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https://github.com/MightyPirates/OpenComputers.git
synced 2025-09-15 02:12:42 -04:00
Renamed 'offset' to 'translation' to mirror general 3d/ogl terminology.
Added x/z translation for hologram. Added setting for max translation based on tier. Made max translation a relative value based on the actual hologram's size (1 = 1x hologram size). Fixed GUIs being very dark / black sometimes. Closes #546.
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@ -82,7 +82,7 @@ opencomputers {
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# may want to lower this a bit, to avoid it flickering too much.
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hologramFlickerFrequency: 0.025
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# This controls the maximum scales of hologram projectors, by tier.
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# This controls the maximum scales of holograms, by tier.
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# The size at scale 1 is 3x2x3 blocks, at scale 3 the hologram will
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# span up to 9x6x9 blocks. Unlike most other `client' settings, this
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# value is only used for validation *on the server*, with the effects
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@ -94,6 +94,14 @@ opencomputers {
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4
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]
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# This controls the maximum translation of holograms, by tier.
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# The scale is in "hologram sizes", i.e. scale 1 allows offsetting a
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# hologram once by its own size.
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hologramMaxTranslation: [
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0.25
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0.5
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]
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# The color of monochrome text (i.e. displayed when in 1-bit color depth,
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# e.g. tier one screens / GPUs, or higher tier set to 1-bit color depth).
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# Defaults to white, feel free to make it some other color, tho!
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@ -45,6 +45,13 @@ class Settings(config: Config) {
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OpenComputers.log.warning("Bad number of hologram max scales, ignoring.")
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Array(3.0, 4.0)
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}
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val hologramMaxTranslationByTier = Array(config.getDoubleList("client.hologramMaxTranslation"): _*) match {
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case Array(tier1, tier2) =>
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Array((tier1: Double) max 0.0, (tier2: Double) max 0.0)
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case _ =>
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OpenComputers.log.warning("Bad number of hologram max translations, ignoring.")
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Array(0.25, 0.5)
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}
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val monochromeColor = Integer.decode(config.getString("client.monochromeColor"))
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val fontRenderer = config.getString("client.fontRenderer")
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@ -38,7 +38,7 @@ class PacketHandler extends CommonPacketHandler {
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case PacketType.HologramPowerChange => onHologramPowerChange(p)
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case PacketType.HologramScale => onHologramScale(p)
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case PacketType.HologramSet => onHologramSet(p)
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case PacketType.HologramPositionOffsetY => onHologramPositionOffsetY(p)
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case PacketType.HologramTranslation => onHologramPositionOffsetY(p)
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case PacketType.PetVisibility => onPetVisibility(p)
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case PacketType.PowerState => onPowerState(p)
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case PacketType.RedstoneState => onRedstoneState(p)
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@ -190,7 +190,9 @@ class PacketHandler extends CommonPacketHandler {
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def onHologramPositionOffsetY(p: PacketParser) =
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p.readTileEntity[Hologram]() match {
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case Some(t) =>
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t.projectionOffsetY = p.readDouble()
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t.translation.xCoord = p.readDouble()
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t.translation.yCoord = p.readDouble()
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t.translation.zCoord = p.readDouble()
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case _ => // Invalid packet.
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}
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@ -26,6 +26,7 @@ abstract class DynamicGuiContainer(container: Container) extends CustomGuiContai
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}
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override def drawGuiContainerBackgroundLayer(dt: Float, mouseX: Int, mouseY: Int) {
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GL11.glColor4f(1, 1, 1, 1)
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mc.renderEngine.bindTexture(Textures.guiBackground)
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drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize)
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}
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@ -85,7 +85,10 @@ object HologramRenderer extends TileEntitySpecialRenderer with Callable[Int] wit
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}
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GL11.glScaled(1.001, 1.001, 1.001) // Avoid z-fighting with other blocks.
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GL11.glTranslated(-1.5 * hologram.scale, hologram.projectionOffsetY, -1.5 * hologram.scale)
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GL11.glTranslated(
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(hologram.translation.xCoord * hologram.width / 16 - 1.5) * hologram.scale,
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hologram.translation.yCoord * hologram.height / 16 * hologram.scale,
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(hologram.translation.zCoord * hologram.width / 16 - 1.5) * hologram.scale)
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// Do a bit of flickering, because that's what holograms do!
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if (Settings.get.hologramFlickerFrequency > 0 && random.nextDouble() < Settings.get.hologramFlickerFrequency) {
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@ -16,7 +16,7 @@ object PacketType extends Enumeration {
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HologramPowerChange,
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HologramScale,
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HologramSet,
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HologramPositionOffsetY,
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HologramTranslation,
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PetVisibility, // Goes both ways.
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PowerState,
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RedstoneState,
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@ -7,7 +7,7 @@ import li.cil.oc.server.{PacketSender => ServerPacketSender}
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import li.cil.oc.{Settings, api}
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.nbt.NBTTagCompound
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import net.minecraft.util.AxisAlignedBB
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import net.minecraft.util.{Vec3, AxisAlignedBB}
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import net.minecraftforge.common.ForgeDirection
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class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment with Analyzable with traits.Rotatable {
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@ -18,9 +18,9 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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withConnector().
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create()
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val width = 3 * 16
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final val width = 3 * 16
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val height = 2 * 16 // 32 bit in an int
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final val height = 2 * 16 // 32 bit in an int
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// Layout is: first half is lower bit, second half is higher bit for the
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// voxels in the cube. This is to retain compatibility with pre 1.3 saves.
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@ -30,7 +30,7 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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var scale = 1.0
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// Projection Y position offset - consider adding X,Z later perhaps
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var projectionOffsetY: Double = 0.0
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var translation = Vec3.createVectorHelper(0, 0, 0)
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// Relative number of lit columns (for energy cost).
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var litRatio = -1.0
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@ -53,7 +53,7 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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var hasPower = true
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val colorsByTier = Array(Array(0x00FF00), Array(0x0000FF, 0x00FF00, 0xFF0000)) // 0xBBGGRR for rendering convenience
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final val colorsByTier = Array(Array(0x00FF00), Array(0x0000FF, 0x00FF00, 0xFF0000)) // 0xBBGGRR for rendering convenience
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// This is a def and not a val for loading (where the tier comes from the nbt and is always 0 here).
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def colors = colorsByTier(tier)
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@ -202,7 +202,7 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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null
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}
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@Callback(doc = """function():number -- Returns the render scale of the hologram.""")
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@Callback(direct = true, doc = """function():number -- Returns the render scale of the hologram.""")
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def getScale(computer: Context, args: Arguments): Array[AnyRef] = {
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result(scale)
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}
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@ -214,15 +214,23 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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null
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}
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@Callback(doc = """function():number -- Returns the render projection offset of the hologram.""")
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def getOffset(computer: Context, args: Arguments): Array[AnyRef] = {
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result(projectionOffsetY) // consider adding a future axis parameter for X,Y or Z - but for now, just using Y
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@Callback(direct = true, doc = """function():number, number, number -- Returns the relative render projection offsets of the hologram.""")
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def getTranslation(computer: Context, args: Arguments): Array[AnyRef] = {
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result(translation.xCoord, translation.yCoord, translation.zCoord)
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}
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@Callback(doc = """function(value:number) -- Sets the render projection offset of the hologram..""")
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def setOffset(computer: Context, args: Arguments): Array[AnyRef] = {
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val maxOffset = 3 // this wants to be a config setting / by tier - perhaps
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projectionOffsetY = math.max(0, math.min(maxOffset, args.checkDouble(0)))
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@Callback(doc = """function(tx:number, ty:number, tz:number) -- Sets the relative render projection offsets of the hologram.""")
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def setTranslation(computer: Context, args: Arguments): Array[AnyRef] = {
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// Validate all axes before setting the values.
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val maxTranslation = Settings.get.hologramMaxTranslationByTier(tier)
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val tx = math.max(-maxTranslation, math.min(maxTranslation, args.checkDouble(0)))
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val ty = math.max(0, math.min(maxTranslation, args.checkDouble(1)))
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val tz = math.max(-maxTranslation, math.min(maxTranslation, args.checkDouble(2)))
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translation.xCoord = tx
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translation.yCoord = ty
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translation.zCoord = tz
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ServerPacketSender.sendHologramOffset(this)
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null
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}
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@ -318,7 +326,20 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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def getFadeStartDistanceSquared = scale / Settings.get.hologramMaxScaleByTier.max * Settings.get.hologramFadeStartDistance * Settings.get.hologramFadeStartDistance
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override def getRenderBoundingBox = AxisAlignedBB.getAABBPool.getAABB(xCoord + 0.5 - 1.5 * scale, yCoord + projectionOffsetY, zCoord - scale, xCoord + 0.5 + 1.5 * scale, yCoord + 0.25 + projectionOffsetY + 2 * scale, zCoord + 0.5 + 1.5 * scale)
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override def getRenderBoundingBox = {
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val cx = x + 0.5
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val cy = y + 0.5
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val cz = z + 0.5
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val sh = width / 16 * scale
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val sv = height / 16 * scale
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AxisAlignedBB.getAABBPool.getAABB(
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cx + (-0.5 + translation.xCoord) * sh,
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cy + translation.yCoord * sv,
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cz + (-0.5 + translation.zCoord) * sh,
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cx + (0.5 + translation.xCoord) * sh,
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cy + (1 + translation.yCoord) * sv,
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cz + (0.5 + translation.xCoord) * sh)
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}
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// ----------------------------------------------------------------------- //
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@ -335,7 +356,9 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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tag.getIntArray("colors").map(convertColor).copyToArray(colors)
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}
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scale = nbt.getDouble(Settings.namespace + "scale")
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projectionOffsetY = nbt.getDouble(Settings.namespace + "offsetY")
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translation.xCoord = nbt.getDouble(Settings.namespace + "offsetX")
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translation.yCoord = nbt.getDouble(Settings.namespace + "offsetY")
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translation.zCoord = nbt.getDouble(Settings.namespace + "offsetZ")
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}
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override def writeToNBT(nbt: NBTTagCompound) = this.synchronized {
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@ -346,7 +369,9 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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tag.setIntArray("colors", colors.map(convertColor))
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})
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nbt.setDouble(Settings.namespace + "scale", scale)
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nbt.setDouble(Settings.namespace + "offsetY", projectionOffsetY)
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nbt.setDouble(Settings.namespace + "offsetX", translation.xCoord)
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nbt.setDouble(Settings.namespace + "offsetY", translation.yCoord)
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nbt.setDouble(Settings.namespace + "offsetZ", translation.zCoord)
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}
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@SideOnly(Side.CLIENT)
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@ -356,7 +381,9 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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nbt.getIntArray("colors").copyToArray(colors)
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scale = nbt.getDouble("scale")
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hasPower = nbt.getBoolean("hasPower")
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projectionOffsetY = nbt.getDouble("offsetY")
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translation.xCoord = nbt.getDouble("offsetX")
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translation.yCoord = nbt.getDouble("offsetY")
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translation.zCoord = nbt.getDouble("offsetZ")
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}
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override def writeToNBTForClient(nbt: NBTTagCompound) {
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@ -365,6 +392,8 @@ class Hologram(var tier: Int) extends traits.Environment with SidedEnvironment w
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nbt.setIntArray("colors", colors)
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nbt.setDouble("scale", scale)
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nbt.setBoolean("hasPower", hasPower)
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nbt.setDouble("offsetY", projectionOffsetY)
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nbt.setDouble("offsetX", translation.xCoord)
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nbt.setDouble("offsetY", translation.yCoord)
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nbt.setDouble("offsetZ", translation.zCoord)
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}
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}
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@ -140,10 +140,12 @@ object PacketSender {
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}
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def sendHologramOffset(t: tileentity.Hologram) {
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val pb = new SimplePacketBuilder(PacketType.HologramPositionOffsetY)
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val pb = new SimplePacketBuilder(PacketType.HologramTranslation)
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pb.writeTileEntity(t)
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pb.writeDouble(t.projectionOffsetY)
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pb.writeDouble(t.translation.xCoord)
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pb.writeDouble(t.translation.yCoord)
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pb.writeDouble(t.translation.zCoord)
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pb.sendToNearbyPlayers(t)
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}
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