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Updated API Robot (markdown)
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@ -2,8 +2,6 @@ This API abstracts the computer component of a robot to allow more intuitive int
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- `robot.level(): number`
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- `robot.level(): number`
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Gets the current level of the robot, with the fractional part being the percentual progress towards the next level. For example, if this is `1.5`, then the robot is level one, and 50% towards achieving level two.
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Gets the current level of the robot, with the fractional part being the percentual progress towards the next level. For example, if this is `1.5`, then the robot is level one, and 50% towards achieving level two.
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- `robot.energy(): number`
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Gets the remaining amount of energy in the robots internal buffer.
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- `robot.detect(): boolean, string`
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- `robot.detect(): boolean, string`
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Tests if there is something in front of the robot. Returns `true` if there is something that would block the robot's movement, `false` otherwise. The second returned value specifies what it is that is in front of the robot and can be one of the following: `entity`, `solid`, `replaceable`, `liquid` and `air`. The first two will block the robots movement, the latter won't.
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Tests if there is something in front of the robot. Returns `true` if there is something that would block the robot's movement, `false` otherwise. The second returned value specifies what it is that is in front of the robot and can be one of the following: `entity`, `solid`, `replaceable`, `liquid` and `air`. The first two will block the robots movement, the latter won't.
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In case of an entity it will either be some living entity, such as a player or monster, or some kind of minecart.
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In case of an entity it will either be some living entity, such as a player or monster, or some kind of minecart.
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