Merge 0bb3541d23c622e61060d37f7e5d7562af5ac68c into 90160bd647b9200dc1fe20ef2bae2fad6adedd9c

This commit is contained in:
polytomous 2017-11-09 07:49:01 +00:00 committed by GitHub
commit 638b9b7c6c
27 changed files with 492 additions and 72 deletions

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@ -4,16 +4,10 @@ using System.Collections.Generic;
namespace TrueCraft.API.World
{
public interface IChunk : IEventSubject, IDisposable
public interface IChunk : IEventSubject, IDisposable, ISpatialBlockInformationProvider
{
int X { get; }
int Z { get; }
int MaxHeight { get; }
Coordinates2D Coordinates { get; set; }
bool IsModified { get; set; }
bool LightPopulated { get; set; }
int[] HeightMap { get; }
byte[] Biomes { get; }
DateTime LastAccessed { get; set; }
byte[] Data { get; }
bool TerrainPopulated { get; set; }
@ -22,14 +16,9 @@ namespace TrueCraft.API.World
NibbleSlice BlockLight { get; }
NibbleSlice SkyLight { get; }
IRegion ParentRegion { get; set; }
int GetHeight(byte x, byte z);
void UpdateHeightMap();
byte GetBlockID(Coordinates3D coordinates);
byte GetMetadata(Coordinates3D coordinates);
byte GetSkyLight(Coordinates3D coordinates);
byte GetBlockLight(Coordinates3D coordinates);
void SetBlockID(Coordinates3D coordinates, byte value);
void SetMetadata(Coordinates3D coordinates, byte value);
void SetSkyLight(Coordinates3D coordinates, byte value);
void SetBlockLight(Coordinates3D coordinates, byte value);
NbtCompound GetTileEntity(Coordinates3D coordinates);

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@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TrueCraft.API.Logic;
namespace TrueCraft.API.World
{
@ -10,6 +11,6 @@ namespace TrueCraft.API.World
/// </summary>
public interface IChunkDecorator
{
void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes);
void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository);
}
}

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@ -8,6 +8,6 @@ namespace TrueCraft.API.World
public interface IDecoration
{
bool ValidLocation(Coordinates3D location);
bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location);
bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location);
}
}

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@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TrueCraft.API.World
{
public interface ISpatialBlockInformationProvider
{
int X {get;}
int Z { get; }
int MaxHeight { get; }
int[] HeightMap { get; }
byte[] Biomes { get; }
int GetHeight(byte x, byte z);
// This is really all one related concept.
byte GetBlockID(Coordinates3D coordinates);
void SetBlockID(Coordinates3D coordinates, byte value);
byte GetMetadata(Coordinates3D locationToCheck);
void SetMetadata(Coordinates3D blockLocation, byte meta);
Coordinates2D Coordinates { get; set; }
}
}

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@ -9,11 +9,10 @@ namespace TrueCraft.API.World
/// <summary>
/// An in-game world composed of chunks and blocks.
/// </summary>
public interface IWorld : IEnumerable<IChunk>
public interface IWorld : IEnumerable<IChunk>, IWorldSeed
{
string Name { get; set; }
IBlockRepository BlockRepository { get; set; }
int Seed { get; set; }
IBiomeMap BiomeDiagram { get; set; }
IChunkProvider ChunkProvider { get; set; }
Coordinates3D SpawnPoint { get; set; }
@ -42,4 +41,9 @@ namespace TrueCraft.API.World
void Save();
void Save(string path);
}
public interface IWorldSeed
{
int Seed { get; set; }
}
}

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -81,9 +81,14 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Logic\BakingTests.cs" />
<Compile Include="MathHelperTest.cs" />
<Compile Include="World\ChunkTest.cs" />
<Compile Include="World\RegionTest.cs" />
<Compile Include="World\SugarCaneDecoratorTests.cs" />
<Compile Include="World\TestFakes\NoiseAlwaysGrowsSugarCaneInTestBounds.cs" />
<Compile Include="World\TestFakes\PrimeSugarCaneGrowingSeasonChunk.cs" />
<Compile Include="World\TestFakes\WorldWithJustASeed.cs" />
<Compile Include="World\WorldTest.cs" />
<Compile Include="Windows\WindowAreaTest.cs" />
<Compile Include="Windows\CraftingWindowAreaTest.cs" />
@ -92,13 +97,5 @@
<Compile Include="AI\PathFindingTest.cs" />
<Compile Include="Physics\PhysicsEngineTest.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="World\" />
<Folder Include="Files\" />
<Folder Include="Windows\" />
<Folder Include="Logic\" />
<Folder Include="Lighting\" />
<Folder Include="AI\" />
<Folder Include="Physics\" />
</ItemGroup>
<ItemGroup />
</Project>

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@ -0,0 +1,159 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Moq;
using NUnit.Framework;
using TrueCraft.API;
using TrueCraft.API.World;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.Core.TerrainGen;
using TrueCraft.Core.TerrainGen.Biomes;
using TrueCraft.Core.TerrainGen.Decorators;
using TrueCraft.Core.Test.Logic;
using TrueCraft.Core.Test.World.TestFakes;
using TrueCraft.Core.World;
namespace TrueCraft.Core.Test.World
{
[TestFixture]
public class SugarCaneDecoratorTests
{
[Test]
public void DecoratorGrowsNoInvalidSugarCane()
{
var aWorld = new WorldWithJustASeed(9001);
ISpatialBlockInformationProvider aChunk = new PrimeSugarCaneGrowingSeasonChunk();
IBiomeRepository aBiomeRepository = new BiomeRepository();
var decorator = GetDecoratorForTestChunk(aWorld, aChunk, aBiomeRepository);
decorator.Decorate(aWorld, aChunk, aBiomeRepository, null /* Don't need to fake it if you don't use it. */);
AssertChunkHasNoSugarCaneInColumnsWhereItShouldNot(aChunk);
}
[Test]
public void DecoratorDoesNotGrowSugarcaneUniformly()
{
IWorldSeed aWorld = new WorldWithJustASeed(9001);
ISpatialBlockInformationProvider aChunk = new PrimeSugarCaneGrowingSeasonChunk();
IBiomeRepository aBiomeRepository = new BiomeRepository();
var decorator = GetDecoratorForTestChunk(aWorld, aChunk, aBiomeRepository);
decorator.Decorate(aWorld, aChunk, aBiomeRepository, null);
AssertChunkSugarCaneGrowthIsNotUniform(aChunk);
}
private void AssertChunkHasNoSugarCaneInColumnsWhereItShouldNot(ISpatialBlockInformationProvider aChunk)
{
for (int x = 0; x < 6; x++)
{
for (int z = 0; z < 6; z++)
{
Coordinates2D coord = new Coordinates2D(x, z);
if (PrimeSugarCaneGrowingSeasonChunk.PointsWithoutAnySugarcane().Contains(coord))
{
Assert.AreEqual(0, CountBlockInColumn(aChunk, x, z, SugarcaneBlock.BlockID), string.Format("Sugarcane in column ({0},{1})", x,z));
}
}
}
}
private void AssertChunkSugarCaneGrowthIsNotUniform(ISpatialBlockInformationProvider aChunk)
{
var counts = new List<double>();
for (int x = 0; x < 6; x++)
{
for (int z = 0; z < 6; z++)
{
Coordinates2D coord = new Coordinates2D(x, z);
var countOfSugarCane = CountBlockInColumn(aChunk, x, z, SugarcaneBlock.BlockID);
if (countOfSugarCane != 0)
{
counts.Add(countOfSugarCane);
}
}
}
double averageOfSugarCaneHeight = counts.Average();
for (int i = 0; i < 7; i++)
{
Assert.AreNotEqual(i, averageOfSugarCaneHeight, "Sugarcane grew with uniform height.");
}
}
private static SugarCaneDecorator GetDecoratorForTestChunk(IWorldSeed aWorld, ISpatialBlockInformationProvider aChunk,
IBiomeRepository aBiomeRepository)
{
var decorator = new SugarCaneDecorator(new NoiseAlwaysGrowsSugarCaneInTestBounds());
aBiomeRepository.RegisterBiomeProvider(new SwamplandBiome());
return decorator;
}
static int CountBlockInColumn(ISpatialBlockInformationProvider aChunk, int x, int z, byte blockId)
{
int counter = 0;
for (int y = 0; y < 7; y++)
{
byte block = aChunk.GetBlockID(new Coordinates3D(x: x, y: y, z: z));
if (block == blockId)
{
counter++;
}
}
return counter;
}
[Test]
public void TestUsingAMock()
{
Mock<IWorld> aWorld = new Mock<IWorld>();
aWorld.Setup(foo => foo.Seed).Returns(9001);
var ourDictionary = PrimeSugarCaneGrowingSeasonChunk.createStartingBlockDictionary();
Mock<ISpatialBlockInformationProvider> aChunk = new Mock<ISpatialBlockInformationProvider>();
aChunk.Setup(foo => foo.GetBlockID(It.IsAny<Coordinates3D>())).Returns((Coordinates3D coordinates) =>
{
if (ourDictionary.ContainsKey(coordinates))
{
return ourDictionary[coordinates];
}
return AirBlock.BlockID;
});
aChunk.Setup(foo => foo.SetBlockID(It.IsAny<Coordinates3D>(),
It.IsAny<byte>())).Callback<Coordinates3D, byte>((a, b) =>
{
ourDictionary[a] = b;
});
aChunk.Setup(chunk => chunk.X).Returns(6);
aChunk.Setup(chunk => chunk.Z).Returns(6);
aChunk.Setup(chunk => chunk.MaxHeight).Returns(6);
aChunk.Setup(chunk => chunk.HeightMap).Returns(() =>
{
return Enumerable.Repeat(1, Chunk.Width * Chunk.Height).ToArray<int>();
});
aChunk.Setup(chunk => chunk.Biomes).Returns(() =>
{
return Enumerable.Repeat(new SwamplandBiome().ID, Chunk.Width * Chunk.Height).ToArray<byte>();
});
aChunk.Setup(chunk => chunk.GetHeight(It.IsAny<byte>(), It.IsAny<byte>())).Returns(1);
IBiomeRepository aBiomeRepository = new BiomeRepository();
var decorator = GetDecoratorForTestChunk(aWorld.Object, aChunk.Object, aBiomeRepository);
decorator.Decorate(aWorld.Object, aChunk.Object, aBiomeRepository, null);
AssertChunkSugarCaneGrowthIsNotUniform(aChunk.Object);
}
}
}

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@ -0,0 +1,19 @@
using TrueCraft.Core.TerrainGen.Noise;
namespace TrueCraft.Core.Test.World.TestFakes
{
public class NoiseAlwaysGrowsSugarCaneInTestBounds : NoiseGen
{
public override double Value2D(double x, double y)
{
return x > 5 ? 0 : (y > 5 ? 0 : 1);
}
public override double Value3D(double x, double y, double z)
{
double value2d = Value2D(x, y);
return 1;
}
}
}

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@ -0,0 +1,179 @@
using System;
using System.Collections.Generic;
using System.Linq;
using fNbt;
using TrueCraft.API;
using TrueCraft.API.World;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.Core.TerrainGen.Biomes;
using TrueCraft.Core.World;
public class PrimeSugarCaneGrowingSeasonChunk : ISpatialBlockInformationProvider
{
public int X => 6;
public int Z => 6;
public int MaxHeight => 7;
public int[] HeightMap => Enumerable.Repeat(1, Chunk.Width * Chunk.Height).ToArray<int>();
public byte[] Biomes => Enumerable.Repeat(new SwamplandBiome().ID, Chunk.Width * Chunk.Height).ToArray<byte>();
public int GetHeight(byte x, byte z)
{
// Pretty sure this is always one since we have a flat surface
// (Unless water heights are reported differently)
return 1;
}
private Dictionary<Coordinates3D, byte> blockDictionary = createStartingBlockDictionary();
public byte GetBlockID(Coordinates3D coordinates)
{
if (blockDictionary.ContainsKey(coordinates))
{
return blockDictionary[coordinates];
}
return AirBlock.BlockID;
}
public void SetBlockID(Coordinates3D coordinates, byte value)
{
blockDictionary[coordinates] = value;
}
public int GetMetadata(Coordinates3D locationToCheck)
{
return -1;
}
public void SetMetadata(Coordinates3D blockLocation, byte meta)
{
//
}
public Coordinates2D Coordinates { get; set; }
public static int CountBlockInColumn(Dictionary<Coordinates3D, byte> aChunk, int x, int z, byte blockId)
{
int counter = 0;
for (int y = 0; y < 7; y++)
{
byte block = aChunk[new Coordinates3D(x: x, y: y, z: z)];
if (block == blockId)
{
counter++;
}
}
return counter;
}
private static byte MapXZToTestBlock(int X, int Z)
{
// Sand on the outer left hand side
if (X == 0)
{
return GrassBlock.BlockID;
}
// Sand on the outer right hand side
if (X == 5)
{
return SandBlock.BlockID;
}
if (Z == 0)
return WaterBlock.BlockID;
if (Z == 3)
return StationaryWaterBlock.BlockID;
switch (X)
{
case 1:
return GrassBlock.BlockID;
case 2:
return DirtBlock.BlockID;
case 3:
return SandBlock.BlockID;
case 4:
return StoneBlock.BlockID;
}
return DiamondBlock.BlockID;
}
public static Dictionary<Coordinates3D, byte> createStartingBlockDictionary()
{
int xBounds = 6;
int yBounds = 7;
int zBounds = 6;
Dictionary<Coordinates3D, byte> blockDictionary = new Dictionary<Coordinates3D, byte>();
for (int x = 0; x < xBounds; x++)
{
for (int z = 0; z < zBounds; z++)
{
byte row1Blocks = MapXZToTestBlock(x, z);
for (int y = 0; y < yBounds; y++)
{
byte blockToStore = AirBlock.BlockID;
if (y == 0)
{
// Dirt on the lowest layer
blockToStore = DirtBlock.BlockID;
}
if (y == 1)
{
blockToStore = row1Blocks;
}
blockDictionary.Add(new Coordinates3D(x, y, z), blockToStore);
}
}
}
return blockDictionary;
}
public static HashSet<Coordinates2D> PointsWithoutAnySugarcane()
{
var result = new HashSet<Coordinates2D>();
var startingDictionary = createStartingBlockDictionary();
foreach (var block in createStartingBlockDictionary())
{
var placesToGrow = CountBlockInColumn(startingDictionary, block.Key.X, block.Key.Z, SandBlock.BlockID);
placesToGrow += CountBlockInColumn(startingDictionary, block.Key.X, block.Key.Z, GrassBlock.BlockID);
if (placesToGrow == 0)
{
result.Add(new Coordinates2D(block.Key.X, block.Key.Z));
}
}
result.Add(new Coordinates2D(0, 0));
result.Add(new Coordinates2D(0, 1));
result.Add(new Coordinates2D(0, 0));
result.Add(new Coordinates2D(0, 2));
result.Add(new Coordinates2D(0, 4));
result.Add(new Coordinates2D(0, 5));
for (int i = 1; i < 5; i++)
{
// Top row of the test data is all landlocked
result.Add(new Coordinates2D(i, 5));
}
result.Add(new Coordinates2D(5, 5));
result.Add(new Coordinates2D(5, 4));
result.Add(new Coordinates2D(5, 2));
result.Add(new Coordinates2D(5, 1));
return result;
}
byte ISpatialBlockInformationProvider.GetMetadata(Coordinates3D locationToCheck)
{
throw new NotImplementedException();
}
}

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@ -0,0 +1,15 @@

using TrueCraft.API.World;
namespace TrueCraft.Core.Test.World.TestFakes
{
public class WorldWithJustASeed : IWorldSeed
{
public WorldWithJustASeed(int seed)
{
this.Seed = seed;
}
public int Seed { get; set; }
}
}

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@ -26,7 +26,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
return true;
}
public override bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location)
public override bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
if (!ValidLocation(location))
return false;

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@ -25,7 +25,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
return true;
}
public override bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location)
public override bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
if (!ValidLocation(location))
return false;

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@ -13,7 +13,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
{
const int LeafRadius = 2;
public override bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location)
public override bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
if (!ValidLocation(location))
return false;

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@ -12,7 +12,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
{
public virtual bool ValidLocation(Coordinates3D location) { return true; }
public abstract bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location);
public abstract bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location);
public static bool IsCuboidWall(Coordinates2D location, Coordinates3D start, Vector3 size)
{
@ -30,7 +30,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
|| location.X.Equals(start.X + (int)size.X - 1) && location.Z.Equals(start.Z + (int)size.Z - 1);
}
public static bool NeighboursBlock(IChunk chunk, Coordinates3D location, byte block, byte meta = 0x0)
public static bool NeighboursBlock(ISpatialBlockInformationProvider chunk, Coordinates3D location, byte block, byte meta = 0x0)
{
var surrounding = new[] {
location + Coordinates3D.Left,
@ -40,12 +40,12 @@ namespace TrueCraft.Core.TerrainGen.Decorations
};
for (int i = 0; i < surrounding.Length; i++)
{
var toCheck = surrounding[i];
if (toCheck.X < 0 || toCheck.X >= Chunk.Width || toCheck.Z < 0 || toCheck.Z >= Chunk.Depth || toCheck.Y < 0 || toCheck.Y >= Chunk.Height)
var locationToCheck = surrounding[i];
if (locationToCheck.X < 0 || locationToCheck.X >= Chunk.Width || locationToCheck.Z < 0 || locationToCheck.Z >= Chunk.Depth || locationToCheck.Y < 0 || locationToCheck.Y >= Chunk.Height)
return false;
if (chunk.GetBlockID(toCheck).Equals(block))
if (chunk.GetBlockID(locationToCheck).Equals(block))
{
if (meta != 0x0 && chunk.GetMetadata(toCheck) != meta)
if (meta != 0x0 && chunk.GetMetadata(locationToCheck) != meta)
return false;
return true;
}
@ -53,7 +53,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
return false;
}
public static void GenerateColumn(IChunk chunk, Coordinates3D location, int height, byte block, byte meta = 0x0)
public static void GenerateColumn(ISpatialBlockInformationProvider chunk, Coordinates3D location, int height, byte block, byte meta = 0x0)
{
for (int offset = 0; offset < height; offset++)
{
@ -71,7 +71,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
* 0x1 - Hollow cuboid of the specified block
* 0x2 - Outlines the area of the cuboid using the specified block
*/
public static void GenerateCuboid(IChunk chunk, Coordinates3D location, Vector3 size, byte block, byte meta = 0x0, byte mode = 0x0)
public static void GenerateCuboid(ISpatialBlockInformationProvider chunk, Coordinates3D location, Vector3 size, byte block, byte meta = 0x0, byte mode = 0x0)
{
//If mode is 0x2 offset the size by 2 and change mode to 0x1
if (mode.Equals(0x2))
@ -102,7 +102,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
}
}
protected void GenerateVanillaLeaves(IChunk chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0)
protected void GenerateVanillaLeaves(ISpatialBlockInformationProvider chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0)
{
int radiusOffset = radius;
for (int yOffset = -radius; yOffset <= radius; yOffset = (yOffset + 1))
@ -116,7 +116,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
}
}
protected void GenerateVanillaCircle(IChunk chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0, double corner = 0)
protected void GenerateVanillaCircle(ISpatialBlockInformationProvider chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0, double corner = 0)
{
for (int i = -radius; i <= radius; i = (i + 1))
{
@ -146,7 +146,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
}
}
protected void GenerateCircle(IChunk chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0)
protected void GenerateCircle(ISpatialBlockInformationProvider chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0)
{
for (int i = -radius; i <= radius; i = (i + 1))
{
@ -172,7 +172,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
}
}
protected static void GenerateSphere(IChunk chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0)
protected static void GenerateSphere(ISpatialBlockInformationProvider chunk, Coordinates3D location, int radius, byte block, byte meta = 0x0)
{
for (int i = -radius; i <= radius; i = (i + 1))
{

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@ -26,7 +26,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
return true;
}
public override bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location)
public override bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
Console.WriteLine("Dungeon in chunk {0}", chunk.Coordinates);
if (!ValidLocation(location))
@ -52,7 +52,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
return true;
}
private void CreateEntraces(IChunk chunk, Coordinates3D location, Random random)
private void CreateEntraces(ISpatialBlockInformationProvider chunk, Coordinates3D location, Random random)
{
int entrances = 0;
var above = location + Coordinates3D.Up;
@ -80,7 +80,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
}
}
private void MossFloor(IChunk chunk, Coordinates3D location, Random random)
private void MossFloor(ISpatialBlockInformationProvider chunk, Coordinates3D location, Random random)
{
for (int x = location.X; x < location.X + Size.X; x++)
{
@ -96,7 +96,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
}
}
private void PlaceChests(IChunk chunk, Coordinates3D location, Random random)
private void PlaceChests(ISpatialBlockInformationProvider chunk, Coordinates3D location, Random random)
{
var above = location + Coordinates3D.Up;
var chests = random.Next(0, 2);

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@ -23,7 +23,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
return true;
}
public override bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location)
public override bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
if (!ValidLocation(location))
return false;

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@ -23,7 +23,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
return true;
}
public override bool GenerateAt(IWorld world, IChunk chunk, Coordinates3D location)
public override bool GenerateAt(IWorldSeed world, ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
if (!ValidLocation(location))
return false;
@ -51,7 +51,7 @@ namespace TrueCraft.Core.TerrainGen.Decorations
* 0x0 - two level topper
* 0x1 - three level topper
*/
protected void GenerateTopper(IChunk chunk, Coordinates3D location, byte type = 0x0)
protected void GenerateTopper(ISpatialBlockInformationProvider chunk, Coordinates3D location, byte type = 0x0)
{
const int sectionRadius = 1;
GenerateCircle(chunk, location, sectionRadius, LeavesBlock.BlockID, 0x1);

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@ -7,13 +7,14 @@ using TrueCraft.Core.World;
using TrueCraft.Core.TerrainGen.Noise;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.API;
using TrueCraft.API.Logic;
using TrueCraft.Core.TerrainGen.Decorations;
namespace TrueCraft.Core.TerrainGen.Decorators
{
public class CactusDecorator : IChunkDecorator
{
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
var noise = new Perlin(world.Seed);
var chanceNoise = new ClampNoise(noise);

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@ -6,6 +6,7 @@ using TrueCraft.API.World;
using TrueCraft.Core.World;
using TrueCraft.Core.TerrainGen.Noise;
using TrueCraft.API;
using TrueCraft.API.Logic;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.Core.TerrainGen.Decorations;
@ -20,7 +21,7 @@ namespace TrueCraft.Core.TerrainGen.Decorators
this.BaseLevel = groundLevel;
}
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
for (int attempts = 0; attempts < 8; attempts++)
{

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@ -6,12 +6,13 @@ using TrueCraft.API.World;
using TrueCraft.Core.World;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.API;
using TrueCraft.API.Logic;
namespace TrueCraft.Core.TerrainGen.Decorators
{
class FreezeDecorator : IChunkDecorator
{
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
for (int x = 0; x < 16; x++)
{
@ -50,7 +51,7 @@ namespace TrueCraft.Core.TerrainGen.Decorators
}
}
bool CoverIce(IChunk chunk, IBiomeRepository biomes, Coordinates3D location)
bool CoverIce(ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, Coordinates3D location)
{
const int maxDistance = 4;
var adjacent = new[] {

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@ -4,6 +4,7 @@ using System.Linq;
using System.Text;
using TrueCraft.API.World;
using TrueCraft.API;
using TrueCraft.API.Logic;
using TrueCraft.Core.World;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.Core.TerrainGen.Noise;
@ -14,7 +15,7 @@ namespace TrueCraft.Core.TerrainGen.Decorators
{
public static readonly int WaterLevel = 40;
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
for (int x = 0; x < Chunk.Width; x++)
{

View File

@ -8,6 +8,7 @@ using TrueCraft.Core.World;
using TrueCraft.API;
using TrueCraft.Core.Logic.Blocks;
using System.IO;
using TrueCraft.API.Logic;
namespace TrueCraft.Core.TerrainGen.Decorators
{
@ -53,7 +54,7 @@ namespace TrueCraft.Core.TerrainGen.Decorators
Ores.Add(redstone);
}
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
var perlin = new Perlin(world.Seed);
perlin.Lacunarity = 1;

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@ -6,13 +6,14 @@ using TrueCraft.API.World;
using TrueCraft.Core.TerrainGen.Noise;
using TrueCraft.Core.World;
using TrueCraft.API;
using TrueCraft.API.Logic;
using TrueCraft.Core.Logic.Blocks;
namespace TrueCraft.Core.TerrainGen.Decorators
{
public class PlantDecorator : IChunkDecorator
{
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
var noise = new Perlin(world.Seed);
var chanceNoise = new ClampNoise(noise);
@ -67,23 +68,23 @@ namespace TrueCraft.Core.TerrainGen.Decorators
}
}
void GenerateRose(IChunk chunk, Coordinates3D location)
void GenerateRose(ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
chunk.SetBlockID(location, RoseBlock.BlockID);
}
void GenerateDandelion(IChunk chunk, Coordinates3D location)
void GenerateDandelion(ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
chunk.SetBlockID(location, DandelionBlock.BlockID);
}
void GenerateTallGrass(IChunk chunk, Coordinates3D location, byte meta)
void GenerateTallGrass(ISpatialBlockInformationProvider chunk, Coordinates3D location, byte meta)
{
chunk.SetBlockID(location, TallGrassBlock.BlockID);
chunk.SetMetadata(location, meta);
}
void GenerateDeadBush(IChunk chunk, Coordinates3D location)
void GenerateDeadBush(ISpatialBlockInformationProvider chunk, Coordinates3D location)
{
chunk.SetBlockID(location, DeadBushBlock.BlockID);
}

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@ -6,6 +6,7 @@ using TrueCraft.API.World;
using TrueCraft.Core.World;
using TrueCraft.Core.TerrainGen.Noise;
using TrueCraft.API;
using TrueCraft.API.Logic;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.Core.TerrainGen.Decorations;
@ -13,16 +14,38 @@ namespace TrueCraft.Core.TerrainGen.Decorators
{
public class SugarCaneDecorator : IChunkDecorator
{
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
private readonly NoiseGen suppliedNoise;
public SugarCaneDecorator()
{
var noise = new Perlin(world.Seed);
suppliedNoise = null;
}
public SugarCaneDecorator(NoiseGen suppliedNoiseSource)
{
suppliedNoise = suppliedNoiseSource;
}
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
NoiseGen noise;
if (suppliedNoise == null)
{
noise = new Perlin(world.Seed);
}
else
{
noise = suppliedNoise;
}
var random = new Random(world.Seed);
var chanceNoise = new ClampNoise(noise);
chanceNoise.MaxValue = 1;
for (int x = 0; x < 16; x++)
{
for (int z = 0; z < 16; z++)
{
var biome = biomes.GetBiome(chunk.Biomes[x * Chunk.Width + z]);
var chunkBiome = chunk.Biomes[x * Chunk.Width + z];
var biome = biomes.GetBiome(chunkBiome);
var height = chunk.HeightMap[x * Chunk.Width + z];
var blockX = MathHelper.ChunkToBlockX(x, chunk.Coordinates.X);
var blockZ = MathHelper.ChunkToBlockZ(z, chunk.Coordinates.Z);
@ -33,9 +56,9 @@ namespace TrueCraft.Core.TerrainGen.Decorators
var blockLocation = new Coordinates3D(x, height, z);
var sugarCaneLocation = blockLocation + Coordinates3D.Up;
var neighborsWater = Decoration.NeighboursBlock(chunk, blockLocation, WaterBlock.BlockID) || Decoration.NeighboursBlock(chunk, blockLocation, StationaryWaterBlock.BlockID);
if (chunk.GetBlockID(blockLocation).Equals(GrassBlock.BlockID) && neighborsWater || chunk.GetBlockID(blockLocation).Equals(SandBlock.BlockID) && neighborsWater)
var sugarCaneCanGrowOnCurrentBlock = (chunk.GetBlockID(blockLocation).Equals(GrassBlock.BlockID) || chunk.GetBlockID(blockLocation).Equals(SandBlock.BlockID));
if (neighborsWater && sugarCaneCanGrowOnCurrentBlock)
{
var random = new Random(world.Seed);
double heightChance = random.NextDouble();
int caneHeight = 3;
if (heightChance < 0.05)

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@ -4,6 +4,7 @@ using System.Linq;
using System.Text;
using TrueCraft.API.World;
using TrueCraft.API;
using TrueCraft.API.Logic;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.Core.TerrainGen.Noise;
using TrueCraft.Core.World;
@ -16,7 +17,7 @@ namespace TrueCraft.Core.TerrainGen.Decorators
public Perlin Noise { get; set; }
public ClampNoise ChanceNoise { get; set; }
public void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes)
public void Decorate(IWorldSeed world, ISpatialBlockInformationProvider chunk, IBiomeRepository biomes, IBlockRepository blockRepository)
{
Noise = new Perlin(world.Seed);
ChanceNoise = new ClampNoise(Noise);
@ -38,7 +39,7 @@ namespace TrueCraft.Core.TerrainGen.Decorators
{
var location = new Coordinates3D(x, height, z);
var id = chunk.GetBlockID(location);
var provider = world.BlockRepository.GetBlockProvider(id);
var provider = blockRepository.GetBlockProvider(id);
if (id == DirtBlock.BlockID || id == GrassBlock.BlockID || id == SnowfallBlock.BlockID
|| (id != StationaryWaterBlock.BlockID && id != WaterBlock.BlockID
&& id != LavaBlock.BlockID && id != StationaryLavaBlock.BlockID

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@ -189,7 +189,7 @@ namespace TrueCraft.Core.TerrainGen
}
}
foreach (var decorator in ChunkDecorators)
decorator.Decorate(world, chunk, Biomes);
decorator.Decorate(world, chunk, Biomes, world.BlockRepository);
chunk.TerrainPopulated = true;
chunk.UpdateHeightMap();
return chunk;

View File

@ -372,11 +372,7 @@
<Name>TrueCraft.Profiling</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="Lighting\" />
<Folder Include="AI\" />
<Folder Include="Physics\" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>