4661 Commits

Author SHA1 Message Date
Florian Nücke
e175a26fe1 using tile entity description packets to initialize client tile entities instead of the delayed request/response scheme in validate() which seems to solve moving robot problems... at least until there's massive lag, I suppose? 2013-11-28 14:27:10 +01:00
Florian Nücke
0d1e3b0bb4 fixed robots possibly not receiving their status information on clients when being validated while moving - at least somewhat: tile entity lookup for received packets now checks if the block is an afterimage, and if so tries to look up the actual robot proxy. this is really hacky and I plan on solving this differently because it may still fail (robot A validates, moves, robot B moves into robot A's place -> B gets A's info), most likely by tagging robot requests with a unique id and then looking them up in the list of active tile entities or something... but for now it does the job. 2013-11-28 02:58:01 +01:00
Florian Nücke
983c88570a fixed charger state responses 2013-11-28 02:53:00 +01:00
Florian Nücke
fb6b92bffe removed power supply item and added generator upgrade for robots, which acts like an internal stirling engine (can eat fuel items and burn them for energy). per default slightly less efficient than a stirling engine; added api methods to interact with a robot's selected inventory slot (if the caller *is* a robot, otherwise does nothing) 2013-11-28 02:52:42 +01:00
Florian Nücke
71b2fae50a updated tooltip and block names for case 2013-11-27 23:21:12 +01:00
Florian Nücke
513b3a648c tiered computer cases 2013-11-27 23:11:32 +01:00
Florian Nücke
d17824e722 computers and robots no longer start when right clicked, instead there's a button in the gui now that allows turning the computer/robot on or off (also useful for rebooting when locked in some interruptible loop); removed the 'power' slot from computer cases 2013-11-27 22:15:01 +01:00
Florian Nücke
4cb741fb74 separating dirs from files in ls 2013-11-27 18:46:44 +01:00
Florian Nücke
453be0f2f5 moved post-library init code to extra file 2013-11-27 18:34:49 +01:00
Florian Nücke
7d4f4c46f3 fixed charger not continuing after load; added particle effects on robots currently being charged 2013-11-27 18:12:31 +01:00
Florian Nücke
9335c2c645 localized name and tooltip for charger and removed tags (yay decompiled code, \u00A7 is just a section sign...) 2013-11-27 03:04:23 +01:00
Florian Nücke
d9ac883281 fixed shift click inventory stack shifting less a bit: item components could fail to save; also added manual syncing of item component address tags when added to a container to avoid client gui desyncing; added stack limit for appropriate slots in robot 2013-11-27 01:28:46 +01:00
Florian Nücke
f3dcafc893 fixed robot inventory not updating 2013-11-26 22:39:07 +01:00
Florian Nücke
7cf14ed7fd charger texture and fixed power distributor synchronization when the max failed as well as when there are multiple distributors in a network 2013-11-26 21:41:43 +01:00
Florian Nücke
643a25fc53 more work on charger block; redid global power state synchronization for networks, now sending general state every 5% changes (for distributor block rendering e.g.) and sending more frequently only when necessary (e.g. gui of robots); removed the testing power generation from robots, they have to be charged at chargers now 2013-11-26 20:55:22 +01:00
Florian Nücke
c52e18a87b cleaned up synchronization in connector/distributor, i think; pausing computer in save to make sure it won't continue running until the whole world finished saving; started work on charger (robot loading block); reworked connector interface, changeBuffer now returns the delta that could not be applied and added new method tryChangeBuffer that will only apply the full delta or nothing, and return true if it worked, false otherwise 2013-11-26 14:35:14 +01:00
Florian Nücke
f5e1f09af3 fixed distributor reassignment; split redstone into bundled and normal redstone traits (and two cards, bundled will only be used if either redlogic or mfr is available) 2013-11-26 10:32:07 +01:00
Florian Nücke
45ba7b00f6 pageup/pagedown support for edit 2013-11-26 03:32:02 +01:00
Florian Nücke
113aa37f6d fixed energy redistribution bug on connector removal 2013-11-26 03:25:49 +01:00
Florian Nücke
22901d5494 fixed energy disappearing from capacitors with adjacency bonus after loading 2013-11-26 03:14:40 +01:00
Florian Nücke
9af202331b small method rename and checking for ownership before starting a computer 2013-11-26 03:05:16 +01:00
Florian Nücke
34033966da playing with power numbers; fixed some converter bugs; added setting for a factor to apply to computer's running energy cost when they are sleeping (so they need less when they os.sleep(a long time); capacitor adjacency bonus and capacitor doesn't tick anymore; removed internal buffer form converter 2013-11-26 01:34:10 +01:00
Florian Nücke
ac5fe3c87c added capability to send http requests with wireless network cards, if allowed in the config (with domain white and black list); fixed nil printing when ls-ing an invalid dir, returning an error message instead; config doesn't support backslashes and since it might disappear in the future, anyway, I decided to switch to the typesafe config library; renamed config class to Settings to avoid name conflicts with typesafe config 2013-11-25 21:54:59 +01:00
Florian Nücke
69048a92c4 fixed directory creation not checking capacity limit 2013-11-25 14:36:12 +01:00
Florian Nücke
5f0f5d79ff configurable robot names; showing robot name and owner in analyzer result 2013-11-25 14:24:07 +01:00
Florian Nücke
ad8ff5d646 made the shortened tooltip localizable; swinging item when clearing it 2013-11-25 00:46:22 +01:00
Florian Nücke
a014507beb cleaned up stupid naming from way back then (parameters item: ItemStack -> stack: ItemStack); displaying shortened address on *all* item components now; only showing shortened / no tooltips per default now, hold shift to see the full tooltip; shift rightclick with an item component selected to "reset" it (clearing its address and data - this wipes disks!); removed the one item stacking limit on items, the documentation of the item(stack?) class was a bit irritating here, making me believe items that could potentially have tag compound must not be stackable - apparently that was a misunderstanding, yay! only trick bit are robots, that have to enforce the one-stacksize thing in their component slots... superfluous items are now first moved to the robots inventory, then dropped to the ground if that's full, too 2013-11-25 00:37:57 +01:00
Florian Nücke
b4335ad995 unbroke my test world (item creation order, will sort later); formatting 2013-11-24 22:45:39 +01:00
Florian Nücke
08ed375c55 Merge branch 'master' of cil.li:oc 2013-11-24 22:33:02 +01:00
Florian Nücke
9a366673cd tooltipocalypse! that has to be enough for now... 2013-11-24 22:32:53 +01:00
Johannes Lohrer
111f444164 Merge branch 'master' of cil.li:oc
Conflicts:
	li/cil/oc/common/Proxy.scala
2013-11-24 21:59:14 +01:00
Johannes Lohrer
94d0dc6e58 added some crafting recipes 2013-11-24 21:58:38 +01:00
Florian Nücke
b751fe0e0b tooltips via localization files, with support for custom formatting (colors and text formats) 2013-11-24 21:36:31 +01:00
Florian Nücke
eb2778d7aa keyboard rendering in inventory now respects block bounds, making it look a little nicer; reworked keyboard texture to use same color theme as other blocks; fixed keyboard pop-off logic 2013-11-24 18:29:50 +01:00
Florian Nücke
b203059ffa moar tooltippery 2013-11-24 17:12:06 +01:00
Florian Nücke
da7e638e60 shuffling in proxy 2013-11-24 16:33:45 +01:00
Florian Nücke
f6b4acb966 itemstack "factory" in delegate blocks and items 2013-11-24 16:25:15 +01:00
Florian Nücke
3fa660acb7 activating keyboards activates the screen they're attached to 2013-11-24 16:18:58 +01:00
Florian Nücke
33583dd52d cleanup; fixed keyboards not being rendered when there's a block in front of them 2013-11-24 16:01:38 +01:00
Florian Nücke
ec1d708b56 Merge branch 'master' of cil.li:oc 2013-11-24 15:55:03 +01:00
Florian Nücke
94f7c3a6c9 moar tooltips; extending entityplayer directly instead of fakeplayer 2013-11-24 15:54:52 +01:00
Johannes Lohrer
f6b366035f Merge branch 'master' of cil.li:oc 2013-11-24 15:35:40 +01:00
Johannes Lohrer
1e3a14a0f9 keyboard rendering 2013-11-24 15:35:32 +01:00
Florian Nücke
8f5cc77247 popping keyboards when their screen is broken 2013-11-24 15:17:05 +01:00
Florian Nücke
987a056036 fixed keyboard not being rendered correctly on client after loading 2013-11-24 15:09:51 +01:00
Johannes Lohrer
55f9f33842 Merge branch 'master' of cil.li:oc 2013-11-24 14:39:16 +01:00
Johannes Lohrer
ac2c493864 Merge branch 'master' of cil.li:oc
Conflicts:
	li/cil/oc/common/block/Keyboard.scala
2013-11-24 14:39:08 +01:00
Florian Nücke
4d8ae19f1b only activate screens when they have a keyboard and only connect keyboards to the screen they're attached to 2013-11-24 14:35:16 +01:00
Florian Nücke
0325cbb61d only allow placing keyboards on screens 2013-11-24 14:19:26 +01:00
Florian Nücke
4623641fd6 proper bounds for keyboards and allow placing on top/bottom of blocks 2013-11-24 13:52:32 +01:00