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Seems like implementing a SideOnly interface makes the whole class SideOnly, instead of just stripping the interface... oh well. Closes #1098.
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@ -6,6 +6,7 @@ A few useful links:
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* [Downloads][releases]
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* [Bug Tracker][issues]
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* [Wiki][wiki]
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* [Ingame Manual][ingame manual]
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* [IRC][irc]
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* [Community Forums][forums]
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@ -58,7 +59,7 @@ repositories {
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maven { url = "http://maven.cil.li/" }
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}
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dependencies {
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compile "li.cil.oc:OpenComputers:MC1.7.10-1.4.+:api"
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compile "li.cil.oc:OpenComputers:MC1.7.10-1.5.+:api"
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}
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```
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Adjust the version number accordingly to the version you'd like to build against.
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@ -104,3 +105,4 @@ In the case you wish to use Eclipse rather than IDEA, the process is mostly the
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[robot names]: https://github.com/MightyPirates/OpenComputers/blob/master-MC1.7.10/src/main/resources/assets/opencomputers/robot.names
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[wiki]: http://ocdoc.cil.li/
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[integration]: https://github.com/MightyPirates/OpenComputers/tree/master-MC1.7.10/src/main/scala/li/cil/oc/integration
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[ingame manual]: https://github.com/MightyPirates/OpenComputers/tree/master-MC1.7.10/src/main/resources/assets/opencomputers/doc
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@ -17,8 +17,9 @@ import java.util.Set;
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* renderable upgrade. When the robot is rendered, each equipped upgrade is
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* checked for this interface, and if present, the {@link #render} method
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* is called.
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* <p/>
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* Note that these methods are only ever called on the client side.
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*/
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@SideOnly(Side.CLIENT)
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public interface UpgradeRenderer {
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/**
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* Returns which mount point this renderer wants to render the specified
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