Tweak volume of walking sound effects

This commit is contained in:
Drew DeVault 2015-10-05 22:15:59 -04:00
parent de880f2f8c
commit 2510c3d6b5

View File

@ -278,7 +278,7 @@ namespace TrueCraft.Client.Modules
if (provider.SoundEffect == SoundEffectClass.None) if (provider.SoundEffect == SoundEffectClass.None)
return; return;
var effect = string.Format("footstep.{0}", Enum.GetName(typeof(SoundEffectClass), provider.SoundEffect).ToLower()); var effect = string.Format("footstep.{0}", Enum.GetName(typeof(SoundEffectClass), provider.SoundEffect).ToLower());
Game.Audio.PlayPack(effect, 0.1f); Game.Audio.PlayPack(effect, 0.5f);
} }
public override void Update(GameTime gameTime) public override void Update(GameTime gameTime)