Remove deprecated interfaces
Note that these are not fully replaced by modules yet.
This commit is contained in:
parent
3722468d01
commit
49fb3435da
@ -1,221 +0,0 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Graphics;
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using TrueCraft.Client.Rendering;
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using TrueCraft.Client.Input;
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namespace TrueCraft.Client.Interface
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{
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public class ChatInterface : Control
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{
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private static bool TryParseKey(Keys key, bool shift, out char value)
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{
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// Credit to Roy Triesscheijn for thinking of this.
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// His implementation of this solution can be found at:
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// http://roy-t.nl/index.php/2010/02/11/code-snippet-converting-keyboard-input-to-text-in-xna/
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switch (key)
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{
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case Keys.NumPad1: value = '1'; break;
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case Keys.NumPad2: value = '2'; break;
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case Keys.NumPad3: value = '3'; break;
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case Keys.NumPad4: value = '4'; break;
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case Keys.NumPad5: value = '5'; break;
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case Keys.NumPad6: value = '6'; break;
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case Keys.NumPad7: value = '7'; break;
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case Keys.NumPad8: value = '8'; break;
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case Keys.NumPad9: value = '9'; break;
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case Keys.NumPad0: value = '0'; break;
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case Keys.D1: value = (shift) ? '!' : '1'; break;
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case Keys.D2: value = (shift) ? '@' : '2'; break;
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case Keys.D3: value = (shift) ? '#' : '3'; break;
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case Keys.D4: value = (shift) ? '$' : '4'; break;
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case Keys.D5: value = (shift) ? '%' : '5'; break;
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case Keys.D6: value = (shift) ? '^' : '6'; break;
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case Keys.D7: value = (shift) ? '&' : '7'; break;
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case Keys.D8: value = (shift) ? '*' : '8'; break;
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case Keys.D9: value = (shift) ? '(' : '9'; break;
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case Keys.D0: value = (shift) ? ')' : '0'; break;
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case Keys.A: value = (shift) ? 'A' : 'a'; break;
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case Keys.B: value = (shift) ? 'B' : 'b'; break;
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case Keys.C: value = (shift) ? 'C' : 'c'; break;
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case Keys.D: value = (shift) ? 'D' : 'd'; break;
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case Keys.E: value = (shift) ? 'E' : 'e'; break;
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case Keys.F: value = (shift) ? 'F' : 'f'; break;
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case Keys.G: value = (shift) ? 'G' : 'g'; break;
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case Keys.H: value = (shift) ? 'H' : 'h'; break;
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case Keys.I: value = (shift) ? 'I' : 'i'; break;
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case Keys.J: value = (shift) ? 'J' : 'j'; break;
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case Keys.K: value = (shift) ? 'K' : 'k'; break;
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case Keys.L: value = (shift) ? 'L' : 'l'; break;
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case Keys.M: value = (shift) ? 'M' : 'm'; break;
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case Keys.N: value = (shift) ? 'N' : 'n'; break;
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case Keys.O: value = (shift) ? 'O' : 'o'; break;
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case Keys.P: value = (shift) ? 'P' : 'p'; break;
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case Keys.Q: value = (shift) ? 'Q' : 'q'; break;
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case Keys.R: value = (shift) ? 'R' : 'r'; break;
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case Keys.S: value = (shift) ? 'S' : 's'; break;
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case Keys.T: value = (shift) ? 'T' : 't'; break;
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case Keys.U: value = (shift) ? 'U' : 'u'; break;
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case Keys.V: value = (shift) ? 'V' : 'v'; break;
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case Keys.W: value = (shift) ? 'W' : 'w'; break;
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case Keys.X: value = (shift) ? 'X' : 'x'; break;
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case Keys.Y: value = (shift) ? 'Y' : 'y'; break;
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case Keys.Z: value = (shift) ? 'Z' : 'z'; break;
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case Keys.OemTilde: value = (shift) ? '~' : '`'; break;
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case Keys.OemSemicolon: value = (shift) ? ':' : ';'; break;
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case Keys.OemQuotes: value = (shift) ? '"' : '\''; break;
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case Keys.OemQuestion: value = (shift) ? '?' : '/'; break;
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case Keys.OemPlus: value = (shift) ? '+' : '='; break;
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case Keys.OemPipe: value = (shift) ? '|' : '\\'; break;
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case Keys.OemPeriod: value = (shift) ? '>' : '.'; break;
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case Keys.OemOpenBrackets: value = (shift) ? '{' : '['; break;
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case Keys.OemCloseBrackets: value = (shift) ? '}' : ']'; break;
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case Keys.OemMinus: value = (shift) ? '_' : '-'; break;
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case Keys.OemComma: value = (shift) ? '<' : ','; break;
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case Keys.Space: value = ' '; break;
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default: value = default(char); return false;
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}
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return true;
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}
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private class ChatMessage
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{
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public string Message { get; set; }
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public DateTime Time { get; set; }
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public ChatMessage(string message)
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{
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Message = message;
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Time = DateTime.UtcNow;
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}
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}
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public bool HasFocus { get; set; }
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public MultiplayerClient Client { get; set; }
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public KeyboardHandler Keyboard { get; set; }
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public FontRenderer Font { get; set; }
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private readonly object Lock = new object();
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private string Input { get; set; }
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private List<ChatMessage> Messages { get; set; }
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private Texture2D DummyTexture { get; set; }
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public ChatInterface(MultiplayerClient client, KeyboardHandler keyboard, FontRenderer font)
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{
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Client = client;
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Keyboard = keyboard;
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Font = font;
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Input = string.Empty;
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Messages = new List<ChatMessage>();
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DummyTexture = new Texture2D(keyboard.Game.GraphicsDevice, 1, 1);
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DummyTexture.SetData(new[] { Color.White });
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Client.ChatMessage += OnChatMessage;
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Keyboard.KeyDown += OnKeyDown;
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}
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protected override void OnShow() { }
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protected override void OnUpdate(GameTime gameTime)
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{
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lock (Lock)
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{
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for (int i = 0; i < Messages.Count; i++)
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{
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var message = Messages[i];
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if ((DateTime.UtcNow - message.Time).TotalSeconds > 10)
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{
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Messages.RemoveAt(i);
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i--;
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}
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}
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}
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}
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protected override void OnDrawSprites(GameTime gameTime, SpriteBatch spriteBatch)
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{
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// UI scaling
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var scale = GetScaleFactor();
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var xOrigin = (int)(10 * scale);
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var yOffset = (int)(25 * scale);
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var yOrigin = (int)(5 * scale) + (spriteBatch.GraphicsDevice.Viewport.Height - (yOffset * 7));
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var color = Color.Lerp(Color.Transparent, Color.Black, 0.5f);
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lock (Lock)
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{
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if ((Messages.Count == 0) && !HasFocus) return;
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spriteBatch.Draw(DummyTexture, new Rectangle(xOrigin - 2, yOrigin - 2, (int)(600 * scale) + 4, (yOffset * 5) + 4), color);
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var total = 5;
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for (int i = (Messages.Count - 1); i >= 0; i--)
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{
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var message = Messages[i];
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total--;
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Font.DrawText(spriteBatch, xOrigin , yOrigin + (yOffset * total), message.Message, scale);
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if (total == 0) break;
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}
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if (HasFocus)
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{
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spriteBatch.Draw(DummyTexture, new Rectangle(xOrigin - 2, yOrigin + (yOffset * 5) + xOrigin - 2, (int)(600 * scale) + 4, yOffset + 4), color);
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Font.DrawText(spriteBatch, xOrigin, yOrigin + (yOffset * 5) + xOrigin, "> " + Input, scale);
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}
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}
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}
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private void OnChatMessage(object sender, Events.ChatMessageEventArgs e)
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{
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AddMessage(e.Message);
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}
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private void OnKeyDown(object sender, KeyboardKeyEventArgs e)
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{
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if (HasFocus)
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{
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if (e.Key == Keys.Back)
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Input = Input.Length > 0 ? Input.Substring(0, Input.Length - 1) : Input;
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else
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{
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var shift = (Keyboard.State.IsKeyDown(Keys.LeftShift) || Keyboard.State.IsKeyDown(Keys.RightShift));
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var value = default(char);
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if (TryParseKey(e.Key, shift, out value))
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Input += new string(new char[] { value });
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}
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}
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else
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{
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if (Input != string.Empty)
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{
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Client.SendMessage(Input);
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Input = string.Empty;
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}
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}
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}
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protected override void OnHide() { }
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public void AddMessage(string message)
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{
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lock (Lock)
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{
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Messages.Add(new ChatMessage(message));
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Console.WriteLine(message);
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}
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}
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}
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}
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@ -1,115 +0,0 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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namespace TrueCraft.Client.Interface
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{
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/// <summary>
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/// Abstract base class for uniformly-implemented game interfaces.
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/// </summary>
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public abstract class Control
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: IGameInterface
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{
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private bool _isVisible;
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/// <summary>
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/// Gets or sets whether the control is visible.
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/// </summary>
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public bool IsVisible
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{
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get { return _isVisible; }
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set
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{
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if (_isVisible == value)
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return;
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_isVisible = value;
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if (_isVisible) OnShow();
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else OnHide();
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}
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}
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/// <summary>
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/// Gets or sets the scale for the control.
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/// </summary>
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public InterfaceScale Scale { get; set; }
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/// <summary>
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/// Creates a new control.
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/// </summary>
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protected Control() { Scale = InterfaceScale.Medium; }
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/// <summary>
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/// Shows the control.
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/// </summary>
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public void Show() { IsVisible = true; }
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/// <summary>
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/// Hides the control.
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/// </summary>
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public void Hide() { IsVisible = false; }
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/// <summary>
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/// Called when the control's visibility is set to true.
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/// </summary>
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protected abstract void OnShow();
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/// <summary>
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/// Called when the control is updated.
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/// </summary>
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/// <param name="gameTime"></param>
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protected abstract void OnUpdate(GameTime gameTime);
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/// <summary>
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/// Called when the control is drawn.
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/// </summary>
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/// <param name="gameTime"></param>
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/// <param name="spriteBatch"></param>
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protected abstract void OnDrawSprites(GameTime gameTime, SpriteBatch spriteBatch);
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/// <summary>
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/// Called when the control's visibility is set to false.
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/// </summary>
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protected abstract void OnHide();
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/// <summary>
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/// Updates the control.
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/// </summary>
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/// <param name="gameTime"></param>
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public void Update(GameTime gameTime)
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{
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OnUpdate(gameTime);
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}
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/// <summary>
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/// Draws the control.
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/// </summary>
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/// <param name="gameTime"></param>
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/// <param name="spriteBatch"></param>
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public virtual void DrawSprites(GameTime gameTime, SpriteBatch spriteBatch)
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{
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if (IsVisible)
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OnDrawSprites(gameTime, spriteBatch);
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}
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/// <summary>
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/// Returns the preferred scale factor for the control.
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/// </summary>
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/// <returns></returns>
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protected float GetScaleFactor()
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{
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switch (Scale)
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{
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case InterfaceScale.Small:
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return 0.5f;
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default:
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case InterfaceScale.Medium:
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return 1.0f;
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case InterfaceScale.Large:
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return 1.5f;
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}
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}
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}
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}
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@ -1,57 +0,0 @@
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using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using TrueCraft.Client.Rendering;
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using TrueCraft.Client.Input;
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using TrueCraft.API;
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namespace TrueCraft.Client.Interface
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{
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public class DebugInterface : Control
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{
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public MultiplayerClient Client { get; set; }
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public FontRenderer Font { get; set; }
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public int Vertices { private get; set; }
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public int Chunks { private get; set; }
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public DebugInterface(MultiplayerClient client, FontRenderer font)
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{
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Client = client;
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Font = font;
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}
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protected override void OnShow() { }
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protected override void OnUpdate(GameTime gameTime) { }
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protected override void OnDrawSprites(GameTime gameTime, SpriteBatch spriteBatch)
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{
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// UI scaling
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var scale = GetScaleFactor();
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var xOrigin = (int)(10 * scale);
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var yOrigin = (int)(5 * scale);
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var yOffset = (int)(25 * scale);
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var fps = (int)(1 / gameTime.ElapsedGameTime.TotalSeconds) + 1;
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var position = Client.Position;
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Font.DrawText(spriteBatch, xOrigin, yOrigin, string.Format("§lRunning at {0} FPS", GetFPSColor(fps) + fps.ToString()), scale);
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Font.DrawText(spriteBatch, xOrigin, yOrigin + (yOffset * 1), string.Format("§o{0} vertices", Vertices), scale);
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Font.DrawText(spriteBatch, xOrigin, yOrigin + (yOffset * 2), string.Format("§o{0} chunks", Chunks), scale);
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Font.DrawText(spriteBatch, xOrigin, yOrigin + (yOffset * 3), string.Format("§o<{0:N2}, {1:N2}, {2:N2}>", Client.Position.X, Client.Position.Y, Client.Position.Z), scale);
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}
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protected override void OnHide() { }
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private string GetFPSColor(int fps)
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{
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if (fps <= 16)
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return "§c";
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else if (fps <= 32)
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return "§e";
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else
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return "§a";
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}
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}
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}
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@ -1,14 +0,0 @@
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using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace TrueCraft.Client.Interface
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{
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public interface IGameInterface
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{
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InterfaceScale Scale { get; set; }
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void Update(GameTime gameTime);
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void DrawSprites(GameTime gameTime, SpriteBatch spriteBatch);
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}
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}
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@ -1,13 +0,0 @@
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using System;
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namespace TrueCraft.Client.Interface
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{
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public enum InterfaceScale
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{
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Small = 0,
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Medium = 1,
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Large = 2
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}
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}
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@ -83,9 +83,6 @@
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<Compile Include="Input\MouseEventArgs.cs" />
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<Compile Include="Input\MouseMoveEventArgs.cs" />
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<Compile Include="Input\MouseScrollEventArgs.cs" />
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<Compile Include="Interface\DebugInterface.cs" />
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<Compile Include="Interface\Control.cs" />
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<Compile Include="Interface\InterfaceScale.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Rendering\Blocks\CobwebRenderer.cs" />
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@ -101,8 +98,6 @@
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<Compile Include="MultiplayerClient.cs" />
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<Compile Include="Handlers\PacketHandlers.cs" />
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<Compile Include="Events\ChatMessageEventArgs.cs" />
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<Compile Include="Interface\ChatInterface.cs" />
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<Compile Include="Interface\IGameInterface.cs" />
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<Compile Include="BMFont.cs" />
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<Compile Include="Handlers\ChunkHandler.cs" />
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<Compile Include="ReadOnlyWorld.cs" />
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@ -235,4 +230,4 @@
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<ItemGroup>
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<Folder Include="Modules\" />
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</ItemGroup>
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</Project>
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</Project>
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Reference in New Issue
Block a user