Fixed package names

This commit is contained in:
squeek 2014-04-21 23:34:39 -07:00
parent b2b0708c3b
commit 2678e79268
4 changed files with 10 additions and 13 deletions

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@ -1,4 +1,4 @@
package squeek.mods.quakemovement; package squeek.quakemovement;
import java.io.File; import java.io.File;

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@ -1,18 +1,15 @@
package squeek.mods.quakemovement; package squeek.quakemovement;
import api.player.client.ClientPlayerAPI; import api.player.client.ClientPlayerAPI;
import api.player.server.ServerPlayerAPI; import api.player.server.ServerPlayerAPI;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@Mod(modid="squeek_QuakeMovement", name="Quake Movement", version="0.1.0", dependencies="required-after:PlayerAPI") @Mod(modid="squeek_QuakeMovement", name="Quake Movement", version="0.1.0", dependencies="required-after:PlayerAPI")
@NetworkMod(clientSideRequired=true) @NetworkMod(clientSideRequired=true)

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@ -1,4 +1,4 @@
package squeek.mods.quakemovement; package squeek.quakemovement;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@ -6,7 +6,6 @@ import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper; import net.minecraft.util.MathHelper;
import api.player.client.ClientPlayerAPI; import api.player.client.ClientPlayerAPI;
import api.player.client.ClientPlayerBase; import api.player.client.ClientPlayerBase;
import java.lang.reflect.Method; import java.lang.reflect.Method;
import cpw.mods.fml.common.Loader; import cpw.mods.fml.common.Loader;
@ -524,7 +523,8 @@ public class QuakeClientPlayer extends ClientPlayerBase {
*/ */
} }
private void quake_WaterAccelerate( float wishspeed, float speed, double wishX, double wishZ, double accel ) @SuppressWarnings("unused")
private void quake_WaterAccelerate( float wishspeed, float speed, double wishX, double wishZ, double accel )
{ {
float addspeed = wishspeed - speed; float addspeed = wishspeed - speed;
if (addspeed > 0) if (addspeed > 0)
@ -578,7 +578,6 @@ public class QuakeClientPlayer extends ClientPlayerBase {
private void quake_Accelerate( float wishspeed, double wishX, double wishZ, double accel ) private void quake_Accelerate( float wishspeed, double wishX, double wishZ, double accel )
{ {
int i;
double addspeed, accelspeed, currentspeed; double addspeed, accelspeed, currentspeed;
// Determine veer amount // Determine veer amount
@ -606,7 +605,6 @@ public class QuakeClientPlayer extends ClientPlayerBase {
private void quake_AirAccelerate( float wishspeed, double wishX, double wishZ, double accel ) private void quake_AirAccelerate( float wishspeed, double wishX, double wishZ, double accel )
{ {
int i;
double addspeed, accelspeed, currentspeed; double addspeed, accelspeed, currentspeed;
float wishspd = wishspeed; float wishspd = wishspeed;
@ -638,7 +636,8 @@ public class QuakeClientPlayer extends ClientPlayerBase {
this.player.motionZ += accelspeed * wishZ; this.player.motionZ += accelspeed * wishZ;
} }
private void quake_Friction() @SuppressWarnings("unused")
private void quake_Friction()
{ {
double speed, newspeed, control; double speed, newspeed, control;
float friction; float friction;
@ -733,7 +732,8 @@ public class QuakeClientPlayer extends ClientPlayerBase {
} }
} }
private void quake_OnLivingUpdate() @SuppressWarnings("unused")
private void quake_OnLivingUpdate()
{ {
this.didJumpThisTick = false; this.didJumpThisTick = false;
} }

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@ -1,4 +1,4 @@
package squeek.mods.quakemovement; package squeek.quakemovement;
import api.player.server.ServerPlayerAPI; import api.player.server.ServerPlayerAPI;
import api.player.server.ServerPlayerBase; import api.player.server.ServerPlayerBase;