Fixed more logic which breaks OM (Offline Mode)

This commit is contained in:
itsMeRaj69 2025-07-13 16:42:49 +05:30
parent 1b75673e7f
commit 2af0e325f5

View File

@ -87,24 +87,24 @@ void LaunchController::decideAccount()
// Find an account to use.
auto accounts = APPLICATION->accounts();
if (accounts->count() <= 0 || !accounts->anyAccountIsValid()) {
// Tell the user they need to log in at least one account in order to play.
// If no accounts exist, show prompt to add one
if (accounts->count() <= 0) {
auto reply = CustomMessageBox::selectable(m_parentWidget, tr("No Accounts"),
tr("In order to play Minecraft, you must have at least one Microsoft "
"account which owns Minecraft logged in. "
"Would you like to open the account manager to add an account now?"),
tr("No accounts found. Would you like to open the account manager to add one now?"),
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)
->exec();
if (reply == QMessageBox::Yes) {
// Open the account manager.
APPLICATION->ShowGlobalSettings(m_parentWidget, "accounts");
} else if (reply == QMessageBox::No) {
// Do not open "profile select" dialog.
return;
}
}
return;
}
// Skipping Microsoft account validity check to allow offline/local use
// Removed: anyAccountIsValid() check
}
// Select the account to use. If the instance has a specific account set, that will be used. Otherwise, the default account will be used
auto instanceAccountId = m_instance->settings()->get("InstanceAccountId").toString();
auto instanceAccountIndex = accounts->findAccountByProfileId(instanceAccountId);