Add Mac PostBuildEvent for the MonoGame dll to Windows build..
This commit is contained in:
parent
eca8b898de
commit
326f8a57dc
@ -111,6 +111,7 @@
|
|||||||
<PropertyGroup Condition=" '$(OS)' == 'Windows_NT' ">
|
<PropertyGroup Condition=" '$(OS)' == 'Windows_NT' ">
|
||||||
<PostBuildEvent>del $(TargetDir)MonoGame.Framework.dll
|
<PostBuildEvent>del $(TargetDir)MonoGame.Framework.dll
|
||||||
copy $(SolutionDir)packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\MonoGame.Framework.dll $(TargetDir)MonoGame.Framework.Linux.dll
|
copy $(SolutionDir)packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\MonoGame.Framework.dll $(TargetDir)MonoGame.Framework.Linux.dll
|
||||||
copy $(SolutionDir)packages\MonoGame.Framework.WindowsGL.3.4.0.459\lib\net40\MonoGame.Framework.dll $(TargetDir)MonoGame.Framework.Windows.dll</PostBuildEvent>
|
copy $(SolutionDir)packages\MonoGame.Framework.WindowsGL.3.4.0.459\lib\net40\MonoGame.Framework.dll $(TargetDir)MonoGame.Framework.Windows.dll
|
||||||
|
copy $(SolutionDir)packages\MonoGame.Framework.MacOS.3.4.0.459\lib\net40\MonoGame.Framework.dll $(TargetDir)MonoGame.Framework.MacOS.dll </PostBuildEvent>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
Reference in New Issue
Block a user