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			85 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-3.0-only
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/*
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 *  PolyMC - Minecraft Launcher
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 *  Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, version 3.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * This file incorporates work covered by the following copyright and
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 * permission notice:
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 *
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 *      Copyright 2013-2021 MultiMC Contributors
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 *
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 *      Licensed under the Apache License, Version 2.0 (the "License");
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 *      you may not use this file except in compliance with the License.
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 *      You may obtain a copy of the License at
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 *
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 *          http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *      Unless required by applicable law or agreed to in writing, software
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 *      distributed under the License is distributed on an "AS IS" BASIS,
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 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *      See the License for the specific language governing permissions and
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 *      limitations under the License.
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 */
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#pragma once
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#include <QWidget>
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#include <QString>
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#include "ui/pages/BasePage.h"
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#include <Application.h>
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namespace Ui
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{
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class GameOptionsPage;
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}
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class GameOptions;
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class MinecraftInstance;
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class GameOptionsPage : public QWidget, public BasePage
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{
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    Q_OBJECT
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public:
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    explicit GameOptionsPage(MinecraftInstance *inst, QWidget *parent = 0);
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    virtual ~GameOptionsPage();
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    void openedImpl() override;
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    void closedImpl() override;
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    virtual QString displayName() const override
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    {
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        return tr("Game Options");
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    }
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    virtual QIcon icon() const override
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    {
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        return APPLICATION->getThemedIcon("settings");
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    }
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    virtual QString id() const override
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    {
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        return "gameoptions";
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    }
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    virtual QString helpPage() const override
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    {
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        return "Game-Options-management";
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    }
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    void retranslate() override;
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private: // data
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    Ui::GameOptionsPage *ui = nullptr;
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    std::shared_ptr<GameOptions> m_model;
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};
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