Merge pull request #205 from mrpimpunicorn/master
Fixed transparency issues with interface
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01e4a43d2b
@ -26,7 +26,7 @@ namespace TrueCraft.Client.Modules
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public void Draw(GameTime gameTime)
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{
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SpriteBatch.Begin(samplerState: SamplerState.PointClamp);
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SpriteBatch.Begin(samplerState: SamplerState.PointClamp, blendState: BlendState.NonPremultiplied);
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SpriteBatch.Draw(Icons, new Vector2(
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Game.GraphicsDevice.Viewport.Width / 2 - (8 * Game.ScaleFactor * 2),
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