.module.scopes.PROVIDED.plus += [configurations.provided]
// TODO Causes errors on Gradle 2 for me (No such property: allDependencies for class: java.io.File).
//eclipse.classpath.plusConfigurations += [configurations.provided]
minecraft {
version = "${config.minecraft.version}-${config.forge.version}"
@ -255,6 +257,7 @@ curseforge {
changelog = file("changelog.md")
addGameVersion config.minecraft.version
addGameVersion "Java 8"
mainArtifact jar
}
}

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@ -1,7 +1,7 @@
minecraft.version=1.7.10
forge.version=10.13.4.1614-1.7.10
oc.version=1.7.4
oc.version=1.7.5
ae2.version=rv2-beta-26
bc.version=7.0.9

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@ -1,26 +1,69 @@
## New Features/Support
* **Misc: when powering on, drones may fly a bit higher**
- will fly a above their starting block to get above nonfull blocks (such as chests)
* Misc: more robot names
* Misc: robot/drone swing respects harvestability of block vs tool
* Fixed: zero sized files (bufferChanges failing to do its job)
* Fixed: client crash when using remote terminal out of range
* Fixed: inventory controllers now honor specified target slot
* Fixed: T1 wireless cards now ignore properly ignore wired messages
* Fixed: waila integration by checking for nulls with relay block
* Fixed: practical logisitics integration by not passing null for EnumFacing
* Fixed: locking items in hotbar when gui is open
* Fixed: some container names localized
**This will be the last version for Minecraft 1.11.2. Minecraft 1.7.10, 1.10.2, and 1.12.2 will keep receiving updates.**
* **Added: Barcode reader upgrade!** (AmandaCameron)
- An Analyzer can now be installed in a Tablet as an upgrade.
- Provides the `barcode_reader` component.
- When clicking on a block with a tablet containing this upgrade, the `tablet_use` event will contain information the Analyzer would normally reveal.
- This allows getting components' addresses into OC directly by clicking on blocks.
* Added: Config option to set max signal queue size (default 256, the same as before).
- Signals pushed to the computer when the queue is full are dropped.
* Added: Allow different HTTP request methods in `internet.request` (the method to use is now the fourth optional argument).
* Added: You can now install Angel Upgrades in drones (Minecraft 1.12 only).
* Added: Chargers can now charge items in nearby players' inventories.
* Added: Experience Upgrade now shows its level in its tooltip (Minecraft 1.12 only).
* Added: Extended item information to Thaumcraft Essentia Jars on Minecraft 1.12 (seebs)
* Added: Support for SimpleLogic bundled cables on Minecraft 1.12. (asiekierka)
* Added: Re-added Wireless Redstone (ChickenBones Edition) support on Minecraft 1.12.
* Misc: Hide bounding box wireframe on screens while not sneaking
* Misc: More robot names.
* Misc: Updated the chinese translation of the manual. (3TUSK, ZeroAurora, JackyWangMislantiaJnirvana)
* Changed: Cleaned up some wording in the config file.
* Changed: `gpu.bind` is now faster.
* Changed: `computer.pushSignal` now accepts tables of simple key-value pairs, but not nested tables.
* Changed: APU tiers now correspond to their CPU tiers.
* Changed: Putting unmanaged hard drives into a Raid now forces them into managed mode along with wiping them.
* Fixed: Robots being unable to use buckets.
* Fixed: Fluid dupe bug that I will _not_ explain to you.
* Fixed: Tier 2 wireless network card not receiving wired messages.
* Fixed: Return value of `robot.swing` when the block breaks too fast.
* Fixed: Server racks not sending messages to mountables quickly enough.
* Fixed: Relays not displaying traffic accurately.
* Fixed: Relay message relaying issues.
* Fixed: `itemDamageRate` config option set to 0 not working. (svitoos)
* Fixed: Crash with `hologram.copy`.
* Fixed: Geolyzer's `isSunVisible`.
* Fixed: Crash with remote terminals.
* Fixed: A Robot without inventory deleting the items it drops.
* Fixed: `too long without yielding` sometimes not triggering when it should.
* Fixed: Crash when blowing up a computer while code is running.
* Fixed: Another fluid dupe bug that I will definitely not explain to you either. Stop asking.
* Fixed: Available architectures not always being what they should be.
* Fixed: Crashes in AE2 integration.
* Fixed: The AE2 ME Interface part not having network control.
* Fixed: AE2 ME cells not having all intended information on inspection. (wkalinin)
* Fixed: Crash with AE2 when power usage is disabled.
* Fixed: AE2 interface not being recognized as components when channels are disabled.
* Fixed: Some AE2 integration not working on 1.7.10. (wkalinin)
* Fixed: Another crash with AE2 when power usage is disabled.
* Fixed: Specific AE2 integration being very slow.
* Fixed: Crash with IC2 Classic.
## OpenOS fixes/improvements
* Fixed: fixed event timing issues when pulling smaller timeouts than a current timer
* Added: tty handles '\v' code to move cursor down one line
* Misc: some openos cleanup
* Misc: more memory savings
* Misc: slightly faster boot up times
* Fixed: Error related to installing OPPM.
* Fixed: OpenOS timers being starved during blocking pulls.
* Fixed: `reset` alias to reset the screen resolution to its maximum.
* Fixed: Certain TCP connections in Network loot disk
* Fixed: Various vt100 fixes
* Fixed: Now errors properly on using `print` with bad `__string` metamethods
## List of contributors
payonel, Wilma456
Anar Abdullayev, TheCodex6824
payonel,
AmandaCameron, wkalinin,
LizzyTrickster, svitoos,
kchanakira, seebs,
asiekierka,
3TUSK, ZeroAurora,
JackyWangMislantiaJnirvana

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@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=http\://services.gradle.org/distributions/gradle-2.3-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-bin.zip

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@ -8,6 +8,7 @@ tile.oc.adapter.name=Adapter
tile.oc.assembler.name=Elektronik-Werkbank
tile.oc.cable.name=Kabel
tile.oc.capacitor.name=Kondensator
tile.oc.carpetedCapacitor.name=Teppichkondensator
tile.oc.case1.name=Computergehäuse (Stufe 1)
tile.oc.case2.name=Computergehäuse (Stufe 2)
tile.oc.case3.name=Computergehäuse (Stufe 3)
@ -57,6 +58,7 @@ item.oc.CircuitBoard.name=Leiterplatte
item.oc.ComponentBus0.name=Komponentenschnittstelle (Stufe 1)
item.oc.ComponentBus1.name=Komponentenschnittstelle (Stufe 2)
item.oc.ComponentBus2.name=Komponentenschnittstelle (Stufe 3)
item.oc.ComponentBus3.name=Komponentenschnittstelle (Kreativ)
item.oc.ControlUnit.name=Steuerwerk (CU)
item.oc.CPU0.name=Hauptprozessor (CPU) (Stufe 1)
item.oc.CPU1.name=Hauptprozessor (CPU) (Stufe 2)
@ -201,6 +203,8 @@ oc:gui.Chat.WarningRecipes=Es gab Fehler beim Laden eines oder mehrerer Rezepte.
oc:gui.Chat.WarningSimpleComponent=Eine Erweiterung (deine?) welche das §aSimpleComponent§f-Interface verwendet, hat etwas §efalsch gemacht§f. Komponentenlogik konnte nicht eingefügt werden. Bitte wirf einen Blick in deine Log-Datei für weitere Informationen.
oc:gui.Drive.Managed=Managed
oc:gui.Drive.Unmanaged=Unmanaged
oc:gui.Drive.ReadOnlyLock=Sperre
oc:gui.Drive.ReadOnlyLockWarning=§lNur Lesen§r Sperre. Kann nur entfernt werden, wenn das Laufwerk gelöscht wird.
oc:gui.Drive.Warning=§lWarnung§r: Umschalten der Modi führt zum Datenverlust.
oc:gui.Error.ComponentOverflow=Zu viele Komponenten sind mit dem Computer verbunden.
oc:gui.Error.InternalError=Interner Fehler, bitte sieh in der Logdatei nach. Das ist wahrscheinlich ein Bug.
@ -263,6 +267,7 @@ oc:tooltip.APU=Eine CPU mit integrierter GPU (bzw. IGP), falls du unbedingt den
oc:tooltip.Assembler=Erlaubt die Fertigung von Robotern und weiteren Geräten aus diversen anderen Computerteilen.
oc:tooltip.Cable=Ein billiger Weg, verschiedene Blöcke miteinander zu verbinden.
oc:tooltip.Capacitor=Speichert Energie für spätere Verwendung. Kann extrem schnell befüllt und entleert werden.
oc:tooltip.CarpetedCapacitor=Speichert Energie für den späteren Gebrauch. Kann sehr schnell befüllt und entleert werden. Lädt auf, wenn Schafe oder Ozelots darauf laufen.
oc:tooltip.CardBase=Wie der Name schon sagt, werden alle Erweiterungskarten hieraus hergestellt.
oc:tooltip.Case=Das Computergehäuse ist der essentielle Grundbaustein für einen Computer. §fErweiterungskarten§7, §fRAM§7 und §fFestplatten§7 können in einem Gehäuse installiert werden.[nl] Slots: §f%s§7
oc:tooltip.Chamelium=Rohmaterial für 3D-Drucke. Nicht zum Verzehr geeignet: kann zu Erblindung und zeitweiligem Verlust von Präsenz führen.
@ -286,6 +291,7 @@ oc:tooltip.DiskDrive.CC=ComputerCraft-Disketten werden §aauch unterstützt§7.
oc:tooltip.DiskDrive=Erlaubt es, Disketten zu lesen und zu beschreiben. Kann in Robotern installiert werden, um später Disketten einlegen zu können.
oc:tooltip.DiskDriveMountable=Funktioniert genauso wie ein normales Diskettenlaufwerk, wird aber in einem Serverschrank installiert.
oc:tooltip.DiskUsage=Festplattennutzung: %s/%s Byte
oc:tooltip.DiskLocked=Gesperrt von %s
oc:tooltip.DiskModeManaged=Modus: Managed
oc:tooltip.DiskModeUnmanaged=Modus: Unmanaged
oc:tooltip.Drone=Drohnen sind schlichte, flinke Aufklärungseinheiten mit limitierter Inventargröße.

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@ -47,8 +47,8 @@ item.oc.AbstractBusCard.name=Abstract Bus Card
item.oc.Acid.name=Grog
item.oc.ALU.name=Arithmetic Logic Unit (ALU)
item.oc.Analyzer.name=Analyzer
item.oc.APU0.name=Accelerated Processing Unit (APU) (Tier 1)
item.oc.APU1.name=Accelerated Processing Unit (APU) (Tier 2)
item.oc.APU0.name=Accelerated Processing Unit (APU) (Tier 2)
item.oc.APU1.name=Accelerated Processing Unit (APU) (Tier 3)
item.oc.APU2.name=Accelerated Processing Unit (APU) (Creative)
item.oc.ArrowKeys.name=Arrow Keys
item.oc.ButtonGroup.name=Button Group

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@ -8,6 +8,7 @@ tile.oc.adapter.name=Адаптер
tile.oc.assembler.name=Сборщик
tile.oc.cable.name=Кабель
tile.oc.capacitor.name=Конденсатор энергии
tile.oc.carpetedCapacitor.name=Конденсатор с ковровым покрытием
tile.oc.case1.name=Системный блок (1-ый уровень)
tile.oc.case2.name=Системный блок (2-ой уровень)
tile.oc.case3.name=Системный блок (3-ий уровень)
@ -57,6 +58,7 @@ item.oc.CircuitBoard.name=Нетравленая печатная плата
item.oc.ComponentBus0.name=Компонентная шина (1-ый уровень)
item.oc.ComponentBus1.name=Компонентная шина (2-ой уровень)
item.oc.ComponentBus2.name=Компонентная шина (3-ий уровень)
item.oc.ComponentBus3.name=Компонентная шина (Творческая)
item.oc.ControlUnit.name=Устройство управления (УУ)
item.oc.CPU0.name=Центральный процессор (ЦП) (1-ый уровень)
item.oc.CPU1.name=Центральный процессор (ЦП) (2-ой уровень)
@ -201,6 +203,8 @@ oc:gui.Chat.WarningRecipes=Произошла ошибка при загрузк
oc:gui.Chat.WarningSimpleComponent=Некоторый мод §eневерно§f использует интрефейс §aSimpleComponent§f. Логика компонента не смогла быть внедрена. Проверьте логи, чобы узнать подробнее.
oc:gui.Drive.Managed=Файловый режим
oc:gui.Drive.Unmanaged=Блочный режим
oc:gui.Drive.ReadOnlyLock=Блокировка
oc:gui.Drive.ReadOnlyLockWarning=Блокировка §lтолько для чтения§r. Не может быть снята, если только носитель не был стёрт.
oc:gui.Drive.Warning=§lВнимание§r: переключение режимов очищает диск!
oc:gui.Error.ComponentOverflow=Слишком много компонентов подключено к компьютеру.
oc:gui.Error.InternalError=Возникла внутренняя ошибка, пожалуйста, посмотрите лог-файл. Возможно, это баг.
@ -263,6 +267,7 @@ oc:tooltip.APU=Это процессор со встроенной видеок
oc:tooltip.Assembler=Позволяет собирать роботов и другие устройства из ряда различных частей компьютера.
oc:tooltip.Cable=Простой и дешёвый способ соединить компоненты между собой.
oc:tooltip.Capacitor=Накапливает энергию для дальнейшего использования. Может быть очень быстро заполнен и опустошён.
oc:tooltip.CarpetedCapacitor=Накапливает энергию для последующего использования. Может быть заполнен и опорожнен очень быстро. Заряжается, когда по нём гуляют овцы или оцелоты
oc:tooltip.CardBase=Как видно из названия, это основа для всех карт расширения.
oc:tooltip.Case=Системный блок - основа компьютера, содержащий §fкарты расширения§7, §fОЗУ§7 и §fжёсткие диски§7.[nl] Слотов: §f%s§7
oc:tooltip.Chamelium=Базовый материал для 3D печати. Не глотать: может привести к слепоте и временным отсутствием присутствия.
@ -286,6 +291,7 @@ oc:tooltip.DiskDrive.CC=§aПоддерживаются§7 дискеты из C
oc:tooltip.DiskDrive=Позволяет читать и записывать дискеты. Может быть установлен в роботов, что позволит затем вставлять дискеты.
oc:tooltip.DiskDriveMountable=Работает так же, как и обычный дисковод, но может быть вставлен только в серверную стойку.
oc:tooltip.DiskUsage=Занято %s/%s байт
oc:tooltip.DiskLocked=Блокирован: %s
oc:tooltip.DiskModeManaged=Режим: файловый
oc:tooltip.DiskModeUnmanaged=Режим: блочный
oc:tooltip.Drone=Дроны это легкие и быстрые устройства, но с ограниченным инвентарем.

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@ -1,7 +1,7 @@
-- called from /init.lua
local raw_loadfile = ...
_G._OSVERSION = "OpenOS 1.7.4"
_G._OSVERSION = "OpenOS 1.7.5"
-- luacheck: globals component computer unicode _OSVERSION
local component = component

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@ -181,7 +181,7 @@ function text.internal.reader(txt, mode)
}, {__index=text.internal.stream_base((mode or ""):match("b"))})
process.closeOnExit(reader)
return require("buffer").new("r", reader)
return require("buffer").new((mode or "r"):match("[rb]+"), reader)
end
function text.internal.writer(ostream, mode, append_txt)
@ -223,7 +223,7 @@ function text.internal.writer(ostream, mode, append_txt)
}, {__index=text.internal.stream_base((mode or ""):match("b"))})
process.closeOnExit(writer)
return require("buffer").new("w", writer)
return require("buffer").new((mode or "w"):match("[awb]+"), writer)
end
function text.detab(value, tabWidth)

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@ -47,17 +47,12 @@ end
function io.stream(fd,file,mode)
checkArg(1,fd,'number')
checkArg(2, file, "table", "string", "nil")
assert(fd>=0,'fd must be >= 0. 0 is input, 1 is stdout, 2 is stderr')
local dio = require("process").info().data.io
if file then
if type(file) == "string" then
local result, reason = io.open(file, mode)
if not result then
error(reason, 2)
end
file = result
elseif not io.type(file) then
error("bad argument #1 (string or file expected, got " .. type(file) .. ")", 2)
file = assert(io.open(file, mode))
end
dio[fd] = file
end

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@ -41,6 +41,7 @@ if hookInterval < 1000 then hookInterval = 1000 end
local deadline = math.huge
local hitDeadline = false
local tooLongWithoutYielding = setmetatable({}, { __tostring = function() return "too long without yielding" end})
local function checkDeadline()
if computer.realTime() > deadline then
debug.sethook(coroutine.running(), checkDeadline, "", 1)
@ -48,9 +49,16 @@ local function checkDeadline()
deadline = deadline + 0.5
end
hitDeadline = true
error("too long without yielding", 0)
error(tooLongWithoutYielding)
end
end
local function pcallTimeoutCheck(...)
local ok, timeout = ...
if rawequal(timeout, tooLongWithoutYielding) then
return ok, tostring(tooLongWithoutYielding)
end
return ...
end
-------------------------------------------------------------------------------
@ -739,9 +747,7 @@ sandbox = {
next = next,
pairs = pairs,
pcall = function(...)
local result = table.pack(pcall(...))
checkDeadline()
return table.unpack(result, 1, result.n)
return pcallTimeoutCheck(pcall(...))
end,
print = nil, -- in boot/*_base.lua
rawequal = rawequal,
@ -785,18 +791,23 @@ sandbox = {
tonumber = tonumber,
tostring = tostring,
type = type,
_VERSION = _VERSION:match("5.3") and "Lua 5.3" or "Lua 5.2",
_VERSION = _VERSION:match("Luaj") and "Luaj" or _VERSION:match("5.3") and "Lua 5.3" or "Lua 5.2",
xpcall = function(f, msgh, ...)
local handled = false
checkArg(2, msgh, "function")
local result = table.pack(xpcall(f, function(...)
if handled then
if (...) == tooLongWithoutYielding then
return tooLongWithoutYielding
elseif handled then
return ...
else
handled = true
return msgh(...)
end
end, ...))
checkDeadline()
if result[2] == tooLongWithoutYielding then
result = table.pack(result[1], select(2, pcallTimeoutCheck(pcall(msgh, tostring(tooLongWithoutYielding)))))
end
return table.unpack(result, 1, result.n)
end,
@ -1503,4 +1514,4 @@ end
-- JNLua converts the coroutine to a string immediately, so we can't get the
-- traceback later. Because of that we have to do the error handling here.
return pcall(main)
return pcallTimeoutCheck(pcall(main))

View File

@ -88,6 +88,7 @@ Michiyo # Contributor
Mycroft Holmes # The Moon Is a Harsh Mistress
Pac-Man # Pac-Man
Optimus # Transformers. Seperated "Optimus Prime" into two names, as both are quite fitting robot names.
Ordis # Warframe
P-Body # Portal
Pintsize # Questionable Content
PixelToast # Contributor

View File

@ -193,7 +193,7 @@ object EventHandler {
if (SideTracker.isServer) e.player match {
case _: FakePlayer => // Nope
case player: EntityPlayerMP =>
if (!LuaStateFactory.isAvailable) {
if (!LuaStateFactory.isAvailable && !LuaStateFactory.luajRequested) {
player.addChatMessage(Localization.Chat.WarningLuaFallback)
}
if (Recipes.hadErrors) {

View File

@ -79,7 +79,7 @@ class Proxy {
if (LuaStateFactory.include53) {
api.Machine.add(classOf[NativeLua53Architecture])
}
if (api.Machine.architectures.size == 0) {
if (LuaStateFactory.includeLuaJ) {
api.Machine.add(classOf[LuaJLuaArchitecture])
}

View File

@ -36,6 +36,7 @@ class Charger extends traits.Environment with traits.PowerAcceptor with traits.R
create()
val connectors = mutable.Set.empty[Chargeable]
val equipment = mutable.Set.empty[ItemStack]
var chargeSpeed = 0.0
@ -79,6 +80,14 @@ class Charger extends traits.Environment with traits.PowerAcceptor with traits.R
override def canUpdate = true
private def chargeStack(stack: ItemStack, charge: Double): Unit = {
if (stack != null && charge > 0) {
val offered = charge + node.changeBuffer(-charge)
val surplus = ItemCharge.charge(stack, offered)
node.changeBuffer(surplus)
}
}
override def updateEntity() {
super.updateEntity()
@ -104,11 +113,16 @@ class Charger extends traits.Environment with traits.PowerAcceptor with traits.R
val charge = Settings.get.chargeRateTablet * chargeSpeed * Settings.get.tickFrequency
canCharge ||= charge > 0 && node.globalBuffer >= charge * 0.5
if (canCharge) {
(0 until getSizeInventory).map(getStackInSlot).foreach(stack => if (stack != null) {
val offered = charge + node.changeBuffer(-charge)
val surplus = ItemCharge.charge(stack, offered)
node.changeBuffer(surplus)
})
(0 until getSizeInventory).map(getStackInSlot).foreach(chargeStack(_, charge))
}
}
// Charging of equipment
{
val charge = Settings.get.chargeRateTablet * chargeSpeed * Settings.get.tickFrequency
canCharge ||= charge > 0 && node.globalBuffer >= charge * 0.5
if (canCharge) {
equipment.foreach(chargeStack(_, charge))
}
}
@ -219,17 +233,35 @@ class Charger extends traits.Environment with traits.PowerAcceptor with traits.R
}
val players = world.getEntitiesWithinAABB(classOf[EntityPlayer], bounds).collect {
case player: EntityPlayer if api.Nanomachines.hasController(player) => new PlayerChargeable(player)
case player: EntityPlayer => player
}
val chargeablePlayers = players.collect {
case player if api.Nanomachines.hasController(player) => new PlayerChargeable(player)
}
// Only update list when we have to, keeps pointless block updates to a minimum.
val newConnectors = robots ++ drones ++ players
val newConnectors = robots ++ drones ++ chargeablePlayers
if (connectors.size != newConnectors.length || (connectors.nonEmpty && (connectors -- newConnectors).nonEmpty)) {
connectors.clear()
connectors ++= newConnectors
world.notifyBlocksOfNeighborChange(x, y, z, block)
}
// scan players for chargeable equipment
equipment.clear()
players.foreach {
player => player.inventory.mainInventory.foreach {
stack: ItemStack =>
if (Option(Driver.driverFor(stack, getClass)) match {
case Some(driver) if driver.slot(stack) == Slot.Tablet => true
case _ => ItemCharge.canCharge(stack)
}) {
equipment += stack
}
}
}
}
trait Chargeable {

View File

@ -331,7 +331,8 @@ class Rack extends traits.PowerAcceptor with traits.Hub with traits.PowerBalance
super.onRedstoneInputChanged(args)
components.collect {
case Some(mountable: RackMountable) if mountable.node != null =>
mountable.node.sendToNeighbors("redstone.changed", args)
val toLocalArgs = RedstoneChangedEventArgs(toLocal(args.side), args.oldValue, args.newValue, args.color)
mountable.node.sendToNeighbors("redstone.changed", toLocalArgs)
}
}

View File

@ -10,6 +10,7 @@ import li.cil.oc.api.Driver
import li.cil.oc.api.fs.Label
import li.cil.oc.api.network.Analyzable
import li.cil.oc.api.network.Visibility
import li.cil.oc.common.item.data.DriveData
import li.cil.oc.common.Slot
import li.cil.oc.server.component.FileSystem
import li.cil.oc.server.{PacketSender => ServerPacketSender}
@ -79,6 +80,14 @@ class Raid extends traits.Environment with traits.Inventory with traits.Rotatabl
def tryCreateRaid(id: String) {
if (items.count(_.isDefined) == items.length && filesystem.fold(true)(fs => fs.node == null || fs.node.address != id)) {
filesystem.foreach(fs => if (fs.node != null) fs.node.remove())
items.foreach(fs => fs match {
case Some(fsStack) =>
val drive = new DriveData(fsStack)
drive.lockInfo = ""
drive.isUnmanaged = false
drive.save(fsStack)
case _ => // should not happen but is safe to ignore
})
val fs = api.FileSystem.asManagedEnvironment(
api.FileSystem.fromSaveDirectory(id, wipeDisksAndComputeSpace, Settings.get.bufferChanges),
label, this, Settings.resourceDomain + ":hdd_access", 6).

View File

@ -216,7 +216,8 @@ trait Computer extends Environment with ComponentInventory with Rotatable with B
override protected def onRedstoneInputChanged(args: RedstoneChangedEventArgs) {
super.onRedstoneInputChanged(args)
machine.node.sendToNeighbors("redstone.changed", args)
val toLocalArgs = RedstoneChangedEventArgs(toLocal(args.side), args.oldValue, args.newValue, args.color)
machine.node.sendToNeighbors("redstone.changed", toLocalArgs)
}
// ----------------------------------------------------------------------- //

View File

@ -101,7 +101,7 @@ trait NetworkControl[AETile >: Null <: TileEntity with IGridProxyable with IActi
case (key: String, value: AnyRef) => (key, value)
}
result(allCraftables
.collect{ case aeCraftItem if matches(convert(aeCraftItem), filter) => new NetworkControl.Craftable(tile, aeCraftItem) }
.collect{ case aeCraftItem if filter.isEmpty || matches(convert(aeCraftItem), filter) => new NetworkControl.Craftable(tile, aeCraftItem) }
.toArray)
}

View File

@ -260,8 +260,10 @@ object PacketSender {
val x = (xz >> 8).toByte
val z = xz.toByte
pb.writeShort(xz)
pb.writeInt(t.volume(x + z * t.width))
pb.writeInt(t.volume(x + z * t.width + t.width * t.width))
val rangeStart: Int = x + z * t.width
val rangeFinal: Int = x + z * t.width + t.width * t.width
pb.writeInt(t.volume(rangeStart max 0 min t.volume.length - 1))
pb.writeInt(t.volume(rangeFinal max 0 min t.volume.length - 1))
}
pb.sendToPlayersNearTileEntity(t)

View File

@ -187,11 +187,11 @@ class Player(val agent: internal.Agent) extends FakePlayer(agent.world.asInstanc
private def collectDroppedItems(itemsBefore: Iterable[EntityItem]) {
val itemsAfter = adjacentItems
val itemsDropped = itemsAfter -- itemsBefore
for (drop <- itemsDropped) {
drop.delayBeforeCanPickup = 0
drop.onCollideWithPlayer(this)
drop.setDead()
if (itemsDropped.nonEmpty) {
for (drop <- itemsDropped) {
drop.delayBeforeCanPickup = 0
drop.onCollideWithPlayer(this)
}
}
}

View File

@ -288,11 +288,20 @@ trait Agent extends traits.WorldControl with traits.InventoryControl with traits
entity.captureDrops = true
}
protected def endConsumeDrops(player: Player, entity: Entity) {
entity.captureDrops = false
for (drop <- entity.capturedDrops) {
val stack = drop.getEntityItem
InventoryUtils.addToPlayerInventory(stack, player)
// this inventory size check is a HACK to preserve old behavior that a agent can suck items out
// of the capturedDrops. Ideally, we'd only pick up items off the ground. We could clear the
// capturedDrops when Player.attackTargetEntityWithCurrentItem() is called
// But this felt slightly less hacky, slightly
if (player.inventory.getSizeInventory > 0) {
for (drop <- entity.capturedDrops) {
if (!drop.isDead) {
val stack = drop.getEntityItem
InventoryUtils.addToPlayerInventory(stack, player, spawnInWorld = false)
}
}
}
entity.capturedDrops.clear()
}

View File

@ -382,7 +382,7 @@ object DebugCard {
def setGameType(context: Context, args: Arguments): Array[AnyRef] =
withPlayer(player => {
val gametype = args.checkString(0)
player.setGameType(GameType.values.find(_.name == gametype).getOrElse(GameType.SURVIVAL))
player.setGameType(GameType.values.find(_.getName == gametype).getOrElse(GameType.SURVIVAL))
null
})

View File

@ -83,7 +83,8 @@ class UpgradeNavigation(val host: EnvironmentHost with Rotatable) extends prefab
Map(
"position" -> Array(delta.xCoord, delta.yCoord, delta.zCoord),
"redstone" -> waypoint.maxInput,
"label" -> waypoint.label
"label" -> waypoint.label,
"address" -> waypoint.node.address()
)
}).toArray)
}

View File

@ -158,10 +158,14 @@ object WirelessNetworkCard {
override def getDeviceInfo: util.Map[String, String] = deviceInfo
override protected def isPacketAccepted(packet: Packet, distance: Double): Boolean = {
(shouldSendWiredTraffic || distance == 0) && super.isPacketAccepted(packet, distance)
if (distance <= maxWirelessRange && (distance > 0 || shouldSendWiredTraffic)) {
super.isPacketAccepted(packet, distance)
} else {
false
}
}
}
class Tier2(host: EnvironmentHost) extends Tier1(host) {
override protected def wirelessCostPerRange: Double = Settings.get.wirelessCostPerRange(Tier.Two)

View File

@ -22,24 +22,22 @@ import org.apache.commons.lang3.SystemUtils
import scala.util.Random
object LuaStateFactory {
def isAvailable = {
def isAvailable: Boolean = {
// Force initialization of both.
val lua52 = Lua52.isAvailable
val lua53 = Lua53.isAvailable
lua52 || lua53
}
def include52 = {
Lua52.isAvailable && !Settings.get.forceLuaJ
}
def luajRequested: Boolean = Settings.get.forceLuaJ || Settings.get.registerLuaJArchitecture
def include53 = {
Lua53.isAvailable && Settings.get.enableLua53
}
def includeLuaJ: Boolean = !isAvailable || luajRequested
def default53 = {
include53 && Settings.get.defaultLua53
}
def include52: Boolean = Lua52.isAvailable && !Settings.get.forceLuaJ
def include53: Boolean = Lua53.isAvailable && Settings.get.enableLua53 && !Settings.get.forceLuaJ
def default53: Boolean = include53 && Settings.get.defaultLua53
def setDefaultArch(stack: ItemStack): ItemStack = {
if (default53) {

View File

@ -156,7 +156,7 @@ object FluidUtils {
override def canFill(from: ForgeDirection, fluid: Fluid): Boolean = fluid.canBePlacedInWorld
override def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int = {
if (resource != null && resource.getFluid.canBePlacedInWorld && resource.getFluid.getBlock != null) {
if (resource != null && resource.getFluid.canBePlacedInWorld && resource.getFluid.getBlock != null && resource.amount >= 1000) {
if (doFill) {
val world = position.world.get
if (!world.isAirBlock(position) && !world.isAnyLiquid(position.bounds))

View File

@ -369,7 +369,7 @@ object InventoryUtils {
/**
* Try inserting an item stack into a player inventory. If that fails, drop it into the world.
*/
def addToPlayerInventory(stack: ItemStack, player: EntityPlayer): Unit = {
def addToPlayerInventory(stack: ItemStack, player: EntityPlayer, spawnInWorld: Boolean = true): Unit = {
if (stack != null) {
if (player.inventory.addItemStackToInventory(stack)) {
player.inventory.markDirty()
@ -377,7 +377,7 @@ object InventoryUtils {
player.openContainer.detectAndSendChanges()
}
}
if (stack.stackSize > 0) {
if (stack.stackSize > 0 && spawnInWorld) {
player.dropPlayerItemWithRandomChoice(stack, false)
}
}