Squake/java/squeek/quakemovement/mixin/TestSpeedometerMixin.java
Ryan Liptak 1e07dbda1c Some more porting/water movement work
Still broken, things are in an arbitrary state (debug prints left in, etc)
2020-11-02 17:22:57 -08:00

21 lines
661 B
Java

package squeek.quakemovement.mixin;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.util.math.MatrixStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import squeek.quakemovement.ModQuakeMovement;
@Mixin(InGameHud.class)
public class TestSpeedometerMixin
{
@Inject(at = @At("HEAD"), method = "renderStatusEffectOverlay")
private void renderStatusEffectOverlay(MatrixStack matrixStack, CallbackInfo info)
{
ModQuakeMovement.drawSpeedometer(matrixStack);
}
}