Add support for Elytra flying

- Closes #7
This commit is contained in:
squeek 2016-08-01 00:52:04 -07:00
parent aa77702954
commit 17a0ffc9e1

View File

@ -52,7 +52,7 @@ public class QuakeClientPlayer extends ClientPlayerBase
double d1 = this.player.posY;
double d2 = this.player.posZ;
if (this.player.capabilities.isFlying && this.player.getRidingEntity() == null)
if ((this.player.capabilities.isFlying || this.player.isElytraFlying()) && this.player.getRidingEntity() == null)
super.moveEntityWithHeading(sidemove, forwardmove);
else
this.quake_moveEntityWithHeading(sidemove, forwardmove);