11 Commits

Author SHA1 Message Date
Drew DeVault
a22cb1ce12 Improve physics stuff, fix falling sand/gravel
Fixes #69
2015-10-04 18:11:29 -04:00
Drew DeVault
eda920cb75 Allow players to throw items at an angle
Fixes #73
2015-10-02 08:41:40 -04:00
Drew DeVault
0b9a3c34d1 Change gravity for a few entities to 1.98 m/s^2 2015-09-21 08:38:29 -04:00
Drew DeVault
ed7a14b871 Rewrite physics engine
This time it sucks slightly less
2015-07-06 19:30:51 -06:00
Drew DeVault
8b1930eeac Switch to DateTime.UtcNow for everything 2015-07-02 12:14:55 -06:00
Drew DeVault
1aa81a7d58 Improve physics simulation and add dropped items
The physics is as close to vanilla as we're going to get now, and you
can drop items with Q or by clicking outside of your inventory.
2015-04-20 13:58:19 -06:00
Drew DeVault
775adf685a Significant improvements to entity physics
No more jitter! Collisions actually work all the time!
2015-02-02 01:24:43 -07:00
Drew DeVault
70ee5df9d8 Prevent item entities from sending metadata 2015-02-01 23:33:22 -07:00
Drew DeVault
eda5dd2f82 Implement bed placement and supported blocks 2015-02-01 18:53:10 -07:00
Drew DeVault
e3051a673c Implement special cases for block drops
This does not include things that require certain tools, such as
cobblestone.
2015-02-01 14:30:02 -07:00
Drew DeVault
8feefbbbbf Implement entity physics and item drops 2015-02-01 10:38:55 -07:00