Basic scrolling logic.

This commit is contained in:
Florian Nücke 2015-04-08 02:16:54 +02:00
parent ca8f1e3b94
commit bef070b9ff
2 changed files with 111 additions and 24 deletions

View File

@ -1,14 +1,29 @@
package li.cil.oc.client.gui
import java.util
import li.cil.oc.client.Textures
import li.cil.oc.util.PseudoMarkdown
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.Gui
import net.minecraft.client.gui.GuiScreen
import net.minecraft.client.gui.ScaledResolution
import org.lwjgl.input.Mouse
class Manual extends GuiScreen {
val document = PseudoMarkdown.parse( """# Headline
var guiLeft = 0
var guiTop = 0
var xSize = 0
var ySize = 0
var offset = 0
var documentHeight = 0
final val documentMaxWidth = 230
final val documentMaxHeight = 176
final val scrollPosX = 244
final val scrollPosY = 6
final val scrollHeight = 180
val document = PseudoMarkdown.parse( """# Headline with more lines
|
|The Adapter block is the core of most of OpenComputers' mod integration.
|
@ -31,18 +46,60 @@ class Manual extends GuiScreen {
|
|And finally, [this is a link!](https://avatars1.githubusercontent.com/u/514903).""".stripMargin)
override def drawScreen(mouseX: Int, mouseY: Int, dt: Float): Unit = {
def add[T](list: util.List[T], value: Any) = list.add(value.asInstanceOf[T])
protected var scrollButton: ImageButton = _
override def doesGuiPauseGame = false
override def initGui(): Unit = {
super.initGui()
val mc = Minecraft.getMinecraft
val screenSize = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight)
val guiSize = new ScaledResolution(mc, 256, 192)
val (midX, midY) = (screenSize.getScaledWidth / 2, screenSize.getScaledHeight / 2)
val (left, top) = (midX - guiSize.getScaledWidth / 2, midY - guiSize.getScaledHeight / 2)
guiLeft = midX - guiSize.getScaledWidth / 2
guiTop = midY - guiSize.getScaledHeight / 2
xSize = guiSize.getScaledWidth
ySize = guiSize.getScaledHeight
offset = 0
documentHeight = PseudoMarkdown.height(document, documentMaxWidth, fontRendererObj)
scrollButton = new ImageButton(1, guiLeft + scrollPosX, guiTop + scrollPosY, 6, 13, Textures.guiButtonScroll)
add(buttonList, scrollButton)
}
override def drawScreen(mouseX: Int, mouseY: Int, dt: Float): Unit = {
mc.renderEngine.bindTexture(Textures.guiManual)
Gui.func_146110_a(left, top, 0, 0, guiSize.getScaledWidth, guiSize.getScaledHeight, 256, 192)
Gui.func_146110_a(guiLeft, guiTop, 0, 0, xSize, ySize, 256, 192)
super.drawScreen(mouseX, mouseY, dt)
PseudoMarkdown.render(document, left + 8, top + 8, 220, 176, 0, fontRendererObj)
PseudoMarkdown.render(document, guiLeft + 8, guiTop + 8, documentMaxWidth, documentMaxHeight, offset, fontRendererObj)
}
override def handleMouseInput(): Unit = {
super.handleMouseInput()
if (Mouse.hasWheel && Mouse.getEventDWheel != 0) {
if (math.signum(Mouse.getEventDWheel) < 0) scrollDown()
else scrollUp()
}
}
private def scrollUp() = scrollTo(offset - PseudoMarkdown.lineHeight(fontRendererObj) * 3)
private def scrollDown() = scrollTo(offset + PseudoMarkdown.lineHeight(fontRendererObj) * 3)
private def scrollTo(row: Int): Unit = {
val maxOffset = documentHeight - documentMaxHeight
offset = math.max(0, math.min(maxOffset, row))
val yMin = guiTop + scrollPosY
if (maxOffset > 0) {
scrollButton.yPosition = yMin + (scrollHeight - 13) * offset / maxOffset
}
else {
scrollButton.yPosition = yMin
}
}
}

View File

@ -27,20 +27,50 @@ object PseudoMarkdown {
* Renders a list of segments and tooltips if a segment with a tooltip is hovered.
* Returns a link address if a link is hovered.
*/
def render(document: Iterable[Segment], x: Int, y: Int, maxWidth: Int, height: Int, offset: Int, renderer: FontRenderer): Option[String] = {
def render(document: Iterable[Segment], x: Int, y: Int, maxWidth: Int, maxHeight: Int, yOffset: Int, renderer: FontRenderer): Option[String] = {
GL11.glPushMatrix()
GL11.glTranslatef(0, 0, 1)
GL11.glDepthMask(true)
GL11.glColor4f(0.01f, 0.01f, 0.01f, 1)
GL11.glBegin(GL11.GL_QUADS)
GL11.glVertex2f(x - 1, y - 1)
GL11.glVertex2f(x - 1, y + 1 + maxHeight)
GL11.glVertex2f(x + 1 + maxWidth, y + 1 + maxHeight)
GL11.glVertex2f(x + 1 + maxWidth, y - 1)
GL11.glEnd()
GL11.glDepthMask(false)
GL11.glDepthFunc(GL11.GL_EQUAL)
var currentX = 0
var currentY = 0
for (segment <- document) {
if (currentY >= offset) {
segment.render(x, y + currentY, currentX, maxWidth, renderer)
}
currentY += segment.height(currentX, maxWidth, renderer) - renderer.FONT_HEIGHT
segment.render(x, y + currentY - yOffset, currentX, maxWidth, maxHeight - (currentY - yOffset), renderer)
currentY += segment.height(currentX, maxWidth, renderer) - lineHeight(renderer)
currentX = segment.width(currentX, maxWidth, renderer)
}
GL11.glDepthFunc(GL11.GL_LEQUAL)
GL11.glPopMatrix()
None
}
/**
* Compute the overall height of a document, for computation of scroll offsets.
*/
def height(document: Iterable[Segment], maxWidth: Int, renderer: FontRenderer): Int = {
var currentX = 0
var currentY = 0
for (segment <- document) {
currentY += segment.height(currentX, maxWidth, renderer) - lineHeight(renderer)
currentX = segment.width(currentX, maxWidth, renderer)
}
currentY
}
def lineHeight(renderer: FontRenderer): Int = renderer.FONT_HEIGHT + 1
// ----------------------------------------------------------------------- //
trait Segment {
@ -66,7 +96,7 @@ object PseudoMarkdown {
*/
def width(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = 0
def render(x: Int, y: Int, indent: Int, width: Int, renderer: FontRenderer): Unit = {}
def render(x: Int, y: Int, indent: Int, maxWidth: Int, maxHeight: Int, renderer: FontRenderer): Unit = {}
}
// ----------------------------------------------------------------------- //
@ -107,7 +137,7 @@ object PseudoMarkdown {
chars = chars.drop(lineChars)
lineChars = maxChars(chars, maxWidth, renderer)
}
lines * renderer.FONT_HEIGHT
lines * lineHeight(renderer)
}
override def width(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = {
@ -122,15 +152,15 @@ object PseudoMarkdown {
currentX + renderer.getStringWidth(fullFormat + chars)
}
override def render(x: Int, y: Int, indent: Int, maxWidth: Int, renderer: FontRenderer): Unit = {
override def render(x: Int, y: Int, indent: Int, maxWidth: Int, maxHeight: Int, renderer: FontRenderer): Unit = {
var currentX = x + indent
var currentY = y
var chars = text
var numChars = maxChars(chars, maxWidth - indent, renderer)
while (chars.length > 0) {
renderer.drawString(fullFormat + chars.take(numChars), currentX, currentY, 0xFFFFFF)
while (chars.length > 0 && (currentY - y) < maxHeight) {
renderer.drawString(fullFormat + chars.take(numChars), currentX, currentY, 0xFAFAFA)
currentX = x
currentY += renderer.FONT_HEIGHT
currentY += lineHeight(renderer)
chars = chars.drop(numChars)
numChars = maxChars(chars, maxWidth, renderer)
}
@ -147,13 +177,13 @@ object PseudoMarkdown {
private def maxChars(s: String, maxWidth: Int, renderer: FontRenderer): Int = {
val breaks = Set(' ', '-', '.', '+', '*', '_', '/')
var pos = 1
var pos = 0
var lastBreak = -1
while (pos < s.length) {
val width = stringWidth(fullFormat + s.take(pos), renderer)
if (breaks.contains(s.charAt(pos))) lastBreak = pos
if (width > maxWidth) return lastBreak + 1
pos += 1
val width = stringWidth(fullFormat + s.take(pos), renderer)
if (width >= maxWidth) return lastBreak + 1
if (pos < s.length && breaks.contains(s.charAt(pos))) lastBreak = pos
}
pos
}
@ -164,18 +194,18 @@ object PseudoMarkdown {
private class HeaderSegment(parent: Segment, text: String, val level: Int) extends TextSegment(parent, text) {
private def scale = math.max(2, 5 - level) / 2f
override protected def format = EnumChatFormatting.BOLD.toString
override protected def format = EnumChatFormatting.UNDERLINE.toString
override protected def stringWidth(s: String, renderer: FontRenderer): Int = (super.stringWidth(s, renderer) * scale).toInt
override def height(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = (super.height(indent, maxWidth, renderer) * scale).toInt
override def render(x: Int, y: Int, indent: Int, maxWidth: Int, renderer: FontRenderer): Unit = {
override def render(x: Int, y: Int, indent: Int, maxWidth: Int, maxHeight: Int, renderer: FontRenderer): Unit = {
GL11.glPushMatrix()
GL11.glTranslatef(x, y, 0)
GL11.glScalef(scale, scale, scale)
GL11.glTranslatef(-x, -y, 0)
super.render(x, y, indent, maxWidth, renderer)
super.render(x, y, indent, maxWidth, maxHeight, renderer)
GL11.glPopMatrix()
}
@ -211,7 +241,7 @@ object PseudoMarkdown {
private class NewLineSegment extends Segment {
override protected def parent: Segment = null
override def height(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = renderer.FONT_HEIGHT * 2
override def height(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = lineHeight(renderer) * 2
override def toString: String = s"{NewLineSegment}"
}