Raise PathComplete event from IMobEntity
...when the current path is completed
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parent
19e52bda45
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@ -5,6 +5,7 @@ namespace TrueCraft.API.Entities
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{
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{
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public interface IMobEntity : IEntity, IAABBEntity
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public interface IMobEntity : IEntity, IAABBEntity
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{
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{
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event EventHandler PathComplete;
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PathResult CurrentPath { get; set; }
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PathResult CurrentPath { get; set; }
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bool AdvancePath(TimeSpan time, bool faceRoute = true);
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bool AdvancePath(TimeSpan time, bool faceRoute = true);
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void Face(Vector3 target);
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void Face(Vector3 target);
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@ -19,6 +19,8 @@ namespace TrueCraft.Core.Entities
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CurrentState = new WanderState();
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CurrentState = new WanderState();
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}
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}
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public event EventHandler PathComplete;
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public override IPacket SpawnPacket
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public override IPacket SpawnPacket
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{
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{
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get
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get
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@ -124,7 +126,9 @@ namespace TrueCraft.Core.Entities
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CurrentPath.Index++;
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CurrentPath.Index++;
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if (CurrentPath.Index >= CurrentPath.Waypoints.Count)
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if (CurrentPath.Index >= CurrentPath.Waypoints.Count)
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{
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{
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CurrentPath = null; // TODO: Raise path complete event or something?
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CurrentPath = null;
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if (PathComplete != null)
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PathComplete(this, null);
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return true;
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return true;
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}
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}
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}
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}
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