From 5f82bc8844c78db67d2500148816d8320a556bde Mon Sep 17 00:00:00 2001 From: CoolMineman <62723322+CoolMineman@users.noreply.github.com> Date: Sun, 2 Aug 2020 13:41:30 -0500 Subject: [PATCH] code cleanup --- java/squeek/quakemovement/QuakeClientPlayer.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/java/squeek/quakemovement/QuakeClientPlayer.java b/java/squeek/quakemovement/QuakeClientPlayer.java index 98c57f4..d985cb6 100644 --- a/java/squeek/quakemovement/QuakeClientPlayer.java +++ b/java/squeek/quakemovement/QuakeClientPlayer.java @@ -24,8 +24,10 @@ import java.util.Random; public class QuakeClientPlayer { + private QuakeClientPlayer(){} + private static Random random = new Random(); - private static List baseVelocities = new ArrayList(); + private static List baseVelocities = new ArrayList<>(); public static boolean travel(PlayerEntity player, Vec3d movementInput) { @@ -142,7 +144,6 @@ public class QuakeClientPlayer float f2 = 0.91F; if (player.isOnGround()) { - f2 = 0.54600006F; BlockPos groundPos = new BlockPos(MathHelper.floor(player.getX()), MathHelper.floor(player.getBoundingBox().minY) - 1, MathHelper.floor(player.getZ())); Block ground = player.world.getBlockState(groundPos).getBlock();