Drew DeVault
e5aaf73d12
Implement sun & moon
2016-04-20 20:54:00 -04:00
Drew DeVault
9de14e371b
Update client lighting on block change
2016-04-06 20:36:48 -04:00
Drew DeVault
0a3eca2745
Rerender adjacent chunks when we receive new ones
...
Which:
- Gives us accurate lighting information
- Allows us to remove edge blocks that are actually not visible
2016-04-06 20:10:51 -04:00
William Moorehouse
f90d3717c0
Added base block face brightness modifier
2015-11-07 17:23:46 -05:00
Drew DeVault
069e80469c
Add animation as blocks are broken
2015-09-29 20:39:11 -04:00
Drew DeVault
53987d2d52
Fix issue with disappearing chunks on re-render
2015-09-28 08:35:21 -04:00
Drew DeVault
7b5154ff6f
Improve chunk re-rendering
2015-09-28 08:33:10 -04:00
Drew DeVault
512fabf0b5
Re-render chunks when they change
...
This has some weird problems where the chunks will disappear for a
moment. I spent some time investigating it and I'm still not sure why
this happens.
2015-09-28 08:19:42 -04:00
Drew DeVault
3722468d01
Create DebugInfoModule
...
Provides F2 debugging info
2015-09-24 22:28:44 -04:00
Drew DeVault
8fe7329135
Start moving client towards a more refined design
...
I'm splitting up core pieces of functionality into several smaller
modules. TrueCraftGame will be made smaller and smaller until it's just
a small wrapper around the modules doing all of the work. This should
allow for modders to easily add new modules or replace builtin modules,
and will make the codebase more maintainable in general.
2015-09-24 21:20:36 -04:00