Added toggle thinger. Closes #1273.

Name still subject to change, but using the leading one from the poll for now.
This commit is contained in:
Florian Nücke 2015-07-11 13:58:57 +02:00
parent 4f218cc4f8
commit b7ae7554fc
19 changed files with 422 additions and 2 deletions

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@ -23,7 +23,6 @@ Keep in mind that some of these may not be available, depending on the recipe se
### Extensions
* [Adapter](adapter.md)
* [Cable](cable.md)
* [Geolyzer](geolyzer.md)
* [Motion Sensor](motionSensor.md)
* [Redstone I/O](redstone.md)
@ -38,6 +37,8 @@ Keep in mind that some of these may not be available, depending on the recipe se
## Networking
* [Access Point](accessPoint.md)
* [Cable](cable.md)
* [Net Splitter](toggleThinger.md)
* [Switch](switch.md)
## Power management

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@ -0,0 +1,7 @@
# Net Splitter
![*.net *.split](oredict:oc:toggleThinger)
The net splitter is a device that allows controlling connectivity between subnetworks. Unlike the [switch](switch.md) or [power converter](powerConverter.md) it directly connects adjacent subnetworks, i.e. components can be accessed. Each side's connectivity can be toggled using a wrench (e.g. the [scrench](../item/wrench.md)). When a redstone signal is applied to the net splitter, all sides' connectivity is inverted.
This block can therefore be used to toggle connectivity to certain parts of a component network. Use a [redstone I/O block](redstone.md) or [redstone cards](../item/redstoneCard1.md) to automate the net splitter.

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@ -36,6 +36,7 @@ tile.oc.screen2.name=Screen (Tier 2)
tile.oc.screen3.name=Screen (Tier 3)
tile.oc.serverRack.name=Server Rack
tile.oc.switch.name=Switch
tile.oc.toggleThinger.name=Net Splitter
tile.oc.waypoint.name=Waypoint
# Items
@ -331,6 +332,7 @@ oc:tooltip.TabletCase=Basic case for tablets. Place it into the assembler to add
oc:tooltip.Terminal=Allows controlling a server remotely, as long as you are in range of it. Acts like a portable screen and keyboard. Shift-right-click a server in a server rack to bind the terminal to it.
oc:tooltip.TexturePicker=This tool allows showing a string describing a block's surface, for use in 3D printer shape definitions. Totally not texture names, nope. No sir.
oc:tooltip.Tier=§8Tier %s
oc:tooltip.ToggleThinger=Acts as a dynamic connector. Connectivity of each side can be toggled by hitting it with a wrench. Connectivity of all sides can be inverted by applying a redstone signal.
oc:tooltip.TooLong=Hold [§f%s§7] for a detailed tooltip.
oc:tooltip.Transistor=A basic element in most other computer parts. It's a bit twisted, but it does the job.
oc:tooltip.UpgradeAngel=Allows robots to place blocks in thin air, even if there is no point of reference.

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@ -38,6 +38,7 @@ object Constants {
final val ScreenTier3 = "screen3"
final val ServerRack = "serverRack"
final val Switch = "switch"
final val ToggleThinger = "toggleThinger"
final val Waypoint = "waypoint"
def Case(tier: Int) = ItemUtils.caseNameWithTierSuffix("case", tier)

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@ -74,6 +74,7 @@ object PacketHandler extends CommonPacketHandler {
case PacketType.TextBufferInit => onTextBufferInit(p)
case PacketType.TextBufferPowerChange => onTextBufferPowerChange(p)
case PacketType.TextBufferMulti => onTextBufferMulti(p)
case PacketType.ToggleThingerState => onToggleThingerState(p)
case PacketType.ScreenTouchMode => onScreenTouchMode(p)
case PacketType.ServerPresence => onServerPresence(p)
case PacketType.Sound => onSound(p)
@ -591,6 +592,15 @@ object PacketHandler extends CommonPacketHandler {
buffer.rawSetForeground(col, row, color)
}
def onToggleThingerState(p: PacketParser) =
p.readTileEntity[ToggleThinger]() match {
case Some(t) =>
t.isInverted = p.readBoolean()
t.openSides = t.uncompressSides(p.readByte())
t.world.markBlockForUpdate(t.x, t.y, t.z)
case _ => // Invalid packet.
}
def onScreenTouchMode(p: PacketParser) =
p.readTileEntity[Screen]() match {
case Some(t) => t.invertTouchMode = p.readBoolean()

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@ -69,6 +69,7 @@ private[oc] class Proxy extends CommonProxy {
ClientRegistry.bindTileEntitySpecialRenderer(classOf[tileentity.AccessPoint], SwitchRenderer)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[tileentity.RobotProxy], RobotRenderer)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[tileentity.Screen], ScreenRenderer)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[tileentity.ToggleThinger], ToggleThingerRenderer)
MinecraftForgeClient.registerItemRenderer(Items.get(Constants.ItemName.Floppy).createItemStack(1).getItem, ItemRenderer)
MinecraftForgeClient.registerItemRenderer(Items.get(Constants.BlockName.Print).createItemStack(1).getItem, ItemRenderer)

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@ -97,6 +97,10 @@ object Textures {
var iconSideActivity: IIcon = _
}
object ToggleThinger {
var iconOn: IIcon = _
}
def init(tm: TextureManager) {
tm.bindTexture(fontAntiAliased)
tm.bindTexture(fontAliased)

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@ -60,6 +60,13 @@ object BlockRenderer extends ISimpleBlockRenderingHandler {
RobotRenderer.renderChassis()
RenderState.checkError(getClass.getName + ".renderInventoryBlock: robot")
case toggle: ToggleThinger =>
GL11.glTranslatef(-0.5f, -0.5f, -0.5f)
Tessellator.instance.startDrawingQuads()
ToggleThinger.render(block, metadata, renderer)
Tessellator.instance.draw()
RenderState.checkError(getClass.getName + ".renderInventoryBlock: toggleThinger")
case _ =>
block match {
case simple: SimpleBlock =>
@ -131,6 +138,12 @@ object BlockRenderer extends ISimpleBlockRenderingHandler {
RenderState.checkError(getClass.getName + ".renderWorldBlock: rack")
true
case toggle: tileentity.ToggleThinger =>
ToggleThinger.render(ForgeDirection.VALID_DIRECTIONS.map(toggle.isSideOpen), block, x, y, z, renderer)
RenderState.checkError(getClass.getName + ".renderWorldBlock: toggleThinger")
true
case _ =>
val result = renderer.renderStandardBlock(block, x, y, z)
@ -144,7 +157,8 @@ object BlockRenderer extends ISimpleBlockRenderingHandler {
private def needsFlipping(block: Block) =
block.isInstanceOf[Hologram] ||
block.isInstanceOf[Printer] ||
block.isInstanceOf[Print]
block.isInstanceOf[Print] ||
block.isInstanceOf[ToggleThinger]
// The texture flip this works around only seems to occur for blocks with custom block renderers?
def patchedRenderer(renderer: RenderBlocks, block: Block) =

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@ -0,0 +1,120 @@
package li.cil.oc.client.renderer.block
import net.minecraft.block.Block
import net.minecraft.client.renderer.RenderBlocks
import net.minecraftforge.common.util.ForgeDirection
object ToggleThinger {
def render(openSides: Array[Boolean], block: Block, x: Int, y: Int, z: Int, renderer: RenderBlocks) {
val previousRenderAllFaces = renderer.renderAllFaces
renderer.renderAllFaces = true
// Bottom.
renderer.setRenderBounds(0 / 16f, 0 / 16f, 5 / 16f, 5 / 16f, 5 / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(11 / 16f, 0 / 16f, 5 / 16f, 16 / 16f, 5 / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(5 / 16f, 0 / 16f, 0 / 16f, 11 / 16f, 5 / 16f, 5 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(5 / 16f, 0 / 16f, 11 / 16f, 11 / 16f, 5 / 16f, 16 / 16f)
renderer.renderStandardBlock(block, x, y, z)
// Corners.
renderer.setRenderBounds(0 / 16f, 0 / 16f, 0 / 16f, 5 / 16f, 16 / 16f, 5 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(11 / 16f, 0 / 16f, 0 / 16f, 16 / 16f, 16 / 16f, 5 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(0 / 16f, 0 / 16f, 11 / 16f, 5 / 16f, 16 / 16f, 16 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(11 / 16f, 0 / 16f, 11 / 16f, 16 / 16f, 16 / 16f, 16 / 16f)
renderer.renderStandardBlock(block, x, y, z)
// Top.
renderer.setRenderBounds(0 / 16f, 11 / 16f, 5 / 16f, 5 / 16f, 16 / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(11 / 16f, 11 / 16f, 5 / 16f, 16 / 16f, 16 / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(5 / 16f, 11 / 16f, 0 / 16f, 11 / 16f, 16 / 16f, 5 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.setRenderBounds(5 / 16f, 11 / 16f, 11 / 16f, 11 / 16f, 16 / 16f, 16 / 16f)
renderer.renderStandardBlock(block, x, y, z)
// Sides.
val down = openSides(ForgeDirection.DOWN.ordinal())
renderer.setRenderBounds(5 / 16f, if (down) 0 / 16f else 2 / 16f, 5 / 16f, 11 / 16f, 5 / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
val up = openSides(ForgeDirection.UP.ordinal())
renderer.setRenderBounds(5 / 16f, 11 / 16f, 5 / 16f, 11 / 16f, if (up) 16 / 16f else 14f / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
val north = openSides(ForgeDirection.NORTH.ordinal())
renderer.setRenderBounds(5 / 16f, 5 / 16f, if (north) 0 / 16f else 2 / 16f, 11 / 16f, 11 / 16f, 5 / 16f)
renderer.renderStandardBlock(block, x, y, z)
val south = openSides(ForgeDirection.SOUTH.ordinal())
renderer.setRenderBounds(5 / 16f, 5 / 16f, 11 / 16f, 11 / 16f, 11 / 16f, if (south) 16 / 16f else 14 / 16f)
renderer.renderStandardBlock(block, x, y, z)
val west = openSides(ForgeDirection.WEST.ordinal())
renderer.setRenderBounds(if (west) 0 / 16f else 2 / 16f, 5 / 16f, 5 / 16f, 5 / 16f, 11 / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
val east = openSides(ForgeDirection.EAST.ordinal())
renderer.setRenderBounds(11 / 16f, 5 / 16f, 5 / 16f, if (east) 16 / 16f else 14 / 16f, 11 / 16f, 11 / 16f)
renderer.renderStandardBlock(block, x, y, z)
renderer.renderAllFaces = previousRenderAllFaces
}
def render(block: Block, metadata: Int, renderer: RenderBlocks) {
// Bottom.
renderer.setRenderBounds(0 / 16f, 0 / 16f, 5 / 16f, 5 / 16f, 5 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(11 / 16f, 0 / 16f, 5 / 16f, 16 / 16f, 5 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(5 / 16f, 0 / 16f, 0 / 16f, 11 / 16f, 5 / 16f, 5 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(5 / 16f, 0 / 16f, 11 / 16f, 11 / 16f, 5 / 16f, 16 / 16f)
renderAllFaces(block, metadata, renderer)
// Corners.
renderer.setRenderBounds(0 / 16f, 0 / 16f, 0 / 16f, 5 / 16f, 16 / 16f, 5 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(11 / 16f, 0 / 16f, 0 / 16f, 16 / 16f, 16 / 16f, 5 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(0 / 16f, 0 / 16f, 11 / 16f, 5 / 16f, 16 / 16f, 16 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(11 / 16f, 0 / 16f, 11 / 16f, 16 / 16f, 16 / 16f, 16 / 16f)
renderAllFaces(block, metadata, renderer)
// Top.
renderer.setRenderBounds(0 / 16f, 11 / 16f, 5 / 16f, 5 / 16f, 16 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(11 / 16f, 11 / 16f, 5 / 16f, 16 / 16f, 16 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(5 / 16f, 11 / 16f, 0 / 16f, 11 / 16f, 16 / 16f, 5 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(5 / 16f, 11 / 16f, 11 / 16f, 11 / 16f, 16 / 16f, 16 / 16f)
renderAllFaces(block, metadata, renderer)
// Sides.
renderer.setRenderBounds(5 / 16f, 2 / 16f, 5 / 16f, 11 / 16f, 5 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(5 / 16f, 11 / 16f, 5 / 16f, 11 / 16f, 14 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(5 / 16f, 5 / 16f, 2 / 16f, 11 / 16f, 11 / 16f, 5 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(5 / 16f, 5 / 16f, 11 / 16f, 11 / 16f, 11 / 16f, 14 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(2 / 16f, 5 / 16f, 5 / 16f, 5 / 16f, 11 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
renderer.setRenderBounds(11 / 16f, 5 / 16f, 5 / 16f, 14 / 16f, 11 / 16f, 11 / 16f)
renderAllFaces(block, metadata, renderer)
}
private def renderAllFaces(block: Block, metadata: Int, renderer: RenderBlocks): Unit = {
BlockRenderer.renderFaceYPos(block, metadata, renderer)
BlockRenderer.renderFaceYNeg(block, metadata, renderer)
BlockRenderer.renderFaceXPos(block, metadata, renderer)
BlockRenderer.renderFaceXNeg(block, metadata, renderer)
BlockRenderer.renderFaceZPos(block, metadata, renderer)
BlockRenderer.renderFaceZNeg(block, metadata, renderer)
}
}

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@ -0,0 +1,88 @@
package li.cil.oc.client.renderer.tileentity
import li.cil.oc.client.Textures
import li.cil.oc.common.tileentity
import li.cil.oc.util.RenderState
import net.minecraft.client.renderer.Tessellator
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
import net.minecraft.tileentity.TileEntity
import net.minecraftforge.common.util.ForgeDirection
import org.lwjgl.opengl.GL11
object ToggleThingerRenderer extends TileEntitySpecialRenderer {
override def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float) {
RenderState.checkError(getClass.getName + ".renderTileEntityAt: entering (aka: wasntme)")
val toggleThinger = tileEntity.asInstanceOf[tileentity.ToggleThinger]
if (toggleThinger.openSides.contains(!toggleThinger.isInverted)) {
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS)
RenderState.disableLighting()
RenderState.makeItBlend()
GL11.glPushMatrix()
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5)
GL11.glScaled(1.0025, -1.0025, 1.0025)
GL11.glTranslatef(-0.5f, -0.5f, -0.5f)
bindTexture(TextureMap.locationBlocksTexture)
val t = Tessellator.instance
t.startDrawingQuads()
val sideActivity = Textures.ToggleThinger.iconOn
if (toggleThinger.isSideOpen(ForgeDirection.DOWN)) {
t.addVertexWithUV(0, 1, 0, sideActivity.getMaxU, sideActivity.getMinV)
t.addVertexWithUV(1, 1, 0, sideActivity.getMinU, sideActivity.getMinV)
t.addVertexWithUV(1, 1, 1, sideActivity.getMinU, sideActivity.getMaxV)
t.addVertexWithUV(0, 1, 1, sideActivity.getMaxU, sideActivity.getMaxV)
}
if (toggleThinger.isSideOpen(ForgeDirection.UP)) {
t.addVertexWithUV(0, 0, 0, sideActivity.getMaxU, sideActivity.getMaxV)
t.addVertexWithUV(0, 0, 1, sideActivity.getMaxU, sideActivity.getMinV)
t.addVertexWithUV(1, 0, 1, sideActivity.getMinU, sideActivity.getMinV)
t.addVertexWithUV(1, 0, 0, sideActivity.getMinU, sideActivity.getMaxV)
}
if (toggleThinger.isSideOpen(ForgeDirection.NORTH)) {
t.addVertexWithUV(1, 1, 0, sideActivity.getMinU, sideActivity.getMaxV)
t.addVertexWithUV(0, 1, 0, sideActivity.getMaxU, sideActivity.getMaxV)
t.addVertexWithUV(0, 0, 0, sideActivity.getMaxU, sideActivity.getMinV)
t.addVertexWithUV(1, 0, 0, sideActivity.getMinU, sideActivity.getMinV)
}
if (toggleThinger.isSideOpen(ForgeDirection.SOUTH)) {
t.addVertexWithUV(0, 1, 1, sideActivity.getMinU, sideActivity.getMaxV)
t.addVertexWithUV(1, 1, 1, sideActivity.getMaxU, sideActivity.getMaxV)
t.addVertexWithUV(1, 0, 1, sideActivity.getMaxU, sideActivity.getMinV)
t.addVertexWithUV(0, 0, 1, sideActivity.getMinU, sideActivity.getMinV)
}
if (toggleThinger.isSideOpen(ForgeDirection.WEST)) {
t.addVertexWithUV(0, 1, 0, sideActivity.getMinU, sideActivity.getMaxV)
t.addVertexWithUV(0, 1, 1, sideActivity.getMaxU, sideActivity.getMaxV)
t.addVertexWithUV(0, 0, 1, sideActivity.getMaxU, sideActivity.getMinV)
t.addVertexWithUV(0, 0, 0, sideActivity.getMinU, sideActivity.getMinV)
}
if (toggleThinger.isSideOpen(ForgeDirection.EAST)) {
t.addVertexWithUV(1, 1, 1, sideActivity.getMinU, sideActivity.getMaxV)
t.addVertexWithUV(1, 1, 0, sideActivity.getMaxU, sideActivity.getMaxV)
t.addVertexWithUV(1, 0, 0, sideActivity.getMaxU, sideActivity.getMinV)
t.addVertexWithUV(1, 0, 1, sideActivity.getMinU, sideActivity.getMinV)
}
t.draw()
RenderState.enableLighting()
GL11.glPopMatrix()
GL11.glPopAttrib()
}
RenderState.checkError(getClass.getName + ".renderTileEntityAt: leaving")
}
}

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@ -50,6 +50,7 @@ object PacketType extends Enumeration {
TextBufferMultiRawSetBackground,
TextBufferMultiRawSetForeground,
TextBufferPowerChange,
ToggleThingerState,
ScreenTouchMode,
ServerPresence,
Sound,

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@ -0,0 +1,55 @@
package li.cil.oc.common.block
import cpw.mods.fml.relauncher.Side
import cpw.mods.fml.relauncher.SideOnly
import li.cil.oc.Settings
import li.cil.oc.client.Textures
import li.cil.oc.common.tileentity
import li.cil.oc.integration.util.Wrench
import li.cil.oc.util.BlockPosition
import net.minecraft.client.renderer.texture.IIconRegister
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.world.IBlockAccess
import net.minecraft.world.World
import net.minecraftforge.common.util.ForgeDirection
class ToggleThinger extends RedstoneAware {
override protected def customTextures = Array(
Some("ToggleThingerTop"),
Some("ToggleThingerTop"),
Some("ToggleThingerSide"),
Some("ToggleThingerSide"),
Some("ToggleThingerSide"),
Some("ToggleThingerSide")
)
@SideOnly(Side.CLIENT) override
def registerBlockIcons(iconRegister: IIconRegister): Unit = {
super.registerBlockIcons(iconRegister)
Textures.ToggleThinger.iconOn = iconRegister.registerIcon(Settings.resourceDomain + ":ToggleThingerOn")
}
override def isSideSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection): Boolean = false
// ----------------------------------------------------------------------- //
override def createTileEntity(world: World, metadata: Int) = new tileentity.ToggleThinger()
// ----------------------------------------------------------------------- //
override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (Wrench.holdsApplicableWrench(player, BlockPosition(x, y, z))) {
val sideToToggle = if (player.isSneaking) side.getOpposite else side
world.getTileEntity(x, y, z) match {
case toggleThinger: tileentity.ToggleThinger =>
if (!world.isRemote) {
val oldValue = toggleThinger.openSides(sideToToggle.ordinal())
toggleThinger.setSideOpen(sideToToggle, !oldValue)
}
true
case _ => false
}
}
else super.onBlockActivated(world, x, y, z, player, side, hitX, hitY, hitZ)
}
}

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@ -34,6 +34,7 @@ object Blocks {
GameRegistry.registerTileEntity(classOf[tileentity.Switch], Settings.namespace + "switch")
GameRegistry.registerTileEntity(classOf[tileentity.Screen], Settings.namespace + "screen")
GameRegistry.registerTileEntity(classOf[tileentity.ServerRack], Settings.namespace + "serverRack")
GameRegistry.registerTileEntity(classOf[tileentity.ToggleThinger], Settings.namespace + "toggleThinger")
GameRegistry.registerTileEntity(classOf[tileentity.Waypoint], Settings.namespace + "waypoint")
Recipes.addBlock(new AccessPoint(), Constants.BlockName.AccessPoint, "oc:accessPoint")
@ -75,5 +76,8 @@ object Blocks {
// v1.5.10
Recipes.addBlock(new FakeEndstone(), Constants.BlockName.Endstone, "oc:stoneEndstone")
// v1.5.14
Recipes.addBlock(new ToggleThinger(), Constants.BlockName.ToggleThinger, "oc:toggleThinger")
}
}

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@ -0,0 +1,102 @@
package li.cil.oc.common.tileentity
import cpw.mods.fml.relauncher.Side
import cpw.mods.fml.relauncher.SideOnly
import li.cil.oc.Settings
import li.cil.oc.api
import li.cil.oc.api.network.Visibility
import li.cil.oc.common.EventHandler
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import net.minecraft.nbt.NBTTagCompound
import net.minecraftforge.common.util.ForgeDirection
class ToggleThinger extends traits.Environment with traits.RedstoneAware with api.network.SidedEnvironment {
private final val SideCount = ForgeDirection.VALID_DIRECTIONS.length
val node = api.Network.newNode(this, Visibility.None).
create()
var isInverted = false
var openSides = Array.fill(SideCount)(false)
def compressSides = (ForgeDirection.VALID_DIRECTIONS, openSides).zipped.foldLeft(0)((acc, entry) => acc | (if (entry._2) entry._1.flag else 0)).toByte
def uncompressSides(byte: Byte) = ForgeDirection.VALID_DIRECTIONS.map(d => (d.flag & byte) != 0)
def isSideOpen(side: ForgeDirection) = side != ForgeDirection.UNKNOWN && {
val isOpen = openSides(side.ordinal())
if (isInverted) !isOpen else isOpen
}
def setSideOpen(side: ForgeDirection, value: Boolean): Unit = if (side != ForgeDirection.UNKNOWN && openSides(side.ordinal()) != value) {
openSides(side.ordinal()) = value
if (isServer) {
node.remove()
api.Network.joinOrCreateNetwork(this)
ServerPacketSender.sendToggleThingerState(this)
}
else {
world.markBlockForUpdate(x, y, z)
}
}
// ----------------------------------------------------------------------- //
override def sidedNode(side: ForgeDirection) = if (isSideOpen(side)) node else null
@SideOnly(Side.CLIENT)
override def canConnect(side: ForgeDirection) = isSideOpen(side)
// ----------------------------------------------------------------------- //
override def canUpdate = false
override protected def initialize(): Unit = {
super.initialize()
EventHandler.schedule(this)
}
// ----------------------------------------------------------------------- //
override protected def onRedstoneInputChanged(side: ForgeDirection, oldMaxValue: Int, newMaxValue: Int): Unit = {
super.onRedstoneInputChanged(side, oldMaxValue, newMaxValue)
val oldIsInverted = isInverted
isInverted = newMaxValue > 0
if (isInverted != oldIsInverted) {
if (isServer) {
node.remove()
api.Network.joinOrCreateNetwork(this)
ServerPacketSender.sendToggleThingerState(this)
}
else {
world.markBlockForUpdate(x, y, z)
}
}
}
override def readFromNBTForServer(nbt: NBTTagCompound): Unit = {
super.readFromNBTForServer(nbt)
isInverted = nbt.getBoolean(Settings.namespace + "isInverted")
openSides = uncompressSides(nbt.getByte(Settings.namespace + "openSides"))
}
override def writeToNBTForServer(nbt: NBTTagCompound): Unit = {
super.writeToNBTForServer(nbt)
nbt.setBoolean(Settings.namespace + "isInverted", isInverted)
nbt.setByte(Settings.namespace + "openSides", compressSides)
}
@SideOnly(Side.CLIENT) override
def readFromNBTForClient(nbt: NBTTagCompound): Unit = {
super.readFromNBTForClient(nbt)
isInverted = nbt.getBoolean(Settings.namespace + "isInverted")
openSides = uncompressSides(nbt.getByte(Settings.namespace + "openSides"))
}
override def writeToNBTForClient(nbt: NBTTagCompound): Unit = {
super.writeToNBTForClient(nbt)
nbt.setBoolean(Settings.namespace + "isInverted", isInverted)
nbt.setByte(Settings.namespace + "openSides", compressSides)
}
}

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@ -529,6 +529,16 @@ object PacketSender {
pb.sendToPlayersNearHost(host)
}
def sendToggleThingerState(t: tileentity.ToggleThinger): Unit = {
val pb = new SimplePacketBuilder(PacketType.ToggleThingerState)
pb.writeTileEntity(t)
pb.writeBoolean(t.isInverted)
pb.writeByte(t.compressSides)
pb.sendToPlayersNearTileEntity(t)
}
def sendScreenTouchMode(t: tileentity.Screen, value: Boolean) {
val pb = new SimplePacketBuilder(PacketType.ScreenTouchMode)