using System;
using TrueCraft.API.Logic;

namespace TrueCraft.Core.Logic.Blocks
{
    public class WoodBlock : BlockProvider
    {
        public enum WoodType
        {
            Oak = 0,
            Spruce = 1,
            Birch = 2
        }

        public static readonly byte BlockID = 0x11;
        
        public override byte ID { get { return 0x11; } }
        
        public override double BlastResistance { get { return 10; } }

        public override double Hardness { get { return 2; } }

        public override byte Luminance { get { return 0; } }
        
        public override string DisplayName { get { return "Wood"; } }

        public override Tuple<int, int> GetTextureMap(byte metadata)
        {
            return new Tuple<int, int>(4, 1);
        }
    }
}