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https://github.com/squeek502/Squake.git
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Bump to Minecraft 1.12.2
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@ -14,7 +14,7 @@ buildscript {
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apply plugin: 'net.minecraftforge.gradle.forge'
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minecraft {
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version = "14.22.0.2446"
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version = "14.23.0.2486"
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mappings = "snapshot_20170625"
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runDir = "run"
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@ -10,7 +10,7 @@ import org.objectweb.asm.tree.*;
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import java.util.Map;
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@IFMLLoadingPlugin.MCVersion("1.12.1")
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@IFMLLoadingPlugin.MCVersion("1.12.2")
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public class ASMPlugin implements IFMLLoadingPlugin, IClassTransformer
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{
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public static boolean isObfuscated = false;
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@ -10,7 +10,7 @@ import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@Mod(modid = ModInfo.MODID, version = ModInfo.VERSION, name="Squake", acceptedMinecraftVersions="[1.12,1.13)", dependencies = "after:squeedometer")
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@Mod(modid = ModInfo.MODID, version = ModInfo.VERSION, name="Squake", acceptedMinecraftVersions="[1.12.2]", dependencies = "after:squeedometer")
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public class ModQuakeMovement
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{
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// The instance of your mod that Forge uses.
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