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Updated Items (markdown)
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Items.md
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Items.md
@ -20,10 +20,11 @@ The operations refer to, from left to right: `copy`, `fill`, `set`, `setBackgrou
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Redstone Card
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-------------
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Allows reading and emitting redstone signals around the computer or robot. This uses [[the same API|Component/Redstone]] as the [[Redstone I/O block|Blocks#redstone-io]].
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If the respective mods are also installed, this supports simple and bundled redstone signals for RedLogic and/or MineFactory Reloaded's RedNet.
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The second tier of this card allows interaction with other mods' redstone extensions. If the respective mods are also installed, this supports simple and bundled redstone signals for RedLogic and/or MineFactory Reloaded's RedNet. It also supports wireless redstone interaction with both the Chickenbones and the SlimeVoid versions of Wireless Redstone.
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Network Card
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------------
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@ -41,6 +42,12 @@ This is an upgrade to [[normal network cards|Items#network-card]] that allows wi
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Make sure to set the signal strength or no wireless packet will be sent, but keep in mind that sending wireless messages requires energy (configurable).
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Linked Card
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-----------
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This card is crafted in pairs. The two resulting cards are "linked", and can communicate with each other over any distance, even across dimensions. They behave similar to network cards, except that no port has to be opened. They also consume more energy per sent packet.
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Internet Card
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-------------
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@ -70,17 +77,44 @@ Hard disk drives (HDDs) come in three tiers, with increasing storage capacity (e
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Memory
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------
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Memory (RAM) comes in five tiers, with increasing sizes (each tier's size is configurable). They fall into the three item tiers like so: {1}, {2, 3}, {4, 5}. Memory isn't really a component, since it does not provide any Lua callbacks, but it can be installed into [[computer cases|Blocks#basic-case]] to increase the available RAM of the computer, which allows running more complex programs.
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Memory (RAM) comes in five tiers, with increasing sizes (each tier's size is configurable). They fall into the three item tiers like so: {1, 1.5}, {2, 2.5}, {3, 3.5}. Memory isn't really a component, since it does not provide any Lua callbacks, but it can be installed into [[computer cases|Blocks#basic-case]] to increase the available RAM of the computer, which allows running more complex programs.
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Upgrades
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========
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Upgrades are normal components, but the can only be used by robots in the robot's upgrade slot.
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Inventory Upgrade
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-----------------
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This upgrade provides inventory space to a robot. You will usually want to install at least one of these in a robot. Each upgrade provides an additional 16 inventory slots, up to a maximum of 64 slots. Thus, adding more than 4 inventory upgrades has no effect.
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*Since version 1.3.*
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Inventory Controller Upgrade
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----------------------------
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This upgrade allows the robot to interact in a more controlled fashion with inventories in the world. Robots with this upgrade can suck and drop items from and into specific slots in an inventory. This is particularly useful for interacting with advanced machines, where items have to go into specific slots, but can also come in handy for sorting systems.
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Additionally, this upgrade allows the robot to take more control over its own inventory, and change its equipped item on its own.
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*Since version 1.3.*
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Angel Upgrade
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-------------
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This upgrade allows robots to place blocks in thin air, without a reference block, similar to a certain block by a certain mod this upgrade may or may not have been inspired by.
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*Since version 1.2.6.*
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Crafting Upgrade
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----------------
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@ -119,9 +153,53 @@ Navigation Upgrade
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Allows the robot to tell its current position and facing. The position is relative to the center of the map that was used to craft the upgrade. The range in which the upgrade works depends on the size of the map that was used to craft the upgrade. The upgrade can be crafted together with another map to re-configure it and get the old map back. [[Component/Navigation]]
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Battery Upgrade
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---------------
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This upgrade increases the internal energy buffer of robots, allowing them to operate longer without having to return to a charger. Storage is increased by 10000/15000/20000.
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*Since version 1.3.*
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Containers
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==========
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Containers are special items that can be built into robots to allow changing components in the robot on the fly. They are basically specialized inventory slots.
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Note that besides the items listed here, the Disk Drive also acts as a container, providing a dynamic floppy slot.
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Card Container
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---------------
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This upgrade provides a card slot supporting a card up the tier of the container. For example, a tier two card container can take a tier two card.
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*Since version 1.3.*
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Upgrade Container
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---------------
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This upgrade provides an upgrade slot supporting an upgrade up the tier of the container. For example, a tier two upgrade container can take a tier two upgrade.
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*Since version 1.3.*
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Others
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======
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CPU
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---
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CPUs, while not acting as components, are required to make a computer start up. They also control the number of components that can be connected to a computer before it will not start anymore / crash.
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Analyzer
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--------
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