Drew DeVault
a361703746
Implement walking sounds
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These sounds change depending on what kind of block you're walking in.
Still to come: sound effects for mining and placing blocks
2015-10-05 22:06:59 -04:00
Drew DeVault
9d1f5377ef
Drop different items based on tool used to mine
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For example, mining stone with your hand now drops nothing, and mining
leaves with shears will drop the leaves.
2015-06-26 17:15:51 -06:00
Cuber
ae54e69de6
Implement portion of recipes
2015-02-08 02:53:49 +02:00
Daniel Vidmar
b01322d3bc
Fixed IceBlock and implemented more drops
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Replaced the fully qualified names in IceBlock.cs with using directives.
Added the proper drops to more blocks.
2015-02-04 12:58:52 -05:00
Daniel Vidmar
351ab96f99
Block modifications.
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Added two new properties.
- Opaque: Whether or not the block is opaque
- LightModifier: The amount removed from the light level as it passes
through the block(for transparent blocks).
Merged all rail block classes into RailBlock.cs and made them extend
RailBlock
2015-01-26 00:14:58 -05:00
Daniel Vidmar
eb1329e3f9
Added new block properties.
2015-01-22 00:49:50 -05:00
Drew DeVault
f230ab3345
Generate classes for all blocks
2014-12-28 18:55:46 -07:00