Fix issue with on-screen metrics

This commit is contained in:
Drew DeVault 2015-05-15 15:50:19 -06:00
parent 5644827247
commit fc5e1aaa2f

View File

@ -237,7 +237,7 @@ namespace TrueCraft.Client.Linux
DejaVu.DrawText(SpriteBatch, 0, 500, string.Format("X: {0}, Y: {1}, Z: {2}", Client.Position.X, Client.Position.Y, Client.Position.Z)); DejaVu.DrawText(SpriteBatch, 0, 500, string.Format("X: {0}, Y: {1}, Z: {2}", Client.Position.X, Client.Position.Y, Client.Position.Z));
DejaVu.DrawText(SpriteBatch, 0, 530, string.Format("Yaw: {0}, Pitch: {1}", Client.Yaw, Client.Pitch)); DejaVu.DrawText(SpriteBatch, 0, 530, string.Format("Yaw: {0}, Pitch: {1}", Client.Yaw, Client.Pitch));
DejaVu.DrawText(SpriteBatch, 0, GraphicsDevice.Viewport.Height - 30, DejaVu.DrawText(SpriteBatch, 0, GraphicsDevice.Viewport.Height - 30,
string.Format("{0} FPS, {1} verticies, {1} chunks", fps, verticies, chunks)); string.Format("{0} FPS, {1} verticies, {2} chunks", fps + 1, verticies, chunks));
SpriteBatch.End(); SpriteBatch.End();
base.Draw(gameTime); base.Draw(gameTime);
} }