Squake/java/squeek/quakemovement/ModQuakeMovement.java
2016-07-26 22:25:21 -07:00

54 lines
1.9 KiB
Java

package squeek.quakemovement;
import api.player.client.ClientPlayerAPI;
import api.player.server.ServerPlayerAPI;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingFallEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.event.FMLInterModComms;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
@Mod(modid = ModInfo.MODID, version = ModInfo.VERSION, acceptedMinecraftVersions="[1.9,1.10)", dependencies = "required-after:PlayerAPI;after:Squeedometer")
public class ModQuakeMovement
{
// The instance of your mod that Forge uses.
@Instance(value = ModInfo.MODID)
public static ModQuakeMovement instance;
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
ModConfig.init(event.getSuggestedConfigurationFile());
MinecraftForge.EVENT_BUS.register(this);
}
@EventHandler
public void postInit(FMLPostInitializationEvent event)
{
ServerPlayerAPI.register(ModInfo.MODID, QuakeServerPlayer.class);
if (event.getSide() == Side.CLIENT)
ClientPlayerAPI.register(ModInfo.MODID, QuakeClientPlayer.class);
FMLInterModComms.sendRuntimeMessage(ModInfo.MODID, "VersionChecker", "addVersionCheck", "http://www.ryanliptak.com/minecraft/versionchecker/squeek502/Squake");
}
@SubscribeEvent
public void onLivingFall(LivingFallEvent event)
{
if (!(event.getEntityLiving() instanceof EntityPlayer))
return;
if (ModConfig.INCREASED_FALL_DISTANCE != 0.0D)
{
event.setDistance((float) (event.getDistance() - ModConfig.INCREASED_FALL_DISTANCE));
}
}
}