Fixed building on Windows

This commit is contained in:
William Moorehouse 2015-06-17 08:06:17 -04:00
parent 8848697656
commit 9c982b6083

View File

@ -67,15 +67,14 @@
<Reference Include="MonoGame.Framework, Version=3.4.0.459, Culture=neutral, PublicKeyToken=null">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="Ionic.Zip.Reduced">
<HintPath>..\lib\Ionic.Zip.Reduced.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\OpenTK.dll</HintPath>
</Reference>
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\Tao.Sdl.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup Condition=" '$(OS)' == 'Windows_NT' ">
<Reference Include="MonoGame.Framework">
<HintPath>..\packages\MonoGame.Framework.WindowsGL.3.4.0.459\lib\net40\MonoGame.Framework.dll</HintPath>
</Reference>
@ -84,6 +83,9 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Include="Ionic.Zip.Reduced">
<HintPath>..\lib\Ionic.Zip.Reduced.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />
</ItemGroup>