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https://github.com/MightyPirates/OpenComputers.git
synced 2025-09-18 11:48:02 -04:00
Oh great, so now onChunkUnload is called before writeToNBT again .-.
Could guys *please* decide on one?
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@ -1,7 +1,5 @@
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package li.cil.oc.common.tileentity.traits
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import java.util.Date
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import li.cil.oc.OpenComputers
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import li.cil.oc.Settings
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import li.cil.oc.client.Sound
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@ -20,8 +18,6 @@ import net.minecraftforge.fml.relauncher.SideOnly
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trait TileEntity extends net.minecraft.tileentity.TileEntity {
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private final val IsServerDataTag = Settings.namespace + "isServerData"
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private var isChunkUnloading = false
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def world = getWorld
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def x = getPos.getX
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@ -56,11 +52,12 @@ trait TileEntity extends net.minecraft.tileentity.TileEntity {
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override def onChunkUnload() {
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super.onChunkUnload()
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isChunkUnloading = true
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try dispose() catch {
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case t: Throwable => OpenComputers.log.error("Failed properly disposing a tile entity, things may leak and or break.", t)
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}
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}
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protected def initialize() {
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isChunkUnloading = false
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}
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def dispose() {
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@ -103,11 +100,6 @@ trait TileEntity extends net.minecraft.tileentity.TileEntity {
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if (isServer) {
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writeToNBTForServer(nbt)
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}
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if (isChunkUnloading) {
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try dispose() catch {
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case t: Throwable => OpenComputers.log.error("Failed properly disposing a tile entity, things may leak and or break.", t)
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}
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}
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nbt
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}
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