Kubuxu
a07cadd1b0
Fix FileSystem in devspace when path contains spaces
2015-05-29 20:25:13 +02:00
Florian Nücke
94ae4e43a5
Added some special code for mods using InventoryPlayer.currentItem
instead of InventoryPlayer.getCurrentItem
.
...
Such as OpenBlocks' /dev/null. Oh well, it *almost* worked out of the box, just placing didn't.
2015-05-29 11:52:07 +02:00
Florian Nücke
806ed9ab85
Making some more Lua 5.3 functions available and preparing for making UTF-8 lib available.
...
The latter of which will require a recompile of the natives, so not yet.
2015-05-28 14:36:38 +02:00
Florian Nücke
cf83f5d82b
Allow changing radius in which beeps can be heard in config (up to 32), closes #1180 .
2015-05-28 12:11:41 +02:00
Florian Nücke
5977b92a06
Added missing callback documentation, closes #1183 .
2015-05-28 11:24:36 +02:00
Florian Nücke
230a3d620e
Bump version.
2015-05-26 21:32:15 +02:00
Florian Nücke
206f4320b5
Added Lua 5.3 arch. Needs a good bit of testing before I'll enable the arch by default.
2015-05-26 21:31:42 +02:00
Florian Nücke
cea6eba7eb
Aha! So it did matter after all.
2015-05-26 15:23:45 +02:00
Florian Nücke
78c628aed0
Bump version.
2015-05-26 14:55:47 +02:00
Florian Nücke
67556ad192
Added missing flag to recognize Electrical Age as power provider (so power was disabled if that was the only power mod). Closes #1177 .
2015-05-26 13:41:43 +02:00
Florian Nücke
9c23524c24
Added missing HostAware interface to hover upgrade driver. Closes #1176 .
2015-05-26 13:38:41 +02:00
Florian Nücke
891638d88a
Fixes potential client crash when placing server at y-level 0. Closes #1175 .
2015-05-26 13:21:51 +02:00
Florian Nücke
4db5107913
Allow robots to power up other robots (and computers) by sneak-rightclicking them.
...
Doesn't work for powering up creative robots/cases, but meh.
2015-05-24 12:03:20 +02:00
Florian Nücke
c822567745
Recognize APU as graphics card when generating warnings in assembler for suggested components.
2015-05-24 11:59:58 +02:00
Florian Nücke
04b611eb8f
Fixed keyboards not dropping if the block they're attached to is being destroyed and immibis' microblocks is present.
2015-05-24 11:50:19 +02:00
Florian Nücke
ccf00ae3c3
Make creative APU be colored appropriately.
2015-05-24 11:24:08 +02:00
Florian Nücke
37e0403927
Added creative tier APU (acts as T3 CPU+GPU). Closes #1169 .
2015-05-24 11:15:56 +02:00
Florian Nücke
e14ba3be7a
Added geolyzer and nav upgrade to creative tablet. Closes #1171 .
2015-05-24 10:58:30 +02:00
Florian Nücke
948f344404
Fixes craftables not being loadable after 5ad8ef331dc6b7dcbc0f11e15ca5019f0e578844.
2015-05-23 17:25:30 +02:00
Florian Nücke
a2bf4156b2
Switched libs with ones built on an older Linux to make it work on distributions still using glibc 2.13.
2015-05-23 14:20:21 +02:00
Florian Nücke
389830c071
Added NotEnoughKeys integration. Closes #804 .
...
Also nicer names when displaying keybinds (well, mouse button names, mostly).
2015-05-23 13:40:00 +02:00
Florian Nücke
50db25989c
Force tablet caches to stay alive while single player game is paused, avoids tablets shutting down due to pauses. Closes #949 .
2015-05-23 11:53:26 +02:00
Florian Nücke
d09943e18f
Bump Forge version (so I can test Mekanism 8 in dev).
2015-05-23 11:19:27 +02:00
Florian Nücke
7ac1268079
Made boots require tier two hover upgrade.
2015-05-23 11:19:18 +02:00
dgelessus
42f1afbd36
Allow fake endstone in hoverUpgrade2 recipe
2015-05-23 02:01:10 +02:00
Florian Nücke
86e056ef72
[ci skip]
2015-05-22 21:13:48 +02:00
Florian Nücke
693b525d7e
oasdf;lokasdf;ljn
2015-05-22 21:04:03 +02:00
Florian Nücke
e647e37243
Made boots work when power is disabled.
2015-05-22 20:12:08 +02:00
Florian Nücke
ce0ec1dc54
Made boots not consume energy when in creative mode.
2015-05-22 20:08:29 +02:00
Florian Nücke
6040644a94
Fixed non-creative players being able to power up creative computers by sneak-right-clicking them.
2015-05-22 19:51:26 +02:00
Florian Nücke
e0f53562de
Some more refactoring.
2015-05-22 19:47:35 +02:00
Florian Nücke
4f804c39d4
Added hover boots. Because I can.
2015-05-22 19:39:05 +02:00
Florian Nücke
66203d8bd5
Minor cleanup.
2015-05-22 19:05:41 +02:00
Florian Nücke
a63a352282
Fixed charger energy conversion when charging foreign items.
2015-05-22 18:52:01 +02:00
Florian Nücke
917aca3b58
Bump version.
2015-05-22 12:42:10 +02:00
Florian Nücke
287ffd0e31
Null handling in class transformer ClassWriter workaround. Should fix #1166 .
2015-05-22 12:42:01 +02:00
Florian Nücke
3f3e3494be
Added APU to item index in manual.
2015-05-22 12:30:43 +02:00
Florian Nücke
24b622294f
Update JNLua, fixes #1104 .
2015-05-21 14:41:17 +02:00
Florian Nücke
f497a7b2c4
Updated native libraries to Lua 5.2.4.
2015-05-21 14:40:56 +02:00
Florian Nücke
9a96cb1a88
Added banner image for readme.
2015-05-20 23:28:24 +02:00
Florian Nücke
7755ed4f68
Play dummy computer running sound when entering the game to force preloading it. May solve the short lag when turning on the first computer after entering a game.
2015-05-20 23:25:06 +02:00
Florian Nücke
0ab6636b8a
Moved ItemTier to traits package.
2015-05-20 23:16:08 +02:00
Florian Nücke
3540809a0d
Added getter to internal.Robot to allow upgrade renderers know whether to animate or not. Closes #1127 .
2015-05-20 23:09:04 +02:00
Florian Nücke
576b28fc68
Some more typos.
2015-05-20 23:03:06 +02:00
Florian Nücke
aa1974c8ee
Merge branch 'patch-1' of https://github.com/logangorence/OpenComputers into master-MC1.7.10
2015-05-20 22:58:56 +02:00
Florian Nücke
0f0953f981
Added CPUs with integrated graphics capabilities, closes #1154 .
2015-05-20 22:58:36 +02:00
Florian Nücke
e67587ae60
Should avoid issues with components that remove themselves or other components from their host inventory, such as the Computronics Boom Card.
2015-05-20 21:07:44 +02:00
Florian Nücke
f96515acdf
Make raid blocks without content drop without NBT data to make them stackable. Closes #1152 .
2015-05-20 20:36:16 +02:00
Logan Gorence
38f4a2291f
Update README.md
2015-05-19 14:30:21 -07:00
Florian Nücke
5ad8ef331d
Made AE2 interface block always provide controller functionality, closes #1152 .
...
This way there's no functionality difference between with-channel and without-channel settings.
Functionality in controller may be removed in a future version.
2015-05-19 14:01:45 +02:00