9 Commits

Author SHA1 Message Date
Drew DeVault
21dcfbd978 Upgrade to MonoGame 3.5, drop platform hacks
Thanks @cra0zy, that was easy
2016-03-17 18:58:25 -04:00
Garrison Taylor
00193f075d Add Mac support 2015-07-03 01:53:16 -04:00
William Moorehouse
33bf6b2a0b Fixed building on Windows 2015-06-18 17:23:50 -04:00
Drew DeVault
ce4d662e67 Replace workaround with better solution
Thanks @mlehmk
2015-06-18 12:53:24 -04:00
Drew DeVault
bebaed2b5b Load MonoGame.Framework manually at runtime
This lets us have one build that will in theory work on Windows and
Linux.
2015-06-18 12:23:27 -04:00
Drew DeVault
c91dff52a9 Run client Main in an STA thread manually 2015-06-18 12:20:15 -04:00
William Moorehouse
b799809d74 Now load terrain.png from current texture pack 2015-06-16 22:17:30 -06:00
Drew DeVault
5086565c41 Flesh out launcher some more
The client now uses the username you provide during login in the
launcher. Of note is that the actual login flow is not implemented -
there is no authentication.
2015-05-30 16:45:43 -06:00
Drew DeVault
df566e6d76 TrueCraft.Client.Linux -> TrueCraft.Client 2015-05-16 21:50:10 -06:00