Florian Nücke
cb5a83ebbe
Fixed pure userdata being left on the stack during synchronized calls, potentially leading to unpersistable states.
2014-06-04 14:55:20 +02:00
Florian Nücke
cb69a4b386
Fixed blacklist not working when empty (because, exists
is true if the list is empty...)
2014-06-04 12:58:26 +02:00
Florian Nücke
4931f8e84a
Fixed access to client-only method in screen click logic.
2014-06-03 22:21:10 +02:00
Florian Nücke
8642a4a559
Another go at fixing that native crash, better luck this time?
2014-06-03 20:58:10 +02:00
Florian Nücke
7cc239ebe3
Fixed LuaJ fallback.
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Fixed boot address not being saved.
2014-06-03 17:36:21 +02:00
Florian Nücke
9991f4a5fc
Should fix crash in native lib by avoiding the crashing JNLua metacall.
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Rendering floppy labels on the floppy in the inventory.
2014-06-03 16:58:11 +02:00
Florian Nücke
d99bc5815c
Forcing updates on light emitting blocks occasionally (every 2 seconds) to properly update lighting because MC's lighting needs to see a doctor.
2014-06-02 17:56:34 +02:00
Florian Nücke
1aa4eea798
Merge pull request #282 from Kodos-Atoz/patch-1
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Update robot.names
2014-06-02 17:53:13 +02:00
Kodos Atoz
350f0f9c85
Update robot.names
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Added Crypto. And Kodos, because hey why not.
2014-06-02 10:48:26 -05:00
Florian Nücke
09cabc902d
Added simple schematic builder program.
2014-06-02 14:10:46 +02:00
Florian Nücke
3546e4a846
Fixed items being placeable in disabled container slots in robot inventory.
2014-06-02 13:25:25 +02:00
Florian Nücke
faa314f790
Fixed AIOOB in robot inventory size computation.
2014-06-02 13:17:07 +02:00
Florian Nücke
07755515de
Added support for recursive conversion (i.e. converters can push values that need to be converted again, such as item stacks) and support for pushing cyclic maps / lists. Closes #278 .
2014-06-02 00:24:48 +02:00
Florian Nücke
6f3f9cc260
Fixes small creatures (e.g. chickens) taking damage standing on hologram projectors. Because the size was evil. Or something. I don't even. #lolwatminecraft
2014-06-01 20:50:53 +02:00
Florian Nücke
1743968924
Fixed Waila support for screens.
2014-06-01 20:30:20 +02:00
Florian Nücke
83debc3288
Added warning icon when trying to type on a screen without a keyboard (mostly for robots).
2014-06-01 19:27:13 +02:00
Florian Nücke
403f1ffbd2
Showing reduced (screen-less) GUI for robots without screens built into them.
2014-06-01 18:20:11 +02:00
Florian Nücke
f9e1f6f1f5
Requiring a CPU and RAM in robot before allowing it to be assembled.
2014-06-01 17:32:07 +02:00
Florian Nücke
b3991c25ba
Fixed http request persistence.
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Fixed repeated userdata persistence.
Fixed internet.request not blocking when no data was available.
2014-05-31 16:46:04 +02:00
Florian Nücke
6174673447
Fixed items being replaced when used not being handled properly in robots (e.g. buckets), closes #279 .
2014-05-31 02:51:40 +02:00
Florian Nücke
4c39ee547c
Fixed screen resolution changes not being applied to the GUI without re-opening it.
2014-05-31 01:45:33 +02:00
Florian Nücke
22d020004c
Bind GPU to screen in kernel, to allow boot errors to show up on the screen before an OS binds it.
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Set resolution and depth to max in GPU's crash display (bluescreen).
2014-05-31 01:02:42 +02:00
Florian Nücke
6ef0e5d26c
Fixed case tier not being set when assembling robots (leading to always getting a tier 1 case when disassembling).
2014-05-31 00:38:48 +02:00
Florian Nücke
46394bcef1
Fixed breaking / unloading robots crashing on servers.
2014-05-31 00:29:39 +02:00
Florian Nücke
1c115d9139
Some more fixes.
2014-05-30 17:00:22 +02:00
Florian Nücke
06e0bda2d6
Finalized new robot upgrade rendering implementation.
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Added rendering for inventory upgrade.
2014-05-30 16:07:15 +02:00
Florian Nücke
d3da20e150
Minor correction in JavaDoc.
2014-05-29 21:32:49 +02:00
Florian Nücke
2eb41614c0
Avoid overshadowing imports.
2014-05-29 20:34:17 +02:00
Florian Nücke
8540f2eed0
Fixed energy glitch in robots carried over from 1.2.
2014-05-29 19:07:33 +02:00
Florian Nücke
fcc0dc85c3
Hide robots in creative tab. They have to be assembled to be useful.
2014-05-29 18:00:23 +02:00
Florian Nücke
3459ff19a2
Nicer disassembler GUI with progress bar.
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Fixed power consumption in robot assembler and disassembler.
Tweaked energy consumption of the two a bit, too.
Made charger, assembler and disassembler accept power directly.
2014-05-29 16:16:04 +02:00
Florian Nücke
96243ddfc2
Defaulting to OpenOS for loot disks (avoids empty disks if stack is copied directly instead of via the generateChestContent method).
2014-05-28 16:29:17 +02:00
Florian Nücke
137204dea1
Retry setting primaries automatically, mainly to avoid confusion when creation was impossible due to lack of memory.
2014-05-28 16:27:27 +02:00
Florian Nücke
e04d497fe9
Fixed incorrect check leading to components not always being properly initialized before sent to clients.
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Exposing finishConnect on internet card for those who think they need it.
2014-05-28 16:01:57 +02:00
Florian Nücke
a33df79f4f
Some fixes and improvements to userdata handling.
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- Ensure to check for userdata in tables.
- Using local table to track userdata by proxy, allowing the use of metatables reducing the memory consumption.
- Ensure to re-use proxies to avoid duplication across save/load and proper behavior for `==`.
2014-05-28 15:12:49 +02:00
Florian Nücke
1ddb6841dd
Removed type from the 'fromComputerCraft' factory methods in the FileSystem API to remove the dependency on the CC API.
2014-05-28 13:13:05 +02:00
Florian Nücke
81268ac186
Made text buffer render callback return whether the contents changed since last call, using that to force update screen GUI size when necessary.
2014-05-28 01:38:19 +02:00
Florian Nücke
a2182c7d8e
Merge branch 'master' of github.com:MightyPirates/OpenComputers into one-three
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Conflicts:
build.properties
2014-05-27 22:43:43 +02:00
Florian Nücke
82be46c7b8
Fixed the fix...
v1.2.12
2014-05-27 21:19:18 +02:00
Florian Nücke
3fd5fb0944
Instead of two separate methods, introduced Container interface that's passed to item drivers for environment creation.
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Also used in the FileSystem.asManagedEnvironment methods now.
2014-05-27 17:42:24 +02:00
Florian Nücke
a81697cc22
Fixed \r\n counting as double newline in text.wrap()
2014-05-26 18:37:19 +02:00
Florian Nücke
4d3c0a0bb9
Reworked blacklist/whitelist. Must now contain either the exact domain to blacklist/whitelist or an IP address, optionally in CIDR notation (only for IPv4).
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Fixed process module being derped since moving it out of the kernel.
Fixed potential NPE in fs componente since components are created client side (because screens).
Added limit for size of stuff requested via HTTP.
2014-05-24 20:12:14 +02:00
Florian Nücke
6853e8c736
Floppy inject/eject sounds in computer case.
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Hack to make disk access sounds more general (needed because robots now also can have disks *and* hard drives... and t3 cases).
Fixed error if no robot names are present.
Less derpy robot copying (creative mode... stupid creative mode).
2014-05-24 06:08:41 +02:00
Florian Nücke
8e91a49313
Disallow screen and keyboard in upgrade containers, since that's illogical and derpy.
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Made assembler send progress more often to make progress bar move more smoothly.
2014-05-24 03:23:58 +02:00
Florian Nücke
e77b6e5b24
Added capacitor upgrade.
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No longer autoflushing connector buffer on disconnect, only done for tile entities (allows capacitor upgrade to save its charge).
2014-05-24 00:35:39 +02:00
Florian Nücke
ddd8e18aef
Fixed robot energy storage somewhat.
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Improved picking of robots (avoid duplicate component ids).
2014-05-23 18:55:19 +02:00
Florian Nücke
e443205eac
Fixed component reorganization on inventory resize.
2014-05-23 15:49:53 +02:00
Florian Nücke
7ccf3ef645
Revert "Made simple components default to neighbor visibility, added extended interface to additional control over visibility (while keeping it simple)."
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This reverts commit 299860e1ab1b7bc2932bb9aade2964eb8212041a.
2014-05-23 14:31:16 +02:00
Florian Nücke
7580289af0
Calling update method on items in robot inventory. This allows stuff like autorepair on tinker tools to work, for example.
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Added damage handler for tinker tools.
2014-05-23 14:24:17 +02:00
Florian Nücke
fae12c980f
Shift-rightclicking screen with keyboard will trigger a touch signal instead of doing nothing.
2014-05-23 13:41:28 +02:00