SkyModule clears the target now!
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@ -205,7 +205,8 @@ namespace TrueCraft.Client
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private void CreateRenderTarget()
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{
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RenderTarget = new RenderTarget2D(GraphicsDevice, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height,
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false, GraphicsDevice.PresentationParameters.BackBufferFormat, DepthFormat.Depth24);
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false, GraphicsDevice.PresentationParameters.BackBufferFormat, DepthFormat.Depth24,
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0, RenderTargetUsage.PreserveContents);
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}
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void HandleClientPropertyChanged(object sender, PropertyChangedEventArgs e)
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