parent
8367f97451
commit
eda920cb75
@ -54,7 +54,10 @@ namespace TrueCraft.Core.Entities
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public void TerrainCollision(Vector3 collisionPoint, Vector3 collisionDirection)
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public void TerrainCollision(Vector3 collisionPoint, Vector3 collisionDirection)
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{
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{
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// This space intentionally left blank
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if (collisionDirection == Vector3.Down)
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{
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Velocity = Vector3.Zero;
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}
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}
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}
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public override byte EntityType
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public override byte EntityType
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@ -103,7 +106,7 @@ namespace TrueCraft.Core.Entities
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if ((DateTime.UtcNow - SpawnTime).TotalSeconds > 1)
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if ((DateTime.UtcNow - SpawnTime).TotalSeconds > 1)
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{
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{
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var player = nearbyEntities.FirstOrDefault(e => e is PlayerEntity && (e as PlayerEntity).Health != 0
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var player = nearbyEntities.FirstOrDefault(e => e is PlayerEntity && (e as PlayerEntity).Health != 0
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&& e.Position.DistanceTo(Position) <= PickupRange);
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&& e.Position.DistanceTo(Position) <= PickupRange);
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if (player != null)
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if (player != null)
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{
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{
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var playerEntity = player as PlayerEntity;
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var playerEntity = player as PlayerEntity;
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@ -39,7 +39,7 @@ namespace TrueCraft.Handlers
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var inventory = client.SelectedItem;
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var inventory = client.SelectedItem;
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inventory.Count--;
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inventory.Count--;
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var item = new ItemEntity(client.Entity.Position + new Vector3(0, PlayerEntity.Height, 0), spawned);
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var item = new ItemEntity(client.Entity.Position + new Vector3(0, PlayerEntity.Height, 0), spawned);
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item.Velocity = MathHelper.FowardVector(client.Entity.Yaw) * 0.3;
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item.Velocity = MathHelper.RotateY(Vector3.Forwards, MathHelper.DegreesToRadians(client.Entity.Yaw)) * 0.5;
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client.Inventory[client.SelectedSlot] = inventory;
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client.Inventory[client.SelectedSlot] = inventory;
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server.GetEntityManagerForWorld(client.World).SpawnEntity(item);
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server.GetEntityManagerForWorld(client.World).SpawnEntity(item);
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break;
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break;
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