Allow chest blocks to open into signs
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@ -121,7 +121,7 @@ namespace TrueCraft.Core.Logic.Blocks
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{
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adjacent = test;
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var up = world.BlockRepository.GetBlockProvider(world.GetBlockID(test + Coordinates3D.Up));
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if (up.Opaque)
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if (up.Opaque && !(up is WallSignBlock)) // Wall sign blocks are an exception
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return false; // Obstructed
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break;
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}
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